Did you love Rayman Jungle Run? OF COURSE YOU DID! The game was a brilliant one-button rethinking of what platformers could be on mobile, and managed to snag the #2 spot in our Best iPhone Games of 2012 list (nipping at the heels of the equally fantastic Super Hexagon). And now, with the latest Rayman Legends burning up the console gaming charts, Ubisoft is ready to fire their second volley in the world of Rayman mobile: Rayman Fiesta Run.
As the gaming industry as a whole begins to move more and more into the field of free-to-play games and experiences, one of the most successful companion pieces to emerge alongside this model is the advent of live game events. In short, live events in mobile gaming are somewhat similar to the regular title updates and new content additions that we've come to expect today, in following a game's initial release onto the App Store: the biggest difference being the limited timeframes during which these live events are run, and the exclusive rewards and bonus content that might only be obtainable by participating in them before that specific time runs out.
Sales here! Get your free games and sales here! Okay, so maybe I wouldn't be the best person to sell hotdogs on a busy city street, or a box of cracker jacks in the middle of an exciting ballgame. But if there's one thing I'd like to think that I am pretty good at these days, it's keying people in on all of the great sales and deals on video games that are happening all around the web right as we speak (er- type)!
One year ago, veteran gaming journalist Nathan Meunier appealed to the Kickstarter masses with a promise: help fund the final push of his work-in-progress book, and he'd fill it with all the juicy games writing advice he could mentally export. That project has now come to life, and Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism is available to the reading masses beyond Kickstarter. We tapped both Meunier's book and brain for a closer look at breaking into and thriving in the world of writing about video games.
It's no secret that game development takes a great amount of time, not to mention a great amount of effort. But wouldn't it be great to see how a mobile game goes through its long cycle of development without having to sit through all of those many months of actual coding and hard work? Well developer Modesty has done exactly that with their 3D "scare-em-up" game The Spookening, and condensed the months of August 2012 to February 2013 into a neat two minutes and thirty seconds of video!
My how time flies when you've got a song in your heart and a skip in your step! It's been a whole year since the addictive monster collecting and singing simulation hybrid My Singing Monsters was released onto the App Store and took the mobile music making industry by storm. So in celebration of this one year anniversary, Big Blue Bubble is rolling out a massive title update that is sure to keep us singing long and loud well into the new year.
We cover plenty of new games here at Gamezebo every week, but the number of games we've already covered that show up on new platforms? It's staggering. This Wednesday and every Wednesday, Gamezebo is rounding up the games that aren't quite new, but might be new to you depending on your platform of choice. And who doesn't love new(ish) games?
Here's a terrifying little story that popped up overnight: while the world is collectively on the edge of their seats, waiting to see what moves the US might make in Syria, Senator John McCain is raising the stakes. Literally. The man is playing poker on his iPhone.