Orczz is a tower defense-style game played out on a grid. You'll be defending your kingdom from invading orcs (or "Orczz") who will attack along one of five rows. You'll place units in those rows to stop the orcs from moving all the way across the screen and into your base. If all this sounds eerily similar to a horticulture-meets-undead-themed game you've played before, well... it's because they play very similarly.
There are a lot of strategy games on Facebook. Some take place in a post-apocalyptic wasteland, others feature warring factions from alien planets, and some imagine a near future overrun by conflict. They all have different themes, but they are all serious. Galaxy Life isn't quite like that. While it has very similar strategy gameplay, it wraps it all up in a very cute sci-fi aesthetic with adorable little aliens that feel ripped from a Dreamworks film. It doesn't advance the genre in any way, but it does make it more cuddly.
You went to Ravenhearst; you Returned to Ravenhearst; now it's time to Escape From Ravenhearst once and for all in the new Mystery Case Files game that once again places you in the clutches of homicidal headcase Charles Dalimar. This time around it's all about figuring out what makes ol' Chuck tick, by way of a chilling, disturbing and occasionally even downright disgusting trip through his deeply warped childhood.
Azada and Azada: Ancient Magic are two of my favorite games so I was very excited for the third entry in the series, Azada: In Libro. In Libro is difficult for me to review though. As a stand-alone game it is wonderful; featuring gorgeous graphics, numerous locations to visit and challenging puzzles to solve. Unfortunately, it lacks the uniqueness of the previous games.
Girl With a Heart Of is described as "an experimental interactive narrative," and it's not hard to see why. It's not so much a game as a "Choose Your Own Adventure" with more serious philosophical undertones, laid atop a unique fantasy backdrop, hand-drawn art and a rich soundtrack. But its good ideas are undermined by some rather glaring flaws in execution that keep it from being a true standout despite its unique nature.
There's a quiet relaxation to Rochard, both in the game and the character. Everything seems to be put together in a very well thought-out fashion that sometimes gets missed in these smaller indie titles but I'm getting a bit ahead of myself. It's not often that you find space mining at the center of a game, let alone one of the miners as your protagonist. Physics-based puzzle games seem to be a lot of the rage these days on certain platforms but rarely has a game used gravity as its main inspiration. Rochard is a game that combines both, often times in fantastic fashion.
It's doubtful that anyone these days gets pumped upon hearing the words "match-3," but a handful of developers keep cranking them out for the genre's devoted fans. A couple of years ago, developer Wellore Games released Enchanted Cavern, a stolid match-three that while reasonably entertaining, did little to invigorate the genre. This month, they follow that title up with Enchanted Caverns 2 which sad to say, does even less.
Alawar's Rescue Team 2 is the the newest addition to an ever-growing number of resource management titles. The goal is to rescue injured or threatened citizens and to rebuild large parts of a variety of islands that have been struck by a series of natural disasters. We definitely had some issues with itspredecessor, and for the most part those flaws haven't been addressed in the sequel.