Best Horror Games On Itch.io – July 2026
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Across a bounty of subgenres.Grow A Garden 2 Base Price List
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What's the most valuable crop?Evomon Best Starter [Leafbun, Blazpup, or Bubble?]
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Grass-type, Fire-type, or Water-type?
iOS Reviews
Puzzle Knights Review
Playing Puzzle Knights is much like buying a pack of cheap hot dogs. At first, you look at the packaging, notice how many hot dogs come to a pack, and you think, "This is a really good idea." As you take them home and start to make them, you slowly start to think that you may have made a mistake. By the time it's sitting in a bun, ready to be eaten, you realize that no amount of ketchup can save you now.Like cheap hot dogs, Puzzle Knights isn't necessarily a bad idea. Its gameplay is split into two portions: a match-three puzzle game and a rock-paper-scissors type of battle. For the most part, the match-three gameplay is standard fare. You'll swap the positions of two adjacent gems, making lines of three or more like-colored ones. Clearing four or more gems in one move will occasionally form a power gem, allowing you to clear large amounts of gems quickly. The only slight sense of uniqueness is the turn limit. Each puzzle has a set number of turns to score a set number of points which will influence the other phase of the game.When you're done with the puzzle, you'll enter the combat phase. Combat is the weaker point of Puzzle Knights, due to its lack of hands-on gameplay and a general feeling of pointlessness. When you complete the puzzle, you'll earn stamina. At the pre-fight screen, you'll use that stamina to plan your attack. Each slot of stamina can be filled with one of three options: Attack, Defend, or Counterattack. You'll simply set the order you wish to perform each action and your knight will do that in battle.Amigo Pancho Review
By David Oxford
Amigo Pancho is the tale of a man of adventure, a man who overcomes trials and adversity to rise to the loftiest of heights, all in the pursuit of living life the way it was meant to be lived. And he does it all with nothing more than a pair of balloons.Oh, and your help, of course.If you're familiar with Disney's Where's My…? series, you should find yourself in good shape to help Pancho rise to the top of the world. But make no mistake: this is hardly a clone of those popular titles. Rather than clearing a path for water to reach our hero, your task is to clear his way of any obstacles so that he can safely (and with both balloons intact, preferably) make his way to the top of the screen. As it turns out, there are indeed quite a number of challenges to overcome. Needle-spitting cacti, spikes, cannons, jet intakes that will suck you right in, sword-wielding matadors, and burly luchadores are just some of what lies in Pancho's way. Using the touch screen, you'll manipulate the environment in many ways, from dropping rocks to block the needles, to using fans to avoid the spikes; from using missiles to disable the cannons and jets, to using other hazards to deal with your pursuers. It's quite involved, and very engaging every step of the way.Toast Time Review
I'd imagine that Force of Habit, the Bristol based developers behind the zany arena shoot-em-up Toast Time, conjured up the idea for this game through a cocktail of sleep deprivation and missed meals. I can hear their mad proclamations in my head as I type: "We'd love to treat the team to a nice breakfast of eggs and soldiers, but our toaster's run off to save the world…"Toast Time begins with our heroic kitchen appliance-cum-agent of death TERRY (clever shorthand for Toast Ejecting Recoil & Reload system) taking a stand in the middle of a sky blue playfield as adorable alien assassins charge from all sides. This cosmic menace has their sights set on a ticking clock counting down to the end of one level and the beginning of the next, and it's up to TERRY to zap them with a lethal assortment of baked goods before they reach said timer, end the game, and impose Martian law on this fever dream of a planet.Dispatching enemies is as simple as touching them on your screen. TERRY will then launch his delicious projectiles in that direction, but to make the most out of the targeting system you'll often have to lead your shots. Movement is handled through the same system - instead of using an onscreen joystick, you fire at the ground, and the recoil from your blast sends you flying in the opposite direction in a gamey interpretation of Newtonian law.Chainsaw Warrior Review
By Matt Thrower
Back in 1987, Games Workshop released a solitaire board game called Chainsaw Warrior. It was an impressive innovation back then, before co-operative games or solo variants became common and it got bought and played for its novelty. Now it's been updated for the digital age, even though the intervening years have not been kind on the reputation of its cardboard parent.To play, you create a solider by rolling stats like hand-to-hand skill and reflexes on some dice and picking some equipment. Then you send your intrepid character into a skyscraper where an inter-dimensional rift has opened up, filling the building with zombies, rats, slime, and worse. Your journey proceeds by turning over cards and resolving the monsters and traps thereon, until you die, run up against the very strict turn limit, or meet and defeat the game's central villain for a victory."The original was cumbersome and time-consuming to set up and play, and gave you relatively little reward for all that effort. Mechanically, it communicated little sense of its action-packed premise and had virtually no strategy or decision-making, with almost everything being resolved by a dice roll. An app version obviously takes away the administrative overhead, which is a boon. And I was hoping it would follow up with slick presentation to get its sci-fi horror theme across.Dragon Academy Review
Match-three game Dragon Academy sets itself up as a sort of Hogwarts for dragons: contending that via match-three (or as they call it, "hatch-three") play, you can train up your own little fire-breather. Although you do indeed spend the majority of your time matching three or more colored icons, the dragon evolution that's supposed to be the other gameplay headliner doesn't really amount to much. Even worse, Dragon Academy plays host to a variety of fun-blocking bugs.Dragon Academy starts with a fairly confusing comic-book-style intro full of disjointed images that are often cut off by the game's display. The attempt at storytelling here, slight as it is, makes little sense. Fortunately, the game's name tells you all you need to know; the point is to take your cute little starter lizard named Melty, and help him gain access to dragon school. There's nothing particularly innovative about the gameplay here—in a nod to the game's theme, Melty is your main power-up and you charge him by matching icons the same color as he. Once he's charged, you can click him to sweep away whole rows of icons at once.Like many social match-threes, you're given five lives and can continue to play as long as you manage to meet each level's objective. You might have to reach a certain score, make potions drop to the bottom, or remove obstacles called "goo." As each level is cleared, you'll see little Melty move around a map, his overreaching goal being to defeat the Wobblins (a collection of weird reptile/goblin creatures who, for some reason or another, enjoy harassing dragons). As you progress, your dragon evolves and gets bigger and...that's it. There's not much else that happens with it except that its power-up has broader effect. As you go, other dragons unlock, which makes for some variety since they come in different colors and boast different power-up abilities.Pocket Trains Review
By Nadia Oxford
Open wide: Here comes the choo-choo train. In other words, clear your schedule because NimbleBit's done it again. Pocket Trains is the charming, highly addictive follow-up to last year's Pocket Planes. Like its predecessor, Pocket Trains is a lightweight simulation game that puts you in charge of heavy machinery and shipping routes. Admittedly, if you didn't enjoy Pocket Planes, nothing about Pocket Trains will appeal to you. Regardless of how you feel about NimbleBit's games, however, there's no denying the studio knows how to package freemium content fairly and compellingly.Pocket Trains puts you in charge of your very own railway (you don't get one of those cute engineer outfits, but you can pretend). You begin with a couple of engines and short shipping lines centered in Europe. If you stay vigilant, you'll have veins of rails reaching across Eurasia, Oceana, and even North America.True to NimbleBit tradition, however, you start small: all the better for showing you the ropes. The action in Pocket Trains revolves around making deliveries for cash (including cars filled with syrup and giant jars of pickles). The larger and longer your haul, the bigger your reward.FIFA 14 Review
By Nick Tylwalk
When it comes to gigantic companies like EA making mobile versions of their popular console games, the process is clearly a work in progress. There hasn't yet been a truly definitive version of Madden for smartphones and tablets, yet the newest foray into soccer, FIFA 14, is a surprisingly great way to play some football - and better yet, it's mostly free.One of the best things FIFA 14 has going for it is touch controls that actually work. Passing is especially slick, as a simple tap on a teammate will direct a pass toward him, with the game figuring out what kind of pass is needed based on how far away you are at the moment. You can also pass to space simply by tapping on a specific spot on the pitch, and the whole system is very effective."Shots, punts by the goalkeeper, and long clearance attempts are pulled off by drawing an arc on the screen with your finger, and if anything, shooting might be a little too easy in some cases. There's a little less precision on defense, though you can call for your men to pressure the current possessor of the ball with just a tap and go for slide tackles with a well-timed swipe. An option is in place to revert to a virtual thumbstick and buttons, but it's doubtful you'll want to go that route once you see what EA has done with touch.Lost Echo Review
Lost Echo is a modern point-and-click adventure in every sense of the word. Its near-future setting focuses on technology over fantasy, presenting even mysterious occurrences as explainable scientific phenomena. Puzzles emphasize logical conclusions instead of random item combinations, and its streamlined gameplay allows players to concentrate on the stunning world around them rather than hunt-and-peck quests for things they'll never need again. Beside its modern upgrades, though, Lost Echo is missing some of the heart that defines the genre: its characters and plot feel rushed and incomplete, able to carry us through to the end but not fitting of the otherwise immersive game they exist within.Which is a shame, because Lost Echo's story starts off strong. Greg, our protagonist, meets his girlfriend Chloe at Highway Park. After a very brief introduction with little time for filler, a bright light suddenly fills the park, and Chloe vanishes as Greg passes out. Greg awakens in the hospital and is informed by his close friend Tom that an arc flash occurred, and most visitors to the park were knocked unconscious. Insisting that he's fine, Greg inquires about Chloe; Tom responds that he's never met this "Chloe," Greg's long-term girlfriend that Tom has had dinner with numerous times. Confused but unable to make sense of the situation from the hospital, Greg shrugs it off and decides to seek out Chloe once he's back home in their shared apartment."At home, Greg quickly finds that Chloe has essentially been erased from his life: pictures of her are missing from their apartment, a birthday card she gave him is now signed from his mother, and any trace of Chloe even existing is impossible to find. What follows is Greg's attempt to uncover what happened to Chloe, piece together the events in the park, find her and return life to normal. The strange events that surround Greg are a fantastic pull into the world of Lost Echo; from only a few minutes into the story, players are presented with a mystery that will guide the rest of their actions. Chloe's disappearance is surreal yet weighted in science, as is the major plot change encountered around the halfway point.