Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Grow A Garden 2 Base Price List
By Meriel Green
What's the most valuable crop?Evomon Best Starter [Leafbun, Blazpup, or Bubble?]
By Adele Wilson
Grass-type, Fire-type, or Water-type?
iOS Reviews
Big Business Deluxe Review
By John Anthony
Big Business Deluxe is a follow-up to Game Insight's 2010 simulation title Big Business, a Facebook game that leaped to the mobile world with no shortage of applause. The sequel keeps the basic framework the same as the original, only now there's more of pretty much everything! And if you played Big Business, you know that's a very big deal.Big Business Deluxe can broadly be described as a city building game combined with Farm Frenzy and doled out in short, free-to-play doses. The game places heavy emphasis on creating structures that produce basic items that are then transformed into more complex (and more valuable) things. For example, growing grain on a farm, and then turning it into flour. Instead of simply tapping icons to make things and turn a profit, you have to concern yourself with all the little details of the city/business, such as where the warehouses are and what kind of trucks are running. It sounds like a mess, but it's strangely captivating once you get the hang of it."As you slowly gain money, unlock new buildings, and improve old ones, you get the wonderful honor of being able to expand your city's footprint by purchasing adjacent parcels of land. Not only does this give you additional space, but it can also uncover nice rewards in the form of new buildings, new quests, or other small rewards. It's a nice incentive to reach out and seize property as soon as you can!Pocket Titans Review
Known for convoluted skill trees, multiple-layer menus, and complex gear load-outs, role-playing games can be daunting to the casual gamer. With Pocket Titans, new indie developer Noisy Orc Games removes much of what generally bars the way for players unfamiliar with RPG mechanics. What's left is a fast-paced, streamlined fantasy role-player that, though repetitive and largely automated, is a fine introduction to one of the game industry's most venerable genres.Briefly, Pocket Titans' narrative involves a group of young apprentices attending the Titans Academy where they hope to become full-fledged heroes. The gameis built upon a foundation of fantasy archetypes, but rather than coming up with thinly-veiled terms for them, Noisy Orc presents them as literally as possible. For instance, characters announce themselves not with bombastic titles like "Tim, the Nefarious and Deadly Enchanter," or "Rothelm, the One-Eyed Orc-Beater," but simply as "Mage" and "Warrior" (or Healer, Ranger, Paladin, Hunter, Warlock, and Rogue)."These practical-minded mercenaries sign up to help their king defeat an evil Orc horde, and as such, must fight their way through swamps, skeleton-filled passes, and forests until facing down the Orc King in his castle. In a typical role-playing game, this process would be fairly elaborate. Before battle you'd choose your party members, equip them with the best weapons and armor possible, set them to perform certain actions by assigning their skill points, and maybe even spend time crafting healing potions and other useful items. Some gamers love this kind of micro-management, but for others, it's an unnecessary delay that prevents them from jumping into the action.CSR Classics Review
By Nick Tylwalk
Kids these days, they just don't appreciate the classics. Well, CSR Classics is going to teach those whippersnappers about the oldies but goodies - and in a slightly more suspect lesson, something about racing in the streets as well. It's all in good fun though, as this free-to-play follow-up to the original CSR Racing challenges you to both drive fast and fix up classic cars. Now get off my lawn!Born from the same companies that brought you its predecessor (namely Boss Alien and NaturalMotion Games), CSR Classics sticks pretty close to the same formula while adding an additional focus on restoring once-beautiful older rides to their former glory. That's because you can acquire cars in either "Loved" or "Unloved" form, with the latter option costing considerably less but also giving you a vehicle that needs some work in pretty much every area: body, engine, tires, you name it."Fortunately you begin play with enough cash to snag a Tier 1 car, providing you with your introduction to the apparently hot world of underground street racing between classic car aficionados. The guys and gals in the crews you have to defeat even talk like they're still living in a previous decade, and they scold you if you show up in a beater.Of course that's basically what you're doing until you master the gameplay and have a few wins under your belt. Since these are drag races, you don't have to worry about pesky things like steering or braking. Going fast is strictly a matter of timing and reflexes, as every vehicle has optimal launch and shift points, and tapping the gas or the paddle shifter at the perfect moment is the key to victory. There's also nitrous for a little extra boost, though I don't think that came standard in mid-20th Century cars. (Note to the GZ editors: please have one of our interns check on that!)FIST OF AWESOME Review
By Alex De Vore
For the most part, bears are pretty nice. Oh sure, a mother bear will fully rip your face off should you get in between her and her cubs, but usually the world's largest land predator would rather just hang around waterfalls catching salmon and looking cute and stuff like that. But imagine waking up to a world in which bears were the dominant species. Walking upright, they dress as humans do, populate zoos with mankind, and learn to speak. That would be totally weird, right? And yet this is what happens in the aptly titled Fist of Awesome from developer Nicoll Hunt's imprint, I Fight Bears - an indie publisher which proclaims from the title screen that they make "games for people with beards."Our hero, a lumberjack type named Tim Burr, is enjoying a reunion of friends and family when his fist suddenly explodes in size (think Foo Fighter's excellent Everlong music video) and begins to speak to him. The fist goes by the name of Awesome, and he is here with terrible, bone-chilling news! At some point in history, the space/time continuum was disrupted resulting in an alternate present in which bears call the shots. Tim appears to be the one human left who can recall what once was, and he, along with his newly gigantic, wise-cracking fist must undertake a heroic quest to discover what went wrong and right this new and terrible bear-heavy world."First of all, developer Nicoll Hunt needs to be congratulated immediately. According to the credits, most of the development duties were handled by Hunt (with three animators providing support), and the level of detail conveyed with the charmingly retro pixilated graphics is nothing short of astounding. Here is a developer who clearly loves the early days of gaming and has created a universe accordingly. Fist of Awesome reinforces this nostalgic feeling with a healthy does of humor as well. "What the Hall & Oates is going on!?" Tim exclaims early on, and the laughs build from there. Awesome is a great sidekick and provides plenty of jokes and sarcastic banter throughout your adventure in addition to his set of powerful moves.Elemental Kingdoms Review
By Rob Rich
Back in January, I reviewed a game called Lies of Astaroth. I liked it quite a bit despite there being a few issues with progression, energy management, and a bothersome menu system. Why am I bringing that up? Because Elemental Kingdoms is the exact same game. No, really, it's the exact same game as Lies of Astaroth. The only difference is a visual overhaul and some new audio.That's not to say that there's anything inherently shady going on here, though. After doing a little digging, I was able to find out that Perfect World and iFree Studio have actually been working together on Elemental Kingdoms; so while the original developer's name isn't on "the box," they were still very much a part of the game's creation. At the very least, it's not something to worry about from a legal standpoint."Elemental Kingdoms is every bit the mobile CCG as its almost-twin. Players gather cards, create decks, enhance their favorites by sacrificing lowbies and a little cash, and then square off against NPCs and other players. There's something of a story here as well, which requires steadily fighting through several different areas of increasing difficulty in order to advance. Each section of the world is loosely themed as well (swamp, tundra, etc.), and the cards used by enemies tend to match their elements, which is something worth considering before blindly jumping into a boss fight.Mimpi Review
By Joe Jasko
Mimpi is a gorgeous and whimsical platform-adventure with touchscreen controls about a little white dog who discovers one morning that his master has gone missing. So like any good dog, he decides to venture out past his peaceful home and scour the dangerous lands of the earth to find out just where his master went off to.The story and presentation are some of the biggest strengths here in Mimpi, as everything gets told completely without dialogue, and actually gives you a deeper sense of engagement in both the characters and the narrative than most text-heavy games do these days. The graphics are wonderfully bright, with an almost paper-like quality to them at times, and Mimpi's animations are especially fluid and adorable as he hops and platforms along hills, logs, sleepy fish heads, and everything else you can think of in between!But the big twist here is that a lot of objects in the game environment can actually be moved and manipulated by the touch of your finger: something you'll be needing to do a lot of if you want to traverse most of the game's trickier platforming sections and puzzle scenes (not to mention the odd and rather out-of-place hidden object scenes you'll be asked to complete at the end of each larger level).The visuals and world design are the true shining stars here in Mimpi, as everything feels like one enormous and interconnected sidescrolling stage, that takes you through all sorts of different environments from hillsides and forests, to beaches and underwater caves (Mimpi gets to ride around in a giant air bubble during these sections). It's true that you'll never see the same location twice in the game, and the optional bone collectables provide an extra splash of challenge, which unlock cute comic strip stories in the gallery; in addition to the rarer light bulb collectables, which give you an extra hint when you need some help on how to proceed.Samurai Siege Review
By John Anthony
Samurai Siege enters a crowded field of mobile combat simulation games whose notable members include Clash of Clans and Greed for Glory. The basic concepts of building your village, strengthening defenses, improving structures, training troops, and sending them out to conquer other villages remains the same. Now, however, instead of dragons or medieval warriors, it's you and a bunch of samurai warriors! Not too shabby, if you ask us.Samurai Siege takes place in two main modes: village management and combat. The former allows you to place and upgrade new structures, such as marketplaces that generate coins or arrow towers to provide rudimentary defense. Here you also unlock troops and train them for battle, storing them in your training fields until it's time to head out and do some conquering. Combat pits you against well-defended enemy villages. Tap the screen to deploy troops, then sit back and watch the action. In the end, it's all about gaining more resources so you can beef up your village to become the ultimate samurai warrior town this side of Kyoto."Currencies are threefold in Samurai Siege. Coins, represented by green circles, are generated from markets, stored in vaults, and are used to build and upgraded defenses. Critically important is upgrading your castle so you can unlock more units and buildings, so never pass up an opportunity to rake in cash. Essence is earned from wells, held in storage tanks, and is used to build and upgrade certain structures. Diamonds are the basic "hurry-up" currency and can be spent to instantly build things, train troops, etc. All of these can be purchased via microtransactions, but you also earn coins and essence by sacking villages. As if you needed another excuse to go out and conquer things.har•mo•ny Review
With two apps under its belt - puzzle game Blendamaze and weather forecasting app Foresee - developer borderleap is still relatively new on the mobile app scene. Even so, it's established a distinct aesthetic that's carried forth in its third release, harmony: a sleek, colorful puzzle game. harmony's main boast is that it contains over a thousand levels; unfortunately, too many of those feel like padding.Like other borderleap apps, harmony employs a clean, minimalist approach to graphics. Each level consists of nothing more than bands of color that call to mind the Pantone paint swatches used by graphic designers. When the game starts, you're confronted with several slightly jumbled color bands and are given a simple, three-step tutorial. The gameplay concept is simple: each colored block contains one or more dots indicating how many moves it can make. Blocks can be swapped (within a certain range) by tapping first one and then the other. In order to solve the puzzle, not only must all the colored blocks be placed correctly, but every one of their collective moves must be used."The game is a lesson in streamlining, and its interface contains only the four simple button icons needed to restart a level, undo a move, skip a level, or preview what the finished puzzle should look like. As simple looking as each level is, the color combinations and trippy electronic soundtrack make harmony into aBejeweled-like form of stress reduction. Levels start out extremely simple, with only three or four bands of color divided into twelve or sixteen blocks respectively, and the puzzle aspect at that point is gentle and, in general, based on making a correct first move.