Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Grow A Garden 2 Base Price List
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What's the most valuable crop?Evomon Types Guide [Strengths, Weaknesses, Resistance]
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Your companion guide during battles.
PC News
Steam Greenlight approves another 50, Galactic Princess included
The latest batch of games approved through Steam Greenlight was announced on Wednesday. Fifty titles were chosen, including Lost Decade Game's A Wizard's Lizard, Rat King Entertainment's Tri, and Cecly's Galactic Princess. Some of these titles have already been released on other platforms or storefronts and are just now making their way onto Steam, while others are still in development. Galactic Princess, for example, is just over a week into its Kickstarter campaign."These titles were selected on the same criteria we have been using in the past: Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other similar platforms, and awards and contests to help form a more complete picture of community interest in each title," Valve community spokesperson Alden Kroll explained in the announcement post."You can use that very same link to the announcement post to view the complete list of all fifty games that made the cut this time around. And when you're done doing that, why not pick out a few of your favorites and get to gaming?Free Games and Sales: Numerity, Antichamber and more!
By Joe Jasko
Don't you just hate it when some days you have a whole bunch of errands to run, when all you really want to do is stay in bed and browse all the latest free games and sales going on around the internet? Take right now for instance: I'm long overdue for a haircut, and I've been putting off going to the DMV for a solid two months now. So what am I doing instead? Stocking up on more games at almost next-to-nothing prices!In fact, if buying new games at incredible deals were daily errands in their own right, then I would get more accomplished each day than you could ever imagine! First I would hit up the iOS App Store and download a few premium games I missed out on for absolutely nothing. Then I would scoop up the latest Humble Indie Bundle before circling back to Gamezebo for a few more last minute deals there as well. Talk about being a productive adult member of society!"And as always, if there were any other deals I may have missed while I was "waiting in line at the DMV," then be sure to let us all know about them down in the replies!From Dialysis to Development: Quest for Infamy’s 12 Year Journey
By Steven Strom
Steven Alexander has faced a lot.Twelve years ago he had just returned to school after some time trying his hand at a musical career, touring northeastern New York. At that time he fell repeatedly ill and on New Year's Eve of 2002 he was taken to the hospital."I got dragged to the hospital ER where they told me my kidneys had failed and I would need to start dialysis immediately," he explained during our interview. "So this completely changed my world."About then he and his soon-to-be business partner Shawn Mills, from Australia, got the idea to start making video games. To that end, they started Infamous Adventures, a studio inspired by the work of Roberta Williams' King's Quest series and Lori Ann and Corey Cole's Quest for Glory. There was just one problem; neither of them knew the first damn thing about making video games.Astroids is a perfect example of how the Trademark system is supposed to work
Earlier in the year, I received an email from the CEO of Industry Entertainment, Nemanja Bondzulic. The sole purpose of the email was to promote Industry Entertainment's upcoming space game, Astroids: Space Game of The Year, an ambiguously-titled game that involves flying a spaceship through an asteroid field.Immediately I was confused, believing I had somehow missed the standard release that typically comes before a Game of the Year edition. So I did some searching, and it turns out that the developers were actually calling their yet-to-be-released game, the "Game of the Year". The phrase "game of the year" was actually its own bullet, on the bulleted list attached to the press release. I noted the fact that the developers were based out of Serbia, so I dismissed the questionable title as an attempt at humor which was lost in translation.Atari, on the other hand, wasn't cool with the title. A recent email from Bondzulic explains that Atari, likely in the defense of their classic Asteroids property, is requiring that Industry Entertainment rename Astroids: Space Game of the Year to something else.I just played an Alien-themed Donkey Kong clone, and I loved it
By Jim Squires
While the endless debate about what does and doesn't constitute a clone will forever rage on, I found myself playing a little something this past weekend that was a perfect homage to two of my favorite things: Donkey Kong and Alien.Donkey Me, a freeware trip down memory lane from developer Bruno R. Marcos, takes the Donkey Kong formula and reskins it using classic movies from the 1970s and 1980s. Star Wars, The Exorcist, Big Trouble in Little China - the selection is surprisingly rich. I won't spoil all of the surprises, so I'll just say this: Alien/Donkey Kong is exactly the game you want it to be.Instead of battling against the big ape, the first stage gives you the space jockey. Rescuing Kane at the end of the second stage results in a pixelated chest-burster. There's even an appearance from Jones the cat if you can push through to stage number three.Non-app game revenue is higher, but app game sales are growing faster
By Nick Tylwalk
The United States leads the way when it comes to the consumption of digital content, a glimpse of the future can be had by looking at the East, and games, especially mobile games, are the current kings of digital media.Those are just a few of the insights to be gained from a new joint study from App Annie and global research firm IHS, the first to be produced by the combined efforts of both organizations. The report takes a detailed look at trends across all kinds of digital content — including digital games, game apps, other kinds of mobile apps, movie and music streaming — and also identifies how the markets in different countries differ.Probably to no one's surprise, digital games led the way globally in 2013. Consumer spending on games rose to $34 billion last year, accounting for more revenue than online movies and mobile apps combined.That number includes all types of games with digital distribution, such as online PC and browser-based titles, digital downloads on consoles and mobile game apps. But it's the last of those subcategories that has been driving the overall growth. In seven key markets (the U.S., U.K., Germany, France, Russia, Japan and South Korea), spending on mobile games distributed through the iOS App Store or Google Play rose 2.9 times between 2012 and 2013, whereas spending on the entire digital games category in those same nations was up only slightly year-over-year.IGDA issues a statement about King’s trademark actions
By Jim Squires
While a lot of individual developers have voiced concerns about King's trademark filings (as first reported by Gamezebo back in January), there hasn't been an official, collective show of opposition to what's transpired - at least not until right now.The International Game Developer's Association has just released the following statement from Executive Director Kate Edwards and their Board of Directors, regarding their stance on King's actions around protecting their IP with trademark law;Is Ticket to Ride’s train conductor in Broken Age?
By Jim Squires
It's funny how a little time and some outside influence can really help sway your opinion. When I first played Broken Age last month and met the train conductor, I turned to my wife and shouted "LOOK! IT'S THE TICKET TO RIDE GUY!!" I was promptly told that "all train conductors look like that," put my tail between my legs, and went back to saving the yarnpals on that runaway train.Now, a few weeks later, former Gamezebo contributor Dan Zuccarelli has noticed the same thing.Dan has stitched together a pretty handy comparison image that proves my original inclination right: that's totally the same guy. Every little detail is exact, from the bag to button count to the details on his hat. The only difference is that his positioning is mirrored from his original appearance in Ticket to Ride.Blatant rip-off, or loving homage/easter egg? I'm inclined to go with the latter. Besides, I'm still wondering why everybody in the game has Muppet noses.