Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Grow A Garden 2 Base Price List
By Meriel Green
What's the most valuable crop?Evomon Types Guide [Strengths, Weaknesses, Resistance]
By Adele Wilson
Your companion guide during battles.
PC News
Advertising as Art: Free To Play isn’t a documentary, but it is a fascinating experience
By Steven Strom
If a documentary is meant to provide an objective view of real-life stories, Free to Play is an utter failure. It's a puff piece -- a bit of advertising meant to show the positive influence of a product.Free to Play is a "documentary" about Dota 2 made by Valve, the proprietors of Dota 2. As a result you shouldn't really expect it to provide a negative or even balanced depiction of their own product and, more specifically, esports.Snippets of match announcers and interviews with team managers constantly drive home just how big, how swift, how valid professional gaming has become. It may be true; I quite enjoy it myself, so I can't entirely deny that it's something worth exploring. However, it's a story that's perhaps best not taken at face value from the people who stand to profit most.Of course, that doesn't mean the stories on display are bad, or the film itself uninteresting. In fact, it's a quite well-put-together little piece that provides a fascinating, if not particularly fair, view of three young people exploring a new form of entertainment.Shelter 2 set to test players’ parenting skills, this time as a mother Lynx
Last year, game developer Might and Delight released one of the most emotionally conflicting games I've ever played. Shelter was an adorable little game about raising a little badger family and escorting your cubs through the wilderness. But Shelter also dealt with just how unforgiving and cruel Mother Nature is for cute little animals. I lost one cub in the darkness of the night, never to find it again; I accidently let one cub starve to death as I lost track of which cubs were eating enough; and I watched the rest of them get washed away in a flash flood. I was a horrible badger mother.Hopefully I'll be a slightly better Lynx mother. Earlier in the week, Might and Delight announced that Shelter 2 will start players off as a pregnant Lynx, working to prepare a den for her incoming babies. One of the biggest differences between the first and second games is that Shelter 2 won't be a linear experience, like its predecessor was. Instead, players will be able to venture out from the den and explore the nearby areas, returning to the den at anytime they wish to. A stamina system is also being added into Shelter 2, perhaps necessitating timely returns to the den after a set amount of time out exploring.MIND: Path to Thalamus is one gorgeous first-person puzzler
The recently revealed MIND: Path to Thalamus is not the sort of game you'd expect from the game developer behind the popular "Warcelona" Left for Dead 2 campaign. There are no hordes of zombies trampling over one another to attack the player, or frantic gun fights in between burnt out cars and looted buildings. In fact, MIND: Path to Thalamus is essentially the polar opposite of Warcelona, as far as that game's setting is concerned.MIND: Path to Thalamus is a first-person puzzle game that puts players in control of the elements in order to solve the game's environmental puzzles. The game is currently in development for PC, and the developer, Carlos Coronado, has announced plans to bring the game to the Oculus Rift platform."I am planning to bring this game to Oculus Rift," Coronado explained on the game's Steam Greenlight page. " I think this game will be perfect for the Oculus because the gameplay is not fast or requires high flash skills or accuracy in your movement."11 bit studios puts the shoe on the other foot with Anomaly Defenders
By Nick Tylwalk
Well, now we've done it. By we, I mean humans, and by done it, I mean we've taken the fight directly to the aliens responsible for invading Earth in the Anomaly series of tower offense games from 11 bit studios. For the final installment, Anomaly Defenders, there's only one thing left to do: flip everything around.Not only will you be playing as the aliens this time, you'll be doing so in what 11 bit calls the "first ever Reverse Tower Offense game." You may also know it as tower defense, but perhaps that's just a matter of semantics.In any case, you'll have to master eight types of towers, each with their own strengths and weaknesses against different human units. Research in various tech trees will allow upgrades to the damage, armor or critical hit chances of your towers, and since the humans are determined invaders, you'll have to make tactical decisions in real time instead of sitting there and letting your towers do all the work.Without learning from what 11 bit assures us will be repeated failures, the aliens will die, and apparently we care about that now. Anomaly Defenders is coming for smartphones, tablets and PC later this spring, and if you still need a reason to be properly motivated to fight against your own species, the first trailer should put you in the proper frame of mind.How the Games Industry Tried to Fool You Today
If you haven't already noticed, it's April Fool's Day. Whether you figured it out by now from a bogus news article, a text from your Uncle telling you he's won the lottery, or even or our shenanigans at Gamezebo, the day is celebrated around the world as a day of kind-hearted trickery. Like Halloween but with no treats, April Fool's Day is celebrated by pretty much everyone, —from the science industry to the snack industry, no one is safe.Gamers are certainly not excluded from the fun, as evidenced by this huge list of pranks seen throughout the games industry today.Game of the Month: Luftrausers
By Jim Squires
Now that March has drawn to a close, it's time to look back at the 31 days that were and see which games really managed to stand out as the best of the best. The first two months of 2014 saw some real game of the year contenders: The Banner Saga in January and Threes in February. Is March's winner of that same caliber?We consulted our Magic 8-Ball: All signs point to yes.Thievery or Thrifty? Selling keys from bundles for profit is not as illegal as you may think
Over the past few years, game bundles have risen to become one of the most popular ways that games are purchased digitally. "Pay what you want for X-amount of games for a super discounted price" is a particularly popular practice throughout the indie game scene, as it offers developers a great way to get their games in front of a massive amount of buyers. Humble Bundle, Indie Royale, Groupees, and Bundle Stars are all popular game bundling brands that promote both games and developers while (typically) allowing the buyer to select a price-point.A few sites are taking ethically-questionable advantage of these deals, buying keys in bulk and then selling them at a later date for a profit. While initially it sounds illegal, there is no concrete court ruling that says it is, in fact, illegal. The closest court case found in the United States was a 2008 ruling that selling "not-for-resale" promotional CDs is legal. In 2012, the European Court of Justice ruled that the first-sale doctrine does apply to digital games, and individuals can resell their lawfully purchased property without penalty.So lawfully buying bundles of keys, and then selling them at a later date, is considered akin to selling a book bought at a book store, later on at a garage sale. There is no definite ruling in the United States, like there was with the European Court of Justice, but it certainly is only a matter of time until a similar ruling makes its way to the US.The real debate boils down to the ethics of it all. Especially concerning the profits, or lack thereof, collected by indie game developers.Browser Pick: Lamp and Vamp
Earlier in the month, between March 8th and 16th to be exact, the Procedural Death Jam saw developers from all around the world come together with the common goal of producing games based around the Procedural Death Labrynth genre, formerly known as "roguelike-likes". The two core rules involved with the game jam were that the game must feature procedural generation and permadeth. Over seventy games were produced and entered into the jam, and a handful of games walked away with awards.Lamp and Vamp, developed by Globz, walked away from the jam with both Best Game and Best Art awards, and for good reason. Lamp and Vamp is an enjoyable strategy game where players must navigate a vampire to his coffin through a randomly generated neighborhood, while avoiding the local neighborhood watch, determined to catch them. Movement is based on a tile system, each turn the player can move to any adjacent tile, and the vampire hunters also move one tile. The catch is that the vampire hunters have torches and flashlights, and can see ahead. If the vampire is caught in the hunter's line-of-sight, all the hunters in the neighborhood will converge and attempt to corner the vampire, resulting in death.