Vampire Saga: Break Out Walkthrough

Welcome to the Vampire Saga: Break Out walkthrough on Gamezebo. Vampire Saga: Break Out is a hidden object/adventure game. This walkthrough includes tips and tricks, helpful hints, and a strategy guide on how to complete Vampire Saga: Break Out.

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Game Introduction – Vampire Saga: Break Out

Welcome to the Vampire Saga: Break Out walkthrough on Gamezebo. Vampire Saga: Break Out is a hidden object/adventure game. This walkthrough includes tips and tricks, helpful hints, and a strategy guide on how to complete Vampire Saga: Break Out.

How to Use this Walkthrough (Please read)

  • This walkthrough is meant to be used as a guide to assist in solving mini-puzzles and acquiring all items in order to complete the game. You may explore locations in the order you wish, this walkthrough is written to take the most direct route to the game’s finish.
  • Inventory objects will be written in bold. The walkthrough will state, “Use the inventory item on the blah blah,” because it assumes you have the item. If you don’t have the item, on your keyboard, press CTRL+F (at the same time). In the text box, type the name of the item you are looking for and press ENTER. This will scan this page for the appearance of that word.
  • Play the tutorial! It will explain gameplay elements.

Gameplay and Tips

  • This is a hidden object adventure game. You will move from location to location solving hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game.
  • Move your cursor over every aspect of a scene and watch for it to change, it’s the only way to find everything.
  • The Menu button at the bottom left of the screen gives access to the options screen and will bring you back to the main screen.
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  • Hidden object hunts will show pictures of the items to find in the scene. The small number at the top left of the small picture window indicates how many of that item you need to find. If there is no number, you only need to find one of that item. When you find an item, click on it and then drop it on its picture (or on any circle, it doesn’t matter). Once you have found all the hidden objects, an item is added to your inventory.
  • Items collected throughout the game go into your inventory, located at the bottom of your screen.
  • There are two difficulty settings and the game doesn’t explain the differences. In Casual mode, sparkles indicate areas of interest and the Hint and Skip meters fill quicker. In Expert mode, there are no sparkles and the Hint and Skip meters take longer to fill. You can switch between Casual and Expert mode from the Options menu.
  • Closing a window – To close the zoom-in windows, click Close. Tip: If you can zoom in on the area again, you likely haven’t found everything you needed to find.
  • Journal – Your journal is located at the bottom right of the screen. It records the story’s progress and can contain clues to solve puzzles.
  • Mini-puzzles can be skipped once the Skip button fills. The Skip button is located at the top of the puzzle window. The word “Skip” will appear once the meter has filled.
  • Hint system – Hints are available in the bottom right of the screen (the word “Hint” does not appear).
  • Hints used in the hidden object scenes highlight an item.
  • Hints used during the adventure mode will point out something to do in that room or point you in the direction to go next or tell you there is nothing to do in that room.

Chapter One: The Hospital

  • Play the tutorial. It will explain gameplay.
  • Click on the hospital sign.
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  • Find all the objects. Once you have found all the items, take the ruler.
  • Click on the car door. Add the ruler. A mini-puzzle starts. Click on the ruler so that it becomes locked to your cursor. Move the ruler back and forth along the car door, clicking the entire time. Watch the door lock rise in increments. Keep clicking until the car door unlocks.
  • When you are finished, enter the car.
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  • Click on the visor and take the ignition keys.
  • Click on the steering wheel. Insert the ignition keys, then turn on the headlights. Close the window.
  • Leave the car.
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  • Click on the mailbox. Take the stone. Close the window.
  • Click on the raven. Throw the stone at it. Take the hairpin it drops.
  • Enter the car.
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  • Click on the bag. Add the hairpin to the zipper and open the bag. Take the cigarette lighter and the nail file.
  • Click on the steering wheel. Insert the cigarette lighter and press it in to get the hot cigarette lighter.
  • Leave the car.
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  • Click on the mailbox. Open it with the nail file. Open the mailbox and take the gate key.
  • Click on the gate’s lock. Open it with the gate key.
  • Go through the gate.
  • Talk to the sheriff. Click on the dialogue options.
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  • After the sheriff leaves, click on the newspaper on the bench. Open the newspaper and take the button. Close the window.
  • Click on the urn beside the stairs. Take the pipe.
  • Click on the right window. Break the window with the pipe and take the umbrella and the adhesive bandage.
  • Click on the lamppost. Open the panel. Connect the wires with the adhesive bandage.
  • Click on the gate. Use the umbrella to take the coin.
  • Click on the door and click on the intercom. Add the button. Use the coin to remove the screws, then remove the panel. A mini-puzzle starts. Remove the wires. Start by removing the topmost wire and continue. An easier way is to move your cursor around and when the gears appear, remove that wire. Continue. Another easy method is to remove the wires at their base, starting from the far right and work your way to the left.
  • When you are finished, enter the hospital and move forward.
  • Click on the hospital bed.
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  • Find all the objects. Once you have found all the items, the control panel opens. Flip the levers.
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  • Take the scalpel.
  • Go through the swinging doors.
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  • Click on the desk and open the book. Read the note. Close the window.
  • Use the hot cigarette lighter to light the candle. Close the window.
  • Move down two scenes and enter the room on the right.
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  • Take the pliers.
  • Click on the drawers. Open drawer #16 and take note of the pills prescribed to Cameron (heparin). Close the window.
  • Click on the cash register. A mini-puzzle starts. Press the keys to spell out “heparin.” Press 4-3-7-2-7-4-6.
  • Open the drawer and take the drawer key.
  • Leave and move down two scenes.
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  • Click on the trunk. Use the pliers to remove the broken key. Once the trunk opens, take the wrench. Use the pliers to remove the bolt and take the spare tire, then the jack.
  • Click on the flat tire. Add the jack and click on it to lift the car. Use the wrench to remove the nuts and remove the flat tire. Take the amulet. Add the spare tire and use the wrench to replace the nuts.
  • Move forward four scenes.
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  • Click on the desk. Put the pliers with bolt in the flame to get the hot bolt.
  • Click on the body and remove the sheet. Click on the left hand (above the head). Add the amulet. Close the window.
  • Move down.
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  • Click on the drawers on the left. Unlock the drawer with the drawer key. Add the hot bolt to the hole on the right. Open the drawer. Take the calliper. Use the scalpel to open the box, then take a syringe.
  • Move forward.
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  • Click on the body. Use the syringe to get the syringe with blood. Click on the face. Measure the fang with the calliper, then take the ruby. Click on the left hand. If you haven’t already, add the amulet, then add the ruby. Close the window.
  • Move down.
  • Click on the hospital bed.
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  • Find all the objects. Once you have found all the items, take the eyedropper.
  • Click on the table.
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  • Click on the test tubes. Put the syringe with blood in the empty test tube, then take it to get the test tube with blood.
  • Open the centrifuge. Add the test tube with blood, then press the button. Once it is finished, use the eyedropper on the test tube to get the eyedropper with blood.
  • Empty the eyedropper with blood into the petri dish, then take the petri dish. Put the petri dish on the microscope. A mini-puzzle starts. Find the mutated cell by eliminating the healthy cells. Click on a filter (coloured lenses in the four corners) and move it over the cells. If a cell “lights up,” click on it to darken it. Continue until only one cell remains (the mutated cell). Click a few times on the mutated cell.
  • Solution:
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  • The blood sample is added to the box. Close the window.
  • A plastic baggie is added to your inventory.
  • Move forward through the door.
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  • Click on the body, then click on the right hand.
  • Add the plastic baggie, then use the scalpel under the fingernails. Take the ruby.
  • Click on the left hand. Add the ruby.
  • After the cutscene, click on the bed. Take the stethoscope.
  • Move down two scenes, then go right.
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  • Click on the safe. Add the stethoscope. A mini-puzzle starts. Open the safe. Turn each dial until you hear a loud click and the stethoscope shakes. Assuming the safe combination is the same each play, the combination is 4-3-2. The top left dial is 4, the top right dial is 3 and the bottom dial is 2.
  • When the safe opens, take the bullets. Click on the gun and add the bullets to get the gun. If you clicked on the gun first, click Close.
  • Leave the room.
  • After the cutscene, move forward two scenes.
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  • Use the gun to shoot the corpse.
  • Watch the cutscene.

Chapter Two: The Town

  • Enter the diner.
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  • Take the blood sample. Move the overturned stool and take the spatula.
  • Click on the grill. Flip the burgers with the spatula and take the coin.
  • Click on the booths.
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  • Find all the objects. Once you have found all the items, take the fork.
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  • Click on the fire extinguisher. Use the fork on the wire, then take the fire extinguisher.
  • Click on the gumball machines. Put the fork in the knob to turn it, then take the cash register key. Close the window.
  • Click on the cash register. Add the cash register key. Close the window.
  • Leave the diner.
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  • Click on the burning car. Put out the fire with the fire extinguisher, then take the coin.
  • Click on the vending machine.
  • Put the two coins in the slot and press the button for the sausage. Take the sausage and the coin in the coin return. Put the coin in the slot and press the button for the matches. Take the matches. Close the window.
  • Click on the fence.
  • Throw the sausage through the gap. Use the spatula to lift the latch.
  • Enter the garage.
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  • Click on the car dashboard. Lift the floormat and take the wire cutter. Close the window.
  • Click on the control panel and click the Up button. When the car lifts, click on the floor where the car was. Take the valve handle.
  • Click on the tanks. Add the valve handle. Turn both handles (on the oxygen and hydrogen tanks). Close the window.
  • Click on the table. Use the matches on the acetylene torch. Take the acetylene torch.
  • Click on the shelves.
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  • Find all the objects. Once you have found all the items, take the gas can.
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  • Click on the end of the chain. Break the chain using the acetylene torch.
  • Click on the end of the chain and attach it to the missing tire.
  • Click on the control panel and click the Down button. Close the window.
  • Leave the garage.
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  • Click on the gas pump. Add the gas can. Click on the pump and wait for it to fill the can. Once it is finished, take the gas can.
  • Go back to the garage.
  • Click on the shelves.
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  • Find all the objects. Once you have found all the items, take the funnel.
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  • Click on the back of the door. Open the fuel tank door and remove the cap. Add the funnel and the gas can.
  • Click on the dashboard. Turn the key to start the car.
  • Click on the door.
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  • Use the wire cutter to cut the chain (click on the tire). After the engine falls on the demon, click on the blood splatter to get the blood sample.
  • Go through the door.
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  • Click on the dumpster. Take the scoop. Close the window.
  • Move forward.
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  • Click on the bench. Take the sack. Click on the newspaper. Note the date. Close the window.
  • Go through the gate to the house.
  • Open the gate and open the door. Enter the house.
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  • Click on the table and click on the bee smoker. Close the window.
  • Open the closet door (on the right). Take the fridge handle and button.
  • Click on the fridge. Add the fridge handle. Take the garlic.
  • Go up the stairs.
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  • Take the stepladder.
  • Click on the credenza and open the bottom drawer. Take a knife.
  • Open the door on the right and enter the room.
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  • Click on the wardrobe.
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  • Find all the objects. Once you have found all the items, take the lighter fluid.
  • Move down five scenes.
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  • Click on the dumpster. Add the sack. Use the scoop to add coal to the sack. Take the sack of coal and the sewer grate key.
  • Move forward.
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  • Click on the sewer grate. Open the sewer grate with the sewer grate key. Take the safe key.
  • Return to the house.
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  • Click on the table. Add the sack of coal and light it with the matches.
  • Leave the house.
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  • Add the stepladder under the wasps’ nest. Climb the stepladder. Put the nest in the sack (the sack of coal is added to your inventory). Take the mailbox handle.
  • Click on the mailbox. Add the mailbox handle. Open the mailbox. Open the package and take the lawnmower blade.
  • Put the sack of coal in the garbage, then click on the garbage lid. Take the chalk from underneath the lid.
  • Enter the house and go upstairs and enter the bedroom.
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  • Click on the television stand. Use the safe key. Close the window.
  • Move down four scenes.
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  • Click on the chalk drawing on the ground. Add the chalk. A mini-puzzle starts. Click on the letters and place them in the boxes to spell “Nosferatu.” Note the date 12-04. Close the window.
  • Return to the bedroom.
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  • Click on the safe. Enter the combination 1204. Take the dollar and the blood sample.
  • Leave and go downstairs.
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  • Click on the peephole on the backdoor.
  • Click through the dialogue. Close the window.
  • Go upstairs and enter the bedroom.
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  • Use the garlic on the creature. When it leaves, close the window and take the blood sample.
  • Go downstairs and go out the backdoor.
  • Click on the tree house. Find all the objects. Once you have found all the items, take the basketball.

 Break Out

  • Click on the basketball hoop. Throw the basketball at the crow. The coin will be added to your inventory.
  • Click on the table. Use the knife to take the melted candle.
  • Click on the barbecue. Add the melted candle and light it with the matches.
  • Click on the swing and look at the picture. Close the window.
  • Click on the tree house.
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  • Find all the objects. Once you have found all the items, take the asbestos glove.
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  • Click on the barbecue. Use the asbestos glove to take the key.
  • Go back into the house and go upstairs.
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  • Click on the Grace’s bedroom door. Unlock the door with the key. Enter Grace’s bedroom.
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  • Click on the fish tank and take the butterfly net. Close the window.
  • Click on the fish picture. Lift the corner of the picture and note the time. Close the window.
  • Click on the clock. If you have already seen the time written on the fish picture, click on the face of the clock to set the time. Take the key.
  • Click on the desk. Unlock the jewellery box with the key. A mini-puzzle starts. Adjust the pictures so they match the picture above. Click on a tile to change the picture.
  • Solution:
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  • When you are finished, take the fish food.
  • Leave the room and enter the bedroom.
  • Click on the wardrobe.
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  • Find all the objects. Once you have found all the items, take the needle and thread.
  • Return to the Grace’s bedroom.
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  • Click on the teddybear. After it turns around, click on it again. Add the button, and sew it on with the needle and thread. Pull out the drawer and take the battery.
  • Click on the fish tank generator. Remove the panel and add the battery. Flip the switch. Close the window.
  • Click on the fish tank. Add the fish food, then use the butterfly net to get the dollar.
  • Leave the house and continue moving down until you get to the garage.
  • Click on the shelves.
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  • Find all the objects. Once you have found all the items, the saw opens the padlock. When the toolbox opens, take the wrench.
  • Move forward two scenes to the street.
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  • Click on the fire hydrant. Use the wrench to loosen the nut. Close the window.
  • Return to the house and go out into the backyard.
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  • Click on the lawnmower. Remove the top. Use the wrench to remove the nut, then add the lawnmower blade, then replace the nut using the wrench.
  • Click on the lawnmower to start it. Once it disappears, click on the grassy area that is now uncovered. Brush away the grass (about four clicks) and take the button.
  • Move down to return to the street.
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  • After the cutscene, take the blood sample.
  • Move right down the path the bus was blocking.
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  • Click on the phone booth and take the pliers.
  • Move forward.
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  • Click on the wooden display. Use the pliers to remove the nails and take the hook and bucket.
  • Move down two scenes.
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  • Click on the fire hydrant. Put the bucket on the hydrant to get the bucket with water. You have to use the bucket directly on the hydrant. Close the window.
  • Go right to the cinema.
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  • Click on the ladder. Use the hook to lower the ladder. Climb the ladder. Take the cash register key. Pour the bucket with water down the drain. Close the window.
  • Click on the bottom of the drain. Take the 50 cents.
  • Move down all the way, then enter the diner.
  • Click on the booths.
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  • Find all the objects. Once you have found all the items, take the ketchup bottle.
  • Click on the jukebox. Add the 50 cents. A mini-puzzle starts. Press the buttons to move the records back and forth in order to free the cash register key. Press the left button twice, then the right button twice. Take the cash register key.
  • Leave the diner.
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  • Click on the vending machine. Add the three dollar coins and select popcorn. Take the popcorn.
  • Return to the cinema.
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  • Click on the popcorn machine. Open the door and click on the popper. Add the popcorn and flip the switch. Take the shovel. Use the shovel to scoop up the popcorn (about three clicks). Take the cash register key.
  • Return to the diner.
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  • Click on the cash register. Add all the buttons and cash register keys from your inventory. A mini-puzzle starts. Rearrange the keys so the sum of the rows equals the number at the end of each row and the sum of the columns equals the number at the top of each column. To move the keys, click on two that are in the same row or column to switch their positions.
  • Solution:
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  • Once you are finished, take the church key.
  • Leave the diner and go to the church.

Chapter Three: The Cemetery and the Train Station

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  • Click on the church door. Unlock it with the church key. Enter the church.
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  • Click on the pedestal. Use the ketchup bottle to get the bottle of holy water.
  • Click on the confessional and take the worship manual.
  • Click on the altar and add the worship manual. A mini-puzzle starts. Arrange the items according to how they are shown in the manual.
  • Solution:
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  • Leave the church.
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  • Click on the gate. Use the bottle of holy water on the bat, then brush it away using the branch. Take the blood sample.
  • Open the gate and enter the cemetery.
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  • Click on the mausoleum.
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  • Find all the objects. Once you have found all the items, take the shovel.
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  • Click on the centre grave. Use the shovel to dig up the earth. When you are finished digging, use the pliers to remove the nails. Open the lid and take the rune and the blood sample.
  • Talk to the sheriff. Click through the dialogue.
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  • Take the belt. Roll out the blanket and lift the bed. Secure it with the belt. Take the sharp tool.
  • Click on the brick located near the bottom right of the jail cell door. Use the sharp tool to take the brick.
  • Smash the light bulb with the brick. Pick the light bulb shard from off the floor.
  • Click on the coat hanging off the chair. Take the key. Use the light bulb shard to cut the string and take the jail cell key.
  • Click on the jail cell door and unlock it with the jail cell key.
  • Leave the jail cell.
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  • Click on the coffee machine and take the hockey stick.
  • Click on the desk. Take the note from under the lamp. Take note of the combination. Close the window.
  • Click on the tall set of drawers and take note of the numbering system. Close the window.
  • Click on the picture of the sheriff above the door. Take note of the hockey player’s position.
  • Click on the trophy on the left wall. Add the hockey stick. A mini-puzzle starts. Arrange the hockey player so he’s in the same position as the player in the picture. Once you are finished, look in the trophy and take the safe dial.
  • Click on the safe. Add the safe dial. A mini-puzzle starts. You can only solve this if you’ve read the note on the desk and looked at the tall set of drawers. The letters equal numbers, A=1, B=2, etc. The combination to open the safe is: move the dial counter-clockwise to 6, counter-clockwise to 5, clockwise to 9, counter-clockwise to 3 and clockwise to 7.
  • When the safe opens, take the rune.
  • Leave the sheriff’s office.
  • Talk to the sheriff. Click through the dialogue.
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  • Take the blood sample.
  • Move down to return to the cinema, move forward and go left into the cemetery.
  • Click on the mausoleum.
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  • Find all the objects. Once you have found all the items, take the crowbar.
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  • Click on the grave on the right. Use the crowbar to lift the lid. Click on the skeleton hand and take the ring.
  • Return to the cinema.
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  • Click on the manhole cover. Lift the lid with the crowbar and turn the handle. Take the stained-glass window piece.
  • Move down.
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  • Click on the fire hydrant. Take the stained-glass window piece.
  • Return to the church.
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  • Click on the stained glass window on the right. Use the ring to remove the stained-glass window piece.
  • Click on the large stained glass window above the altar. Add the three stained-glass window pieces. A mini-puzzle starts. Restore the image by swapping tiles. Only adjacent tiles can be swapped. Use the border lines as a guide.
  • Solution:
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  • Click on the floor where the beam of light is pointing. Lift the tile and take the rune.
  • Return to the cemetery.
  • Click on the mausoleum.
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  • Find all the objects. Once you have found all the items, take the pruning shears.
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  • Click on the gate. Cut away the vines with the pruning shears. Open the gate and walk through it, then continue on into the train station.
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  • Click on the suitcase. Open the suitcase and take the bullet.
  • Click on the lockers.
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  • Find all the objects. Once you have found all the items, take the knife.
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  • Click on the clock and note the time. Close the window.
  • Click on the schedule and note the times and fares. Close the window.
  • Click on the ticket machine. Press the second button from the right for the 10:15 train costing $19.99. Use the knife to remove the panel on the left, then adjust the buttons to 1999. Press the long white button and take the ticket.
  • Click on the ticket taker machine and add the ticket.
  • Go through the turnstile.
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  • Take the access card.
  • Click on the urn beside the bench. Remove all the items and take the cart wheel.
  • Move down.
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  • Put the cart wheel on the cart. Move the cart. Click on the area underneath the cart and take the oiler.
  • Go through the turnstile.
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  • Click on the farther train door. Click on the door handle. Use the oiler to remove the rust, then use the knife to remove the screws and take the door handle.
  • Click on the closer train door. Add the door handle, then turn it to open the door. Close the window, then enter the train.
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  • Click on the corpse’s hand. Take the fuse.
  • Move down two scenes to return to the train station.
  • Click on the lockers.
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  • Find all the objects. Once you have found all the items, take the fuse.
  • Return to inside the train.
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  • Click on the phone. Add the access card. Take note of the colours beside the symbols. Close the window.
  • Click on the panel to the left of the door. Remove the cover and add the two fuses. A mini-puzzle starts. Rearrange the fuses to put the symbols in the same order as on the phone.
  • Solution:
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  • Click on the corpse’s face and add the two runes.
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  • Take the lever and the blood sample from the seat. This will add the blood samples to your inventory.
  • Use the crowbar to pry open the door. Press the red button. Close the window.
  • Click on the starter. Add the lever, then turn the lever.
  • Leave the train and move down two scenes.
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  • Click on the tracks in front of the train. Add the bullet and take the rifle. Lift the grate.
  • Enter the area below the train station.

Chapter Four: The Mine

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  • Click on the crate. Pry open the crate with the crowbar and planks are added to your inventory. Take the sledgehammer and the can of oil.
  • Put the planks on the bricks in front of the gate.
  • Click on the fuse box that you can see past the gate. Use the rifle on the fuse box. A mini-puzzle starts. Shoot the porcelain receptors above the fuse box. Your cursor has turned into a reticle.
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  • Aim at the middle of the receptors and click to shoot. Shoot all three.
  • Click on the padlock on the gate. Bust it open with the crowbar. Go through the gate.
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  • Smash the wall with the sledgehammer.
  • Go through the hole in the wall and then go left.
  • Click on the gargoyle.
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  • Find all the objects. Once you have found all the items, take the elevator key.
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  • Click on the lantern. Add the can of oil, then light it with the matches. Take the lantern.
  • Click on the methane meter. Read the note. Close the window.
  • Move down.
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  • Put the lantern on the hook. Click on the newly lit area. Use the sledgehammer to remove the planks and take the lever.
  • Click on the mine cart. Add the lever. Click on the cart’s wheel. Use the sledgehammer to remove the boot, then remove the wheel. Take the hacksaw.
  • Move forward.
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  • Add the elevator key, then pull the lever.
  • Move forward and go down the ladder.
  • Talk to Grace. Click through the dialogue.
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  • Click on the coffin. Add the blood samples. A mini-puzzle starts. Place the blood samples on the altar star. You can’t rotate the pieces but if they match the shape, they’ll adjust accordingly.
  • Solution:
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  • Move down three scenes, then go left.
  • Click on the gargoyle.
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  • Find all the objects. Once you have found all the items, take the rag.
  • Move down two scenes.
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  • Click on the pool of water. Use the hacksaw on the hand and take the manometer.
  • Climb the ladder. Clean the rungs with the rag. Take the instructions to work the methane meter. They are added to your journal.
  • Move forward and to the left.
  • Click on the methane meter. Add the manometer. A mini-puzzle starts. Turn on the methane meter using the instructions in your journal.
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  • Press the buttons and flip the switches/levers in the order shown in the screenshot above.
  • Once you are finished, read the note (if you haven’t already).
  • Click on the gargoyle.
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  • Find all the objects. Once you have found all the items, take the pickaxe.
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  • Use the pickaxe to break the rock with the X.
  • Move down.
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  • Use the pickaxe to break the rock with the Xs.
  • Move forward two scenes.
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  • Use the pickaxe to break the rock with the Xs.
  • Move down two scenes and go left.
  • Click on the gargoyle.
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  • Find all the objects. Once you have found all the items, take the signal flare.
  • Move down one scene.
  • Watch the cutscene.

The end!