# Tricky Test 2: Think Outside Walkthrough

Tricky Test 2: Think Outside is a brainteaser-style puzzle game by Orangenose Studios. In this game, players will be given a series of 60 questions ranging from phone-shaking challenges to algebra equations and timed on how long it takes to …

Tricky Test 2: Think Outside is a brainteaser-style puzzle game by Orangenose Studios. In this game, players will be given a series of 60 questions ranging from phone-shaking challenges to algebra equations and timed on how long it takes to complete all 60. Gamezeboâ€™s Tricky Test 2: Think Outside walkthroughÂ will help you ace the toughest questions and earn that coveted â€śgeniusâ€ť title.

## General Tips

• Tricky Test 2 uses two measurements to decide if you â€śbeatâ€ť the game or not: the time it takes to complete all questions and how many times you gave an incorrect answer. The third component that doesnâ€™t affect your total score are the five hearts at the top of the screen: these will be deducted when you give a wrong answer, and losing all five will force you to either pay coins to be revived or to go back three questions, forcing you to re-answer these and lose time.
• If you lose all five hearts, we highly recommend taking the time hit and not sacrificing coins: they are too crucial when buying hints or solutions, and replaying three questions you already know the answer to will only take a short while.
• The clock only runs while youâ€™re actively working on a puzzle, so if you return to the menu, exit the app, or do anything that takes you away from the current question, the timer will pause. When you complete a question and are shown your time, that is cumulative for all questions you have completed so far.
• If you get completely stuck or step away from the app without exiting and have absolutely no chance of winning, you can delete it from your device and reinstall to get a fresh start.

## Types of Questions

• The questions youâ€™ll encounter are a mix of deceptive brainteasers, general phone interactions, and straight-up math equations. One of the gameâ€™s favorite types of brainteaser involves the text within the question itself. When answering a question, always remember the question text is available to tap on as well.
• Donâ€™t tap too quickly. Most of the time, if youâ€™re going to get marked down for an â€śincorrectâ€ť choice, itâ€™s due to tapping on something you shouldnâ€™t have. Thereâ€™s no harm in thinking about the question: you have 60 minutes to complete 60 questions, and many of them will take only a few seconds to complete, so thereâ€™s no rush.
• Most of the phone interaction challenges involve shaking or tilting your device. Youâ€™ll never have to close the game or use another app, like the camera, in order to answer a question.
• If youâ€™re having trouble figuring out a math equation, a lot of times purchasing a clue will tell you if itâ€™s actually solvable or is really a trick question. Or feel free to reference our walkthrough below.

## Tricky Test 2 Walkthrough

Sometimes youâ€™ll just get impossibly stuck on a question and not have the coins to purchase a solution. This walkthrough will provide a picture of every question as well as their solutions and tips on solving. This section contains obvious spoilers: if youâ€™re looking for help on a specific question, you can search by â€śQuestion #1â€ť (the number youâ€™re looking for) or the title of the question as given in the game (for instance, #2 is â€śDrag Meâ€ť). The questions and answers are in numerical order.

Updated 10/13/16: Orangenose Studios intends to update Tricky Test 2 with new questions every week. Since this walkthrough was written, they have added 20 new questions to the test, for a total of 80. These questions are interspersed with the previous 60, showing up at different points in the game–easier questions earlier, harder later, etc. They have also moved some questions around to better reflect the actual difficulty of each challenge. We have updated this walkthrough with the 20 new questions, the current order all 80 appear in, and any new question titles since some have changed slightly. Newly added questions will be marked with **NEW** before their title.

Updated 10/25/16: 20 more questions were added to Tricky Test 2 this week, bringing the grand total up to 100. These questions are Halloween-themed and also change the aesthetic of the entire game, adding a detailed new intro background, flickering candle to light each question, cobweb in the corner, and peeking mummy hiding behind the menu screen. The hearts at the top of the screen have also been changed to skulls. The 20 new questions are all positioned after the original 80, so they are listed in spots 81-100 below.

## Question #1

• This first question doesnâ€™t have a title, and itâ€™s pretty straightforward: just tap the green button three times. It will move slightly, but thereâ€™s no time limit, so just tap once, move your finger, tap again.

## Question #2 – Drag Me

• The first of many text-trick questions. Just drag the word â€śmeâ€ť from the question itself into the box.

## Question #3 – Tap In Order 1.0

• Tap the numbers in the order listed. Be careful; the five and four are swapped from normal order.

## Question #4 – Holes in Underpants

• At first glance, these underpants appear to be hole-free. However, donâ€™t forget the waist and leg openings for a total of three holes.

## Question #5 – Furthest from Us

• Another brainteaser: it actually wants to know which list item is farthest from the word â€śusâ€ť in the question. The cloud, way at the bottom of the screen.

## Question #6 – Lottery

• Question six is a simple phone interaction to get you used to the idea. Just rub the silver part of the ticket until itâ€™s revealed.

## Question #7 – Holes in Shirt

• Similar to the underpants question above, but this time there are actually holes in the shirt. Remember to count the arm, neck, and waist holes, plus both sides of the other hole, for a total of six.

## Question #8 – Animal Town

• This one is admittedly a bit confusing, since the answer, â€śChicago,â€ť technically has 4/7 of â€śchickenâ€ť in it: â€śchic.â€ť However, the game counts the second â€ścâ€ť as part of cat, so itâ€™s the correct answer.

## Question #9 – Close Windows

• If you close the actual glass window, nothing will happen, so hit the X in the brown browser window.

## Question #10 – Cat Fight

• You can tap all over this without any wrong answer dings, but youâ€™ll eventually have to use two fingers to separate the cat and dog.

## Question #11 – Tap In Order 2.0

• Unlike the first tap in order question, the list of numbers disappears once you start tapping. So be sure to memorize whatâ€™s listed before you begin.

## Question #12 – Tap Elephant

• Another text teaser; tap the word â€śelephantâ€ť in the question itself.

## Question #13 – Tap Tap Button 2.0

• Count your taps as you progress and stop when you hit 13. The counter is wrong and will read â€ś-1â€ť when you have tapped 13 times.

## Question #14 – No Ears

• A fairly straightforward teaser, â€śb-e-a-râ€ť without â€śe-a-râ€ť is just â€śb,â€ť so choose image B.

## Question #15 – Rotate

• This is another phone interaction practice question. Thereâ€™s no trick here, just rotate your phone physically in your hand.

## Question #16 – Happy Birthday

• Light the middle candle and then turn your phone either left or right. If you light an end candle or turn it too quickly, the flame will light all three candles, but we only want to light two.

## Question #17 – Look for Owl

• Simply tilt your phone right until you see the owl, then tap on him.

## Question #18 – Hide Elephant 2.0

• Another text teaser; drag the word â€śelephantâ€ť from the question into the fridge.

## Question #19 – I want some Ketchup

• Treat your phone like a ketchup bottle: turn it upside down and tap on the bottom. It will take many taps before the ketchup spills out, so just keep smacking.

## Question #20 – Engagement Day

• The answer is â€śB.â€ť That makes statements A and B false, but statement C true.

## Question #21 â€śPencil and Eraserâ€ť

• The eraser costs \$0.05 because \$0.05 + \$1.00 = \$1.05, and \$1.05 + \$0.05 = \$1.10.

## Question #22 – Who is the Murderer?

• Looking at a keyboard may help with this one. Try tracing your fingers along the letters in the order they are written. You can see it makes a general â€śHâ€ť shape, for â€śHana.â€ť

## Question #23 – Turn Off Lamp 1.0

• Another interaction puzzle; just swipe right across the bulb until it completely unscrews.

## Question #24 – Tap Tap Button 3.0

• A button tapper and text trick combined! Tap the button ten times and also tap the word “buttons” in the instructions ten times.

## Question #25 – True Statement

• This is similar to the engagement question above. Only statement three, â€śThree statements here are false,â€ť can be correct.

## Question #26 – Tortoise Race

• If you overtake the person in third, you will then be the person in third. Tap the word â€ś3rdâ€ť in the question itself.

## Question #27 – Count the Owls

• There are additional owls hidden under the visible ones. Drag the owls out of the way to see how many are actually there (nine). If you try to pick the answer before dragging the owls, youâ€™ll still get a wrong answer ding because the game thinks youâ€™re just guessing.

## Question #28 – Save the Heart

• Another phone interaction: just shake your device up and down rapidly until the heart is red.

## Question #29 – Hide Elephant 1.0

• Another text teaser: you need to hide both the drawing of the elephant and the word â€śelephantsâ€ť from the instructions. Drag them both to the right and off-screen.

## Question #30 – Tears of Moai

• Donâ€™t tap moai; instead, just turn your device upside down until his tears dry up.

## Question #31 – Apple Tree

• Shake your device until the apples fall; youâ€™ll get a line underneath the tree that says all apples have fallen. Then input the answer, 7.

## Question #32 – 7 x 7

• You have to think back to math class on this one. The game doesnâ€™t want you to do these steps in direct order; you need to combine the multiplication and division into their own steps. Which results in 7 + (7 / 7) + (7 x 7) â€“ 7, or 7 + 1 + 49 â€“ 7 = 50.

## Question #33 – Complete the Statement

• Drag the exclamation point from the end of the instructions to the end of the sentence on the notepad. Itâ€™s a bit finicky, so keep trying to place it until it slides into place.

## Question #34 – Matryoshka Doll

• Pinch the doll apart (along the waist) to reveal two dolls. Then tap the number “2.”

## Question #35 – Orangenose Calculator 1.0

• It wants a whole number, not a decimal. The answer is just 0.

## Question #36 – Tap Tap Button 4.0

• Ignore the timer; itâ€™s just there to make you tap quickly and make a mistake. Tap the green button three times and then tap the yellow button four times. After the fourth tap, it turns white. Wait for it to turn yellow again, then tap one more time.

## Question #37 – Holes in Shorts

• This oneâ€™s a little trickier than the previous hole questions. We can only see the front of the shorts, but itâ€™s possible the hole is connected in the back; so the answer is 6 (waist, two legs, two holes in front, and at least one hole in back).

## Question #38 – Turn Off Lamp 2.0

• Follow the arrow: tilt your device to the right until you see a light switch, then tap it to turn the lamp off.

## Question #39 – Paper

• Simply tilt your device so the paper is facing the floor.

## Question #41 – Solve the Pattern 1.0

• This is not a sequence puzzle as it first appears. If 1 = 5, then 5 = 1. The answer is 1.

## Question #42 – Mighty Flashlight

• Tilt your device downward, with the screen still facing up. The screen should scroll to the end of the lights, which will taper off near the top of the screen, showing one to be the “brightest.” The answer is A, but you must tilt the device first or it will mark you wrong for guessing.

## Question #43 – Find Jackâ€™s Key

• Tilt your device forward until the doors open and tap the key that appears in the middle doorway.

## Question #44 – The Hidden Card 1.0

• Use two fingers: one should cover the A on the card itself and the other should cover the word â€śaceâ€ť in the instructions.

## Question #45 – Wake Rose Up

• Do not tap on Rose. Use two fingers, or one finger pinching, to pull the curtains apart.

## Question #46 – Weights of Animals

• The answer is 14. The rabbit weighs 4kg, cat weighs 3kg, dog weighs 7kg. Adding all three together gets 14kg.

## Question #47 – Microphone

• Pinch the phone in the hand as if it’s an image and you’re trying to zoom out. Keep pinching until it’s tiny (“micro” “phone”).

## Question #48 – Save Mum

• Ignore the questionâ€™s title: you need to save both mother and fiancĂ©. Place a finger on each hand and drag them up at the same time.

## Question #49 – Move Match 1.0

• The answer is 909, because you can move one match from the eight to make both the first and last numbers nine.

## Question #50 – Family Dinner

• This is a bit tricky; the answer is 7 because one woman could be the grandmother.

## Question #51 – Say Cheese!

• Drag the word â€śsmileâ€ť from the instructions onto the camera lens. Then pinch with two fingers and drag it out to make the word larger.

## Question #52 – Cut the Fruits

• Tap the cherry, then the pineapple, and hit OK. Carrots are vegetables and so should not be tapped.

## Question #53 – Tap an Orange

• Drag the orange away to reveal the other half of the orange. Use two fingers and tap both orange halves at the same time.

## Question #54 – The Hidden Card 2.0

• Turn your phone so it’s facing the floor. That’s it!

## Question #55 – No Smoking Please

• Use your finger to rub the tip of the cigarette until itâ€™s put out.

## Question #56 – Elephant in Trunk

• Turn your phone upside down so the trunk swings open. Then, with the phone still upside down, drag the elephant into the trunk (he will shrink automatically).

## Question #57 – Please tap 121 times

• You can tap the button 121 times (and the counter works correctly, so it will say “121” after you’ve done so). Or you can drag the text “121 times” from the instructions to the button and then tap it just once.

## Question #58 – The Hidden Card 3.0

• Tap â€ścardâ€ť in the instructions and drag down to reveal a card underneath the word.

## Question #59 – Running Mouse

• This is one of the few questions that requires fast reflexes: tap the mouse when it’s running left (facing the same direction as the example mouse) four times. Don’t worry; even if you miss a mouse, you won’t lose any points, and you’ll get more tries. After the fourth mouse is tapped, no more mice will cross the screen. Tap the mouse in the instructions to catch the fifth and final mouse.

## Question #60 – Sleep like a Pig

• Tap and hold the pig’s nose. His face will fill up red and he’ll wake up after a few seconds.

## Question #61 – Orangenose Calculator 2.0

• Turn your phone horizontal and tap the number 8, then hit enter. Youâ€™ve made what looks like an infinity sign.

## Question #62 – Square Orange

• Ignore the gray dots on the board. You can place the oranges on non-dotted areas of the screen. Move the topmost orange to the left of the two leftmost oranges (in the black space next to and between them). Move the bottom-right orange to the black space below the two bottommost oranges (also in between them).

## Question #63 – Fix my Clock

• Drag the exclamation mark from the instruction text (after “Uh-oh!”) onto the clock until it stretches into a minute hand.

## Question #64 – Make 3 Cubes

• Drag the middle-left match (the back of the center cube) and simply rotate it 90 degrees so itâ€™s positioned vertically inside the same cube.

## Question #65 – The Light Bulb Mystery

• Tap on all three bulbs at the same time (with three fingers). Hold your fingers there: after a few seconds, one of them will cause an “Ouch, it’s hot!” speech bubble to appear. Pick this bulb (it’s C). You can also hold a finger on each bulb one at a time, or just on C, but doing all three works as well.

## Question #66 – Hide Elephant 3.0

• Donâ€™t touch anything. Just turn your device so itâ€™s facing the floor.

## Question #67 – Everything Out

• If you tap on the box, it will say it’s empty. Drag the word “everything” into the box. Then tilt your device upside down so “everything” falls back out.

## Question #68 – Impossible Cashier

• Use two fingers: place one on the left half of the price tag and one on the right half, then move them apart to tear the sticker. The â€ś.50â€ť will drop off, leaving just â€ś\$24.â€ť Tap \$10 on the register twice and \$2 twice to get \$24.

## Question #69 – Solve the Pattern 2.0

• This is actually a solvable sequence, albeit a tricky one. Basically, each number is the sum of the number to its left, and the numbers above both that number and the sum. So look left of the W: 5, with a 3 above it and a 5 above the W. 5 + 3 + 5 = 13.

## Question #70 – Brown or White Egg

• Tap on both eggs and slide them against one another so the white one cracks. You have to slide the eggs into each other at the same time, using two fingers (sliding one egg into the other will not work).

## Question #71 – Tap Tap Button 5.0

• Tap the big button ten times, then drag it to the right to reveal a smaller button underneath. Tap this smaller button ten times. Be careful not to tap the “button” in the instruction text! If you’re having trouble sliding the big button to the side, try tapping and holding just next to it, or on its far right side. Trying to slide it near the middle will sometimes just register as another tap.

## Question #72 – Move Match 3.0

• You want to leave all of the outermost matches, as well as the four innermost, leaving you with one small square inside of a large square. So tap the eight matches connecting the largest outer square to the inner smallest square.

## Question #73 – XXXL Box

• Tap the bottom box (XXXL), the one above it (XXL), the one above that (XL); then the gift box near the bottom of the screen, then the smallest box up top.

## Question #74 – Match and Candle

• Drag the match to the top of the screen and across to “light” it on the hidden matchbox, then drag it to the candle.

## Question #75 – 2 Triangles

• Pull the star apart into two pieces (pinch / drag them apart) then tap the two triangles that appear.

## Question #76 – First floor, please

• Turn your phone upside down. While upside down, press the elevator arrow: since it’s now pointing down, it will go to “1.”

## Question #77 – Strongest Balloon Ever

• Drag the balloons, one by one, onto the “corner” of the blue clue box in the bottom left corner. (If you’ve already used a clue, it will be the yellow solution box.) Do this until three have burst and only one is left. The strongest will always be the last balloon you attempt to pop.

## Question #78 – Solve the Pattern 3.0

• This one is also solvable. The triangles work as follows: top number – left number x right number = middle number. So, for the orange triangle: 6 â€“ 2 = 4, 4 x 2 = 8. So to solve for y: 6 â€“ 5 = 1 x 3 = 3. The answer is 3.

## Question #79 – Equation of 1 to 9

• You have to create an equation that works, using each number only once. There are multiple solutions to this: be aware of numbers carrying over columns (e.g., 5 + 6 = 11, so youâ€™d have a 1 and then 1 would carry over). The given solution is â€ś219 + 348 = 567.â€ť We used â€ś154 + 629 = 783.â€ť

## **NEW** Question #81 – Steal the Candy

• Cover Jack’s eyes with your hand; you can either lay a single finger across both eyes or put two fingers down (one on each eye). Then use your free hand to slide the candy away from him.

## **NEW** Question #82 – Shake Pumpkin

• Hold your thumb or finger down on the larger pumpkin then shake your phone up and down to rattle only the smaller pumpkin.

## **NEW** Question #83 – Halloween Eyeball

• Hold your thumb down on the eyeball and then tilt your device back like you’re “popping” the eye into your eye socket. This is similar to question #40, “Annoying Flies.”

## **NEW** Question #84 – Avoid the Ghost

• Place your finger on the screen and quickly draw cirlces to avoid the ghost. Don’t take your finger off the screen or the timer will reset. Simply keep moving until the five seconds have passed. You don’t have to stay within the confines of the square, so draw along the edges of your device to maintain as much distance as possible.

## **NEW** Question #85 – Plug it in

• Pull the plug down to reveal a second outlet. Then drag the plug into this outlet.

## **NEW** Question #86 – Learn to Count

• There are ten skull halves floating below the question, for a total of five. However, you have to add in any skulls you have left (your “lives” that were hearts before this update). If you have all five skulls left, the total will be 10. If you only have two skulls left, the total will be 7, etc. Note: this question currently does not work in “Test Your Friend” as there are no skulls at the top, but the game expects there to be. You can pass that question in this game mode but it’s merely a guessing game of numbers between 5 and 10.

## **NEW** Question #87 – The Real Bat

• Don’t touch any bats. Turn your phone upside down and shake it. The fake bats will fall off.

## **NEW** Question #88 – Jack’s Home

• Hit the menu button in the upper left corner. Hit the “Home” button. This will complete the question as opposed to sending you home.

## **NEW** Question #89 – I’m Hungry

• Drag the bottom of the yellow umbrella below the red bush-like object to its right. This will create an ice cream cone; tap this cone as your answer.

## **NEW** Question #90 – Thickest Toast

• Drag the toast piece from B on top of the other toast. Tap A, which is now the only toast option.

## **NEW** Question #91 – Tiny Dot

• Honestly, we think this is the hardest question in the game just because the physics of it are so frustrating. You have to hold your finger down on the dot but also see what color the dot becomes. If you lift your finger, the dot returns to yellow and then becomes a different color if pressed again. We’ve found the best way to “peek” at the dot is to hold the device sideways near your face while you begin pressing down. Often the dot will take on its new color just as your finger touches it, so you get a glimpse of the dot before your finger is all the way down. Be sure to continue holding your finger down while you select the correct color: if you lift your finger, the dot will return to yellow and the next time you press it might become something else. The answer can be any of the three choices–red, green, or blue–and which one it is is random. If you have enough lives and are struggling with this one you could try to brute-force your way through this by just guessing the color, even if you can’t actually tell.

## **NEW** Question #92 – Mosquito loves you

• Tap the button on the handle of the zapper to turn it on. Then hold one finger to the upper-left of the mosquito zapper, near the wall candle. Do not put your finger on the zpper itself, but on the black background outside of it. The mosquito will slowly fly into the zapper and be killed.

## **NEW** Question #93 – Untitled

• This one is a bit frustrating if you actually remember the “title” of the stage is Untitled, since that answer will lose you a life. The game wants you to type “The title of this stage” into the box and hit submit. Capitalization does not matter; you can capitalize the same letters, all of them, none of them, etc. Just be sure you type the words “The title of this stage” correctly.

## **NEW** Question #94 – Turn them on

• There is no combination of switches that will turn on all three lights. Drag the third light off the screen to get rid of it, then hit the first switch (farthest left) to turn the remaining two lights on.

## **NEW** Question #95 – Complete Equation

• This one seems a bit tough by the physics of the items; often if you drag the wrong item down, it will auto-fill a certain box, making it seem like you have to put items in specific boxes. However, this is not true. If something you’re dragging jumps into the wrong box, just drag it back out and try again. The correct symbols are the blue fish + the red jelly = the green jellyfish. The order of the blue fish and red jelly do not matter, but the jellyfish has to go after the equals sign.

## **NEW** Question #96 – Wake Rose Up 2

• Just like the original Wake Rose Up, pull the curtains apart with two fingers. This time, however, Rose will not wake up immediately. It takes about 8 seconds for the sun to reach her window and wake her up. Do not touch the bucket, bat, or Rose herself: they are red herrings that will lose you a life. Simply wait for the sunlight to appear after the curtains are open.

## **NEW** Question #97 – Chemistry Test

• Hold your thumb or finger down on the top of the beaker–not the very top, but just above the pink liquid. Continue holding and shake your device to mix the two liquids.

## **NEW** Question #98 – Move Match 4

• The title is a bit misleading here: you won’t actually move any matches. Simply turn your phone upside down to change the equation to “11 = 9 + 2” and hit Submit.

## **NEW** Question #99 – Traffic Light

• Forget the idea of a standard traffic light. Place the lights in alphabetical order: drag Blue to the top slot, Purple between Green and Red, and Yellow into the bottom slot.

## **NEW** Question #100 – Ascending Order

• There are really five numbers on the screen. Tap “23212” then “3104.” Third, tap your IQ total, which should be somewhere between 1 and 400. Then tap “-219” and finally “-1222.” Note: this question currently does not work in “Test Your Friend” as there is no IQ total and tapping the question number does not work.

#### Jillian Werner

Jillian will play any game with cute characters or an isometric perspective, but her favorites are Fallout 3, Secret of Mana, and Harvest Moon. Her PC suffers from permanent cat-on-keyboard syndrome, which she blames for most deaths in Donâ€™t Starve. She occasionally stops gaming long enough to eat waffles and rewatch Battlestar Galactica.