Treasure Masters, Inc. Tips Walkthrough

Check out our tips and tricks for Treasure Masters, Inc. GENERAL TIPS At the beginning of the game you can choose to play in relaxed mode (no timer) or you can play against the clock. It may be hard for some to complete the levels if they are playing against the clock. You may want to consider turning the timer off at the beginning of the game. If you chose the timer and you see that it's not working out too well, you can choose to disable the timer at any time. You will just hav…

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a:1:i:0;a:2:s:13:”section_title”;s:27:”Treasure Masters, Inc. Tips”;s:12:”section_body”;s:55201:”Check out our tips and tricks for Treasure Masters, Inc.

GENERAL TIPS

  • At the beginning of the game you can choose to play in relaxed mode (no timer) or you can play against the clock.
  • It may be hard for some to complete the levels if they are playing against the clock. You may want to consider turning the timer off at the beginning of the game.
  • If you chose the timer and you see that it’s not working out too well, you can choose to disable the timer at any time. You will just have to start the level you’re on over, not the whole game.
  • Some things around the room need to be opened in order to locate certain items. Whenever you see the cursor of a moving hand over an object it means that item can be interacted with in some sort of way.
  • For example, it may mean that you can open a door with the hand or turn on a light. Whenever you see the hand appear, click on your mouse to see what it will do.
  • There are 2 parts to the search list. On one side, you will see a silhouette of some items that you need to look for in the scene. On the other side, you will see a list of items. If any of those items has a number next to them, it means that you need to find that many of that particular item in a scene.
  • If you see an item with a lock on it that means that item is locked and will not be revealed until other actions have been performed. It may involve a puzzle of some sort.
  • Most of the time items will not all be confined to one room, you will need to click on the map and search other locations as well. Often one item that is needed in one room to interact with something in a room will be in a different location.
  • For example, you need a key to open a cabinet, get the key from another location in the map, the key will automatically go into inventory. Return to the original scene and take the key from inventory and place it on the cabinet to use it.
  • When you click on the small inventory box (brown box) in the lower right corner, you will see all the hotspots light up.
  • Items are very hard to find in this game, a lot of times items blend in really well with the background.
  • When you’re presented with a silhouette of an item to find, keep in mind that item may not be facing the same way as in the picture.
  • Gamezbo reader Sondra sent in this tip: If you click on teh bubbles floating up the screen in water scenes your water tank will be replenished.

HINTS

  • Look for gold coins that are scattered throughout all locations. For each three coins that you find, you will earn a hint.
  • Some coins are very hard to see and you may only see half of the coin at a time. Look for coins hidden inside the pages of books or behind pictures
  • If you run out of hints, you can purchase one by clicking on the magnifying glass that is on the lower left side.
  • Each hint will cost you 3 coins. Just click on the "BUY" button when the pop – up window appears.
  • If you click on a hint and the item is in a different part of the room, like in a hotspot, the cursor will tell you to click on the "back" button on the top left side.
  • When it tells you that the item is in another location you will not lose a hint. You can click on the hint again once you get to the other side.

CURSOR

  • Your cursor will turn into different objects depending on what kind of item you touch. Each cursor has a different function
  • The Hand is used to open and close things, turn the lights on and off etc. Whenever you see the hand you will know that clicking on it will reveal something that’s hidden, like something behind the curtains or a window.
  • When you see a cursor with a magnifying glass it means that you can get a close – up view of that item.
  • The open box with a question mark means that object needs to be interacted with something else in order to access it.

PUZZLE SOLUTIONS

  • Please keep in mind that the items that need to be found in this game vary. Everybody may have different items to find than the ones that are highlighted in the screenshots.
  • The solutions for some of the mini games are random as well, so all we can do for those is give you a screenshot for one possible solution.

TUTORIAL SECTION

APARTMENT

  • Look for the items in the apartment, if you pass your cursor over the blinds you will see that when you click on it the blinds will open and shut.
  • When the blinds are open you will be able to see the moon in the sky, click on the moon to take the item off your list.
  • Look on the right, there’s a refrigerator, click on it and the door will open.

FRIDGE

  • You will find the microphone on the top right side of the fridge.
  • The fire extinguisher will be on the lower right side of the fridge.
  • Look for the rest of the items on the list.
  • When you’re done, click on the "back" button to go back to the apartment.

APARTMENT

  • Once you find your last item, it will ask you to find some keys.
  • The keys are located on the round table that is in the middle of the floor, next to the tea cup.
  • Take the key and place it on the door on the left to exit the scene.


CHAPTER 1 – LAST WILL AND TESTAMENT

CABINET

  • There are 4 numbers to find in this scene
  • 1 – Place the hand on the globe that is on the left side. Spin it around until you find a number written on the globe.
  • 2 – There’s a number on the click that is on the top left side.
  • 3 – There’s a number on the lower left side, on the book spine that is close the microscope.
  • 4 – The 4TH number is in the middle shelf, on the trophy that is close to the window.
  • Once you find all the numbers a code numbers 2615 will appear on a piece of paper, which symbolizes the combination to the safe.
  • Take the number from inventory and place it on the large safe that is on the right side and you will get a closer view.

OPEN SAFE

  • Once you’re in the safe, click on the brown diary that is on the lower part of the safe so you can open the it.
  • Once the diary is open you can flip through several pages to find the items that you need. On one page you will find the passport and in another page you will find a drawing of a steam ship.
  • Click on the money bag that is on the lower cabinet and you’ll get the dollar sign taken off your list
  • Click on the top, there is a gray drawer, look in it and see if any of the items you are searching for are there.
  • Go back to the main scene.

CABINET

  • There’s a watering can that is on the lower right side of the table, on the floor, pick it up.
  • Place the watering can on the potted flower that is on the table.
  • Once you pour the water on it, a flower will bloom, click on the flower and it will be taken off your list.

OFFICE

  • Click on the lamp that is on the right and once the light turns on, grab the net that is behind the curtain.
  • Take the net and place it on the aquarium and retrieve the key that is inside.
  • Take the key and place it on the cabinet that is on the lower right side.
  • Once the cabinet opens look for the items on the list

CABINET/INSIDE OFFICE

  • Once you’re in the cabinet, once you place your cursor on the drawers they will open up, search for items on your list in every drawer.
  • The calendar is on the lower left side, inside the bottom drawer.
  • If the butterfly is on your list, you will find it in the top right open drawer. It looks like a black ink spot on a white piece of paper.
  • The magnifying glass is in the open top drawer on the left side.
  • If the belt is on your list it is at the bottom of the cabinet, under the trumpet.

CHAPTER 2 – THE MUSEUM

MUSEUM

  • You will be taken to a room in the museum in which there is a man that is standing in the middle of the room.
  • The screen will tell you that you cannot search for items while the attendant is watching.
  • You need to activate the fire alarm in order to get rid of him.
  • In order to get a lighter you will have to go to another room, click on the map to go to the office.

OFFICE/CABINET

  • Go to the map and search for a lighter in the office.
  • Click on the cabinet that is on the lower right side.
  • The gold lighter will be on the top right open shelf.
  • Look for the other items on your list while you’re there.
  • Pick up the lighter and go back to the Museum.

MUSEUM

  • Place the lighter on the smoke detector that is on the top right side and set off the alarm.
  • Once you set off the fire alarm you will be asked to find certain items on the list.
  • Go to the door on the right side and when you click on it a notepad will appear and you will play a mini game.
  • This is a matching game, the solution is random. Click on the notepad to reveal the numbers. Match all the numbers that are the same to open the door.
  • Once you find all the matching pairs the door will be unlocked.

MUSEUM OFFICE

  • There are 2 spyglasses in this scene.
  • One is on the top center of the scene, by the lamp. The other spyglass is on the desk, close to the computer.
  • There’s a silhouette of an item on the list that looks sort of like a ball, you will find a black paperweight on the desk that matches that silhouette.
  • Please look at the screenshot for a better view.
  • Pick up the film reel that is on the top right side of the screen and go back to the office.

OFFICE

  • Place the film reel on the camera that is on the table.
  • The lights will go off and the picture of a camel will appear on the wall, click on the camel.
  • There is a silhouette of a horse in inventory, that horse is on the chessboard, lower left side.
  • There are 3 eggs hidden in that scene.
  • 1 – Golden egg, top left side, on a red mantle.
  • 2 – On the pool table.
  • 3 – On the pot of the large plant that is in between the two windows.

CHAPTER 3 – EGYPT

MUSEUM

  • In the museum, there are 2 pieces of newspapers
  • 1 – Top left side, hiding behind the curtains and the wall.
  • 2 – On the carpet lower left side.
  • 3 – Top right side, on the structure that is next to the sarcophagus.
  • Pick up the bananas that are on the top side of the sarcophagus.
  • Click on the helmet that is on top of the sarcophagus, it matches the silhouette on the page.
  • Click on the door on the right to go to the museum’s office.

MUSEUM OFFICE

  • In the office pick up the net that is on the top left side.
  • Pick up 3 newspaper pieces.
  • 1 – Lower left side, by the door.
  • 2 – On the desk.
  • 3 – Top right side, on the third shelf down.
  • Click on the map and go to the Cabinet location.

CABINET

  • Pick up 5 ships in this location.
  • 1 – Ship in a bottle, top right side.
  • 2 – Top right side, drawing on the chalkboard.
  • 3 – Top center, under the chandelier.
  • 4 – Lower left, on the painting that is on the floor.
  • 5 – Paper ship, on the desk.
  • There are 4 gloves in this location.
  • 1 – Top left side, against the white mini blinds.
  • 2 – Top right side, red boxing gloves.
  • 3 – Lower center, black gloves, against the side of the small table.
  • 4 – Lower center, under the small table.
  • 5 – On the ground, next to the painting of the ship.
  • Take your newspaper pieces that are located in your inventory and place them on the paper that is on the left side.
  • Put the jigsaw puzzle together.

JIGSAW PUZZLE

  • The picture of what the final puzzle will look like is at the bottom of the page. I’ve provided a bigger picture so you can get a better look at the end result.
  • You cannot rotate the puzzle pieces so it will make it a lot easier to place them on the board.
  • While putting pieces on the board, you will see a shadowy outline of where the pieces may fit. You can use that as a guideline but most of the pieces will fall into a spot on their own.
  • Once a piece is placed correctly, it will lock into place.
  • Once you’re done with the jigsaw, click on the large safe that is on the right.

OPEN SAFE

  • Click on the diary and you’ll find the passport and the gloves, once you flip through all the pages.
  • Once you’re done looking for the items in the safe, go to the map and go to Egypt

EGYPT

  • Give the banana to the monkey so it will give you the captain’s cap.
  • You have to find 8 butterflies in the scene.
  • 1 – Place the net on the butterfly that is glowing on the top left side to get that butterfly.
  • 2 – There’s a butterfly on the hump of the camel.
  • 3 – Pink butterfly, lower left side, on the back of a girl’s shirt.
  • 4 – On the pyramid.
  • 5 – Lower right, above the inventory box.
  • 6 – Top right side.
  • 7 – Lower right side, on a vase.
  • 8 – Top right side, against the wall.
  • Once you’ve caught all the butterflies you’ll have a collection of them in inventory

CHEST EGYPT

  • There is a a small chest at the bottom of the scene, click on it and a combination lock will appear.
  • Click on the letters to spin them around until you can spell the word KING
  • All you have to do is basically swap the letters around.
  • If you want the letter K in first position then click on the letter K first and then click on the first spot and the 2 will swap places.
  • Once it’s open search it for hidden items. I found a dartboard inside but since items are random in this game you may find something else.
  • Go into the office in the museum

BUTTERFLY PUZZLE

  • In office in the office of the museum place the butterfly collection on the back of the wall.
  • A puzzle will open, place the butterflies in the right place.
  • There will be extra butterflies and some of them will be upside down.
  • There’s no way to rotate the butterflies but once they are placed in their correct positions they will automatically flip to fit on the frame.

CHAPTER 4 THE GIFT

  • The locations do not have to be done in the order that they are shown, you can start at any point you want. Just remember that certain things will not work until other actions have been performed.

OFFICE

  • The top hat is by the top of the stairs (silhouette)
  • The camera is on the round table, lower left (silhouette)
  • There are 4 clocks in this scene.
  • 1 – Far left side, grandfather clock by the window.
  • 2 – Top left side, on the wall.
  • 3 – There is an hourglass on the round table, lower left side.
  • 4 – Sundial on the pool table.
  • Place the record on the gramophone that is on the lower right corner and it will start playing music.
  • The red gem is on the skull that is behind the chessboard on the lower left side.

OFFICE/CABINET

  • The CD is on the lower right cabinet. (you will use it later in the museum’s office)
  • There are 2 clocks in this scene.
  • 1 – There is a clock (stopwatch) on the small top drawer, open it and you’ll find it.
  • 2 – There is a watch in the top left drawer (they call it a clock)
  • There’s a gold pack of matches in the large top drawer on the left.

MUSEUM

  • You will find 4 helmets in this location.
  • 1 – Lower right side, it’s a beige helmet that blends in with the bottom of the sarcophagus.
  • 2 – top right side, it’s on top of the sarcophagus.
  • 3 – A white helmet that is on the top left side, on the ceiling.
  • 4 – Left side, the helmet on the armored suit.
  • Pick up the gramophone record that is on the lower left corner.
  • There is bat that is on the top left side, it’s flying.

MUSEUM OFFICE

  • You will find 4 helmets in this location, they are in yellow in the screenshot.
  • 1 – Top right side, above the file cabinet.
  • 2 – Top left side, in the bookcase.
  • 3 – Lower left side, on the skull.
  • 4 – Lower left corner, diving helmet, hiding behind the plant.
  • The cat in silhouette is on the lower right side.
  • The mouse in silhouette is on top of the bookcase.
  • The gray bat is against the gray statue on the top right side.
  • Snake Charmer – A black small pipe (flute) that sits on the edge of the desk.
  • Place the CD in inventory on the computer and on the screen you will see the picture of the moon, click on it.
  • Now the locked location will open up (apartment).

EGYPT

  • You may need to find 2 shovels
  • 1 – Inside the chest, on the lower left, open it and you will see a shovel.
  • 2 – Lower center, the black shovel is in front of a black vase. item.

SILHOUETTES

  • The fly is on top of the pyramid.
  • The lizard is on the top right side, blends in with the leaves.
  • The camera is on the lower right side, under the round table.
  • There’s a lantern, lower right corner.
  • Click on the basket that is on the lower right side and a snake will come out of it.
  • Use the pipe that you found in the museum’s office and place it on the snake. You will then get the basket taken off your list.

APARTMENT

  • There is a silhouette of a razor, it is located on the lower left side.
  • The parrot is on the ceiling fan.
  • The butterfly is on the table.
  • Just remember that the objects are random and you may not have the same items as I did.
  • Go to the refrigerator.

REFRIGERATOR

  • The silhouette of a flower is in the second shelf from the top. It is orange in color and it’s on top of the orange.
  • The cake is in the lower left side.
  • The mousetrap is on the second shelf from the bottom.

CHAPTER 5 – DIARY OF THE ARCHAEOLOGIST

CABINET

  • The paper plane is on the desk.
  • The model train is in the shelf that is above the desk.
  • If the seagull is on your list, you’ll find it on the chalkboard that is on the top right side.
  • There are 4 flags in this scene.
  • 1 – On the desk, next to the monitor.
  • 2 – Tiny dark flag that is on the small table.
  • 3 – Large flag by the window.
  • 4 – There is a flag that’s hard to see, it is outside the window.
  • Find the TV antenna that is in the lower left corner and it will go into inventory.
  • Click on the computer monitor and it will ask you to enter a password.
  • Arrange the letters so you can spell the word GATES.
  • Click on the spider that appears on the monitor.

OPEN SAFE

  • Click on the diary and you’ll find the drawing of the rocket ship.
  • Click on the button that is in the eye of the teddy bear.
  • There is a flag lapel pin on the teddy bear.
  • The silhouette of the bird – It is a gold bird that is on the top of the scene. It blends in with the golden head.
  • Go to the Room.

ROOM

  • Place the train on the train tracks that are at the bottom of the screen. A ball will bounce off the walls and a red flag will appear, click on the flag.
  • If the propeller is on your list, click on the blades of the ceiling fan.
  • The silhouette of the suitcase is under the bed.
  • The silhouette of what appears to be a pin, is on the gold vase that is on the right side.
  • The film reel is under the chair, lower left.
  • Place the antenna that you found in the Cabinet and place it on the TV.
  • The TV will turn on and you’ll see a baseball player on the screen, click on the player.
  • Two new items will show up. If you have the drum on your list, click on the drum that is in the lower right corner.
  • The diary will be on the lower right corner, once you click on it a puzzle will appear.

JIGSAW PUZZLE

  • The picture of what the final puzzle will look like is at the bottom of the page. I’ve provided a bigger picture so you can get a better look at the end result.
  • You cannot rotate the puzzle pieces so it will make it a lot easier to place them on the board.
  • While putting pieces on the board, you will see a shadowy outline of where the pieces may fit. You can use that as a guideline but most of the pieces will fall into a spot on their own.
  • Once a piece is placed correctly, it will lock into place.

CHAPTER 6 PREPARATIONS

CABINET

  • There are 5 binoculars to find in this scene. They are highlighted in yellow in the screenshot.
  • 1 – Top left side, on the bookcase.
  • 2 – Left side, on the desk.
  • 3 – Far left side, on the floor, close to the windows.
  • 4 – Far right side, under the globe.
  • 5 – Brown binoculars that are carved into the large brown safe, at the bottom.
  • 1 – Goggles – Left side, under the desk.
  • 2 – Microscope, left side, on top of the desk.
  • 3 – Lantern – Top right side.

TOOLS

  • 1 – On the small table.
  • 2 – Top right side, above the chalkboard.
  • Later on when you get the little hammer from inside the car in the garage, place it on the piggy bank to get the token.

OPEN SAFE

  • Click on the car keys that are inside the diary pages. (You will use the car keys when you get to the Garage location)
  • There’s a pair of binoculars inside the diary pages.
  • There’s also a passport inside the diary.
  • There’s a blue wrench in the safe, pick it up.

ROOM

  • You have to find 7 razors
  • 1 – Top right side, above door.
  • 2/3/Lower right side, on table.
  • 4 Lower right side on table, on the red tiny bus.
  • 5 – Top left side, on the tall glass cabinet.
  • 6 – Lower left side, on the bed.
  • 7 – Left side, on the edge of the TV.
  • Trumpet – On the wall behind the bed.
  • Hot Water Bottle – Red hot water bottle that is on the bed.
  • Dentures, on the dog that is sitting on the bed.
  • Cane – On the right side of the door.
  • Pill – Lower right side, on the table, it is on the tiny red bus.
  • Pills – A package of yellow pills that are on the small table on the right.

GARAGE

  • The lights will be turned off.
  • Take the toolkit that you found and click it against the white cabinet that is on the top right side.
  • You will be taken to some red white and blue wires that you need to connect in order to turn the lights on.

WIRE PUZZLE

  • You have to connect the wires so that the blue wires are on the left and the red ones are on the right.
  • All wires do not have to be connected in order to solve the puzzle, you will have some pieces left over.
  • You just have to make sure that the wires are connected from top to bottom and that the red wires and blue wires do not mix.
  • Please connect the wires as shown in the screenshot.
  • Once it’s correct the lights will turn on in the shop.

GARAGE

  • Click the car keys onto the car and a new scene will unlock, you will have access to the inside of the car.

SILHOUETTE

  • Helmet – On the side of the car.
  • Oxygen Tank – Yellow tank in the upper right side.
  • Motor for a small boat – Top left side, in the ceiling.
  • (The rest of what you need to do in the garage will be in a section below)

CAR INTERIOR

  • Click on the visors and look for items hidden behind it.
  • Click on the glove compartment to open it and take a look inside.
  • SILHOUETTES
  • Goggles – On the red part of the car, right side, close to windshield.
  • Musical note – Top left side of the windshield, it is on a license plate.
  • Binoculars – Outside of left windshield.
  • There’s a small hammer on the right side, by the windshield (you can use it to break the piggy bank on the Cabinet Room)
  • Go back to the cabinet Room

CABINET ROOM

  • Take the small hammer from inventory and click it onto the piggy bank that is on the desk.
  • Retrieve the token and head back to the garage.

GARAGE

  • Place the token in the slot machine.
  • This a version of a match 3 game but instead of three you can match 2 or more.
  • Click on tokens that are the same as long as they are in groups of 2 or more.
  • Your goal is to clear all the white areas until you see the crown.
  • Once you’re finished click on the crown to take it off your inventory.

CHAPTER 7 AT THE HARBOR

GARAGE

  • Ladder – Left side, behind the car.
  • Pliers – Top right side of the scene.
  • Brush – Lower right side, red brush, almost under white cabinet.
  • Brush – Lower left side, next to the slot machine.
  • Glove – Above left side of the list page.

INSIDE CAR

  • Spyglass – Top right side, click on the visor to open it and it will be there.
  • Brush, It’s inside the glove compartment.
  • Brush – Lower left side, under steering wheel.
  • Brush – Top left side, by the window of the door.
  • Brush – Right side, it blends against the right door.
  • Brush – A beige paintbrush that blends into the top of the car.
  • Brush – Through the right windshield, it blends into the wood in the cabinet.
  • Bicycle Horn – By the door handle on the right.
  • Straight Razor – Right side, by the lower right edge of the windshield.
  • Lock – Top right corner.

BOAT DECK

  • Place the ladder from inventory onto the open window. You will open up a new location, the Captain’s Cabin.
  • Once you find the fishing rod in the Cockpit, place it in the water over the captain’s cap to pick it up.
  • Anchor – Top left side, on the red, white and blue cloth.
  • Anchor – Lower right side. in the green boat.
  • Anchor – Lower left side, close to the edge of the boat.

COCKPIT

  • There is a fishing rod that is in the lower left edge of the scene, click on it to pick it up. (Use the fishing rod on the boat deck)
  • If you open the cabinet on the lower right side, you’ll find a green bowling ball.
  • Star – On the brown hat.
  • Anchor – Lower center, small gold anchor on the ship’s wheel.
  • Anchor – Top Left side of the window, it’s a very thin anchor.

CHAPTER 8 – PREPARING TO DIVE

BOAT DECK

  • Screenshot coming soon.

COCKPIT

  • Anchor, on the ship’s wheel.
  • Black glove – Top right side, on top of television.
  • Goggles – Lower right side, open cabinet to get to it.
  • Cowboy hat – Lower left side.
  • Starfish – Right side, it’s on the globe and it blends in with the blue.
  • Coffee cup – On the table, it’s blocked by the ship’s wheel.
  • Bowling pin, it’s blue, it blends in with the part of the ships that’s blue. In between the first and second window.

CHAPTER 9 WHAT’S IN A NAME

  • You have a gauge in the lower left side of the screen.
  • This gauge symbolizes how much oxygen you have in your tank.
  • Once you run out of oxygen you have to back on the boat’s deck to replenish your supply of air.
  • Let the meter fill to 100 before you go back so you can have the maximum amount of time for searching.
  • Nothing will happen to the objects you already found if you run out of air if you’re in relaxed mode. I only played in relaxed mode so I’m not sure what happens in the timed mode.
  • You start this chapter with 5 hints instead of your normal 3.
  • If you need any more hints make sure that you collect some coins.

CAVE ENTRANCE

  • This screenshot will be updated soon since its missing some elements.

BOAT DECK

  • This screenshot will be updated soon since its missing some elements.

COCKPIT

  • Please look at the screenshot for the location of all the oars and starfish.
  • The fish encyclopedia is in the lower right corner, it will have to be filled in once all the fish have been found in the "Near the Ship" and "Board" locations.
  • It’s important that you pick up the" barrel lid" that is inside the cabinet in the lower right side. You will need in another location.
  • This screenshot will be updated soon since a few elements are missing.

NEAR THE SHIP

  • There are 2 mini-games in this scene, click on the clam and on the bomb and you’ll play each game.
  • A description of those games are below.
  • Please look at the screenshot for the locations of the fish and the shark among a few other items.
  • This screenshot will be updated soon since a few elements are missing.

NEAR THE SHIP/CLAM MINI-GAME

  • There are 2 mini-games to play in this level.
  • In the first one, click on the clam that is on the lower right side and you’ll see a mini game with some clams floating around the middle.
  • Your goal is to match 2 of the same pieces in order to eliminate clams from the board. Since the clams are spinning in a circle, it is best to start matching the clams that are in the middle. That way you can see which way the circle starts.
  • Once you’re done with the mini-game collect the black pearl inside.

NEAR THE SHIP/CONNECT WIRES MINI-GAME

  • Your goal is to twist the wires around by clicking on them.
  • You want your end result to have all the red wires connected from left to right and your blue wires to be connected from up to down.
  • You will know that the wires are correctly connected when you see 4 green lights in each corner.
  • Please look at the screenshot for the correct solution.
  • Once you’re done with both mini games, the "Board" location will open up.

BOARD/BARREL LID

  • When you get to this location you will see fire coming out of the hole, you need to contain the fire.
  • Take the "Barrel Lid" from inventory and place it on the yellow barrel that is on the left side. The fire will cease.

BOARD

  • Finishing collecting all the fish.
  • The solutions for these is random; for this game I circled all the fish and shark.
  • Once you’ve found them, you will see a sign that tells you that you’ve caught all the fish.
  • Go back to the cockpit and place your fish in the book,

COCKPIT

  • Take your fish from inventory and place them in the book that’s on the lower right corner.
  • A mini game will open up.

FISH MINI-GAME

  • Place the fish in the album in the right spot.
  • Keep in mind that a fish that goes in the album may be facing the wrong direction but will still fit.
  • One of the best ways to match the fish is by looking at their tales, especially when the fish are facing the opposite direction.
  • Please look at the screenshot for a possible solution since solutions are random.
  • Click on the book to take it out of inventory.

CHAPTER 10 – TO THE TREASURE

  • You have a gauge in the lower left side of the screen.
  • This gauge symbolizes how much oxygen you have in your tank.
  • Once you run out of oxygen you have to back on the boat’s deck to replenish your supply of air.
  • Let the meter fill to 100 before you go back so you can have the maximum amount of time for searching.
  • Nothing will happen to the objects you already found if you run out of air if you’re in relaxed mode. I only played in relaxed mode so I’m not sure what happens in the timed mode.

JIGSAW PUZZLE

  • The picture of what the final puzzle will look like is at the bottom of the page. I’ve provided a bigger picture so you can get a better look at the end result.
  • You cannot rotate the puzzle pieces so it will make it a lot easier to place them on the board.
  • While putting pieces on the board, you will see a shadowy outline of where the pieces may fit. You can use that as a guideline but most of the pieces will fall into a spot on their own.
  • Once a piece is placed correctly, it will lock into place.
  • Once you’re done with the puzzle, a red and blue scarab will be placed into inventory.

BOAT DECK

  • Penguin – Top left side.
  • Penguin – Lower center, under the open window.
  • Goggles – Blue goggles that are against the blue background, lower right.
  • Goggles – In the center, on the round lifesaver that is next to the man.
  • Barrel – On the floor, to the left of the man.
  • Pick up the red shears that are at the bottom, by the man. The shears will appear once everything else has been found.
  • The screenshot will be updated soon since some elements are missing, thanks.

COCKPIT

  • The shears will appear on the boat’s deck once all other objects have been found.
  • Penguin – Lower left, inside cabinet.
  • Penguin – In the top right side, it’s on the clock, it’s very tiny.
  • Penguin – In the center, steering the ship’s wheel.
  • Goggles – Lower right, inside cabinet.
  • Goggles – In the center, in front of the window in the middle.
  • The screenshot will be updated soon since some elements are missing.

NEAR THE SHIP

  • Place the red shears on the net on the top right corner, in order to free the dolphin.
  • Click on the dolphin once it’s freed and it will go into your inventory.

CAVE ENTRANCE

  • Take the dolphin from inventory and place it on the shark. The dolphin will make a loud sound and the shark will move away from the cave.
  • Once you get to the cave you will only have a small light to look for items.
  • Once you’ve found all the items in the cave and the entrance, you will be asked to find a key.
  • The key will be on the sarcophagus, in its hands.
  • The solutions are random, I highlighted the starfish on the screenshot, along with a few other items.

CAVE

  • When you enter this location it will be dark. You will have a small spotlight that will help you see certain sections at a time.
  • Click on the chest that is in the lower left corner and it will open up.
  • In the chest you will find a starfish, a typewriter, a book and what looks like a wooden carved fish.
  • Click on the sarcophagus that is on the left side and inside you’ll find a broom and a lantern.
  • The solutions are random so I circled and labeled the items that came up for me while I was playing.
  • Once you’ve found all the items, you will be asked to find a key, the key is highlighted in red in the screenshot.

BOARD

  • Screenshot coming soon.

CAPTAIN’S CABIN/CIRCLE PUZZLE

  • When you first get to the location, it will be dark.
  • Take the key and place it on the cabinet that is on the top right side and a puzzle will appear.
  • You need to rotate all the inner circles until you get the picture of an eagle.
  • Once the puzzle is correct, it will start rotating and a new location will open up.
  • Please look at the screenshot for the solution.

CAPTAIN’S SAFE

  • Gun – Top right cabinet.
  • Horn – Inside the top shelf in the center.
  • Spyglass – Inside the top shelf that’s in the center.
  • The other items were a little hard to identify but they are circled in the screenshot.
  • Once you’ve found all the items in the safe and in the Captain’s Cabin, you will be asked for a book, that book is in the top right cabinet when it’s open.

CAPTAIN’S CABIN

  • The room is dark so the only way to search for the items is with the small spotlight that covers one small space at a time.
  • Since it’s so dark, it’s hard to describe where the items are so they are highlighted in the screenshot.
  • I also added the name of the objects so it would be easier to find the objects in the scene.

BOX MATCHING GAME

  • This is another matching game.
  • Click on the doors and they will open revealing certain items inside.
  • Your goal is to match the 2 pieces that are the same.
  • Several pieces will appear similar but in reality they are not. Just keep opening doors until you find a match.
  • Once you find 2 pieces that match, those boxes will be eliminated one by one until they are all gone.

SCARAB WIRE PUZZLE

  • Place the scarab from inventory on the circle puzzle.
  • The board will light up and you will get a closer view.
  • Your goal is to spin the circles around until the blue wires have a connection between the blue scarab and the half of the inner circle that’s blue.
  • You also have to do the same for the blue scarab. The red wires have to have a connection between the red scarab and the part of the inner circle that’s red.
  • Please look at the screenshot for the solution.
  • Once you’ve completed this puzzle your mission is over.

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