The Curse of the Ring Walkthrough

Welcome to The Curse of the Ring walkthrough on Gamezebo. The Curse of the Ring is a hidden object/adventure game played on the PC created by Flywheel Games. This walkthrough includes tips and tricks, helpful hints, and a strategy guide to how to complete The Curse of the Ring.

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The Curse of the RIng – Game Introduction

Welcome to The Curse of the Ring walkthrough on Gamezebo. The Curse of the Ring is a hidden object/adventure game played on the PC created by Flywheel Games. This walkthrough includes tips and tricks, helpful hints, and a strategy guide to how to complete The Curse of the Ring.

How to Use this Walkthrough (Please read)

  • This walkthrough is meant to be used as a guide to assist in solving mini-puzzles and acquiring all items in order to complete the game.
  • Hidden objects are slightly different each time to you play the game and the hint system can help you if you are stuck. Screenshots will highlight the items to be found in that scene. Your game may be different.
  • Inventory objects will be written in bold. The walkthrough will state, “Use the inventory item on the blah blah,” because it assumes you have the item. If you don’t have the item, on your keyboard, press CTRL+F (at the same time). In the text box, type the name of the item you are looking for and press ENTER. This will scan this page for the appearance of that word.
  • Click TASKS to learn what to do next. Click the Hint button to be nudged in the right direction.

Starting the Game

  • Play (1) starts/continues the game. When you press Play for the first time, you are given the choice of difficulty settings (explained below).
  • Options (2) allows you to adjust the volume to the sound and music. You can also change the full screen and/or widescreen mode and select/deselect the custom cursor. Note: For my game, the options for widescreen mode and custom cursor did not work.
  • Map (3) shows a map of the playing area. More will be explained below.
  • Treasures (4) is a display room for the treasures you have found. Note: This is not a trophy room for the game. These are the treasures you need to find in order to advance and finish the game.
  • About (5) are the game’s credits.
  • Exit (6) quits the game.
  • Welcome (7) displays the game’s current profile. This is where you can add a new profile (player) or change the profiled player.
  • Map screen:
The Curse of the Ring
  • The map screen displays a map of the playing area. From here, you can press Play to play the game, click Treasures to see the treasure room, click Story to read your progress (like a Journal or Diary in other, similar games) and click Menu to return to the main menu.

Gameplay and Tips

  • This is a hidden object adventure game. You will move from location to location solving hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game.
  • You are given the choice to play in Casual Mode or Advanced Mode.
  • In Casual Mode, hints recharge quicker, active areas/inventory items are highlighted by sparkles and mini-puzzles have instructions. In Advanced Mode, hints take longer to recharge, active areas are not indicated (except when you mouse over an item/area) and instructions are not given for mini-puzzles. Once you have selected a difficulty mode, you cannot change it. Note: I played in Advanced Mode and instructions were given for mini-puzzles.
  • Move your mouse over every aspect of a scene and watch for your cursor to change into a magnifying glass which means you can zoom in to explore, or a grabbing hand which means you can pick up the item.
The Curse of the Ring
  • Items to be found appear as silhouettes in your inventory (located at the bottom of your screen). Once you have found the items, they appear in your inventory in colour. To use an inventory item, click on it and click on the area it needs to be used.
  • When searching for items, if a lock symbol appears above the inventory item’s silhouette, it means the item is not visible. Either you need to perform an action (i.e., open a drawer, open a box, etc.) or go to another location. When the lock disappears, the item is somewhere on the screen.
  • The Task button displays the list of tasks you need to complete.
  • Your cursor will change into an arrow when you can leave the location for another area.
  • Hidden object hunts provide a list of items to find. Click on items in the scene to cross them off the list. Once you have found all the hidden objects, a useful item (inventory item) is unlocked and you must find it in the scene.
  • Some hidden objects are hidden even further and you must perform an action to find them (for example, opening a box, pressing a button, etc.).
  • Hidden objects are different each time you play the game; the hint system can help you if you are stuck. Screenshots will only highlight the item that gets added to your inventory and items that require an action to find.
  • Hint – If you are stuck and cannot find an item in a hidden object hunt, click Hint (bottom right of your screen) and an item from the list will be highlighted. During regular play, clicking Hint will often highlight an area to investigate or urge you to explore other locations.
  • If you misclick too fast and often, your cursor becomes “locked” for a few seconds. There is no scoring or trophies in this game so it doesn’t affect outcome or scoring.
  • Mini-puzzles can be skipped once the Skip button has fully charged (the time depends on if you play in Casual or Advanced Mode). There seems to be no penalty.
  • There is no timer or point system.

Walkthrough – Level One

  • Regardless of the difficulty mode selected, you are offered a tutorial at the beginning. Take the help as it orients you to the game. It only explains gameplay, it does not guide you through the game.
The Curse of the Ring
  • At the shopkeeper’s request, click on the ring box on the table. Note: Click to close the tutorial windows. When the zoom window appears, click on the ring. Click to close the shopkeeper’s dialogue box, then Captain Flint appears and puts his curse on you. Click to close his appearance.
The Curse of the Ring
  • Click on the clock on the shelf (white highlight). Click to close the dialogue boxes and window. The items you need to find appear as a silhouette in your inventory. Find the eight gears (yellow circles). Once you find the six visible gears, notice a lock symbol appears above the gears’ silhouette. This means the items aren’t visible.
  • Click on the box on the back shelf (green highlight).
The Curse of the Ring
  • Take the gear. Click on the left drawer. Take the gear.
  • Click on the clock on the shelf (white highlight from screenshot above).
  • Mini-puzzle: Place the gears on the clock. Arrange all the gears so they all turn. To place the gears, click to select one, then position its hole over a peg and click to release.
  • Solution:
The Curse of the Ring
  • You receive the Clock of Eternity. Click to close the explanation, then keep clicking until you get a new task.
The Curse of the Ring
  • Take the jug, then use it on the fountain (1) to get a jug of water. Use the jug of water on the shopkeeper (2). Click through the dialogue and once he’s done, click the door (3).
The Curse of the Ring
  • Find all the items. A key is added to your inventory.
The Curse of the Ring
  • Click the box on the shelf (right). Put the key in the keyhole. Mini-puzzle: Rotate the tiles to complete the image. Tip: Start with arranging the bird (left).
  • Solution:
The Curse of the Ring
  • Turn the key again.
The Curse of the Ring
  • Take the map that appears. Click to close the map. Watch the cut scene.

Spanish Galleon

The Curse of the Ring
  • Click the aqualung (1) to trigger a hunt to find the oxygen cylinders. Click on the door on the floor (2) to trigger a hunt to find a key. Enter the cabin (3).
The Curse of the Ring
  • Take the key from the table. Use it in the lock on the door on the floor, then click on the door to enter it.
The Curse of the Ring
  • Take the oxygen cylinders. Put the oxygen cylinders on the aqualung to start another object hunt.
The Curse of the Ring
  • Take the display. Enter the cabin (1).
The Curse of the Ring
  • Click to close the laptop. Take the manometer, flashlight, carabiner and one valve. Go into the galley (2, screenshot above).
The Curse of the Ring
  • Take the valve and hose. Click on the aqualung. Mini-puzzle: Position all the pieces to use the aqualung. The oxygen cylinders go in place, other pieces fit into their slot (ex: flashlight, display and carabiner). For the hoses and valves, place them with their matching colour (i.e., red hose covers the red plugs, etc.). To use the screenshot, match up the items to their corresponding numbers.
The Curse of the Ring
The Curse of the Ring
  • Solution:
The Curse of the Ring
  • Click to close the dialogue box and do the mini-puzzle. Rearrange the tiles to complete the picture. This puzzle has many different solutions so a step-by-step guide is not possible. Click on tiles to rotate the four surrounding tiles.
  • Solution:
The Curse of the Ring
  • Click to close the dialogue windows.
The Curse of the Ring
  • Find the six items, then place them on Isabel. Click to dive into the water. Watch the cut scene.
The Curse of the Ring
  • Clicking TASKS tells you to learn the name of the ship. Click the side of the ship to trigger a hunt to find a knife. Go up the ladder, back to the boat (top left).
The Curse of the Ring
  • Take the knife. Dive back into the water. Use the knife on the side of the boat.
The Curse of the Ring
  • Keep clicking until you have removed all the moss and dirt. Move the knife around and click anywhere you see moss and/or dirt. Once you have removed it all, the knife will disappear. Click to move through the dialogue.
The Curse of the Ring
  • Click on the boulder (1). Find Poseidon’s treasures and the mast piece. Use the mast piece to lift the boulder and take the statue.
  • Once you have all the pieces, a mini-puzzle starts. Reposition all the items. A piece will only fit in its proper position. If you really don’t feel like thinking, take a piece and place it on each slot until it snaps into position. To use the screenshot solutions below, match the items to their corresponding numbered positions.
The Curse of the Ring
  • Place the shell pieces on the top of the pedestal. They don’t rotate so it’s very easy to determine what piece goes where.
The Curse of the Ring
  • For the coins, first position the obvious ones (i.e., the coin with the square in the middle goes into the slot with a square peg, etc.).
The Curse of the Ring
  • To position the figurines, match their base to their position’s slot. You receive the Artefact of Poseidon. Click through the dialogue.
The Curse of the Ring
  • Click on the cannon to start an object hunt. Once you’ve collected all the items you can (everything but two lengths of chain), climb the ladder to return to the boat (top left).
The Curse of the Ring
  • Take the two pieces of chain from the door on the floor and from the galley. Dive back into the water.
The Curse of the Ring
  • On the cannon sticking out of the ship, first place the hook, then the chain, then the metal basket, then the cannonballs. When the cannon falls, enter the ship through the hole.
The Curse of the Ring
  • Click on the captain’s cabin door (white square). Take the three puzzle pieces. Click on the fourth puzzle piece (1). You have to remove the ropes. Move your cursor slowly over the ropes until your cursor turns into a hand, then click. Continue this method until you’ve removed all the ropes and can take the puzzle piece. Now click on the cannon (2) to start a hidden object hunt.
The Curse of the Ring
  • Find all the objects. The seahorse is added to your inventory. Leave the ship (click south).
The Curse of the Ring
  • Take the remaining two puzzle piece. Re-enter the ship.
The Curse of the Ring
  • Place the seahorse above the captain’s cabin door, then place all the puzzle pieces. Mini-puzzle: Click some of the puzzle pieces so all the spikes disappear. Click a puzzle piece to move the spikes, then click it again to reset. To figure out the solution, first click on all puzzle pieces to determine which spike(s) they move.
The Curse of the Ring
  • Following the screenshot above, the following puzzle pieces (lettered) move the following spikes (numbered):
  • A moves 4, 5, 7
  • B moves 2, 7, 8
  • C moves 1, 5
  • D moves 1, 2, 7
  • E moves 3, 4, 6
  • F moves 1, 4, 7
  • G moves 3, 4
  • H moves 6, 8
  • The solution is B – C – E.
  • Enter the captain’s cabin.
The Curse of the Ring
  • Find all the items. Once you’ve found all the items, a mini-puzzle starts. It’s a match 2 puzzle. Click on the cards, two at a time, to reveal their picture. Click through all the images to match each to its mate. If the solution is the same every time, here is the solution to this puzzle:
The Curse of the Ring
  • Click through the dialogue.
The Curse of the Ring
  • Click on the table (white square). Find the four available dice, then leave the cabin (click south).
The Curse of the Ring
  • Take the two dice. Go back into the cabin.
The Curse of the Ring
  • Put the dice on the table to start a hunt for a compass. Click the back shelf (1) to start a hidden object hunt.
The Curse of the Ring
  • Find all the objects. A compass is added to your inventory.
The Curse of the Ring
  • Put the compass on the holder. When the compass appears on your screen, turn the pointer so it faces N. This gives you the combination for the dice puzzle. Note: You must do this step before you can do the dice puzzle. The combinations may be different each time you play. Click to close the combination, then click on the table and rearrange the dice to match the combination.
The Curse of the Ring
  • Take the key from the drawer. Click the curtain at the top left of the scene (if you haven’t already), and then click on the lock (white square).
  • Mini-puzzle: Move the blue-eyed fish to the left and the red-eyed fish to the right. Blue-eyed fish can only move to the left, red-eyed fish can only move to the right. A fish can only move to an unoccupied space, either directly beside it or jumping once over an opposite fish. The RESET button will reset the puzzle so you can start again.
  • Solution:
The Curse of the Ring
The Curse of the Ring
  • Use the key to unlock the fish puzzle.
The Curse of the Ring
  • Enter the room.
The Curse of the Ring
  • Click the chest and wall calendar (white squares) to trigger hunts. Take the five moon pieces. Leave the cabin (click south).
The Curse of the Ring
  • Take the three moon pieces. Leave the cabin (click south).
The Curse of the Ring
  • Take the moon piece. Return to the back cabin.
The Curse of the Ring
  • Put the moon pieces on the wall calendar (white square). Mini-puzzle: Arrange the moon pieces so they are in the order of the lunar cycle (from crescent moon to full to crescent again). Solution:
The Curse of the Ring
  • Take the key that appears in the centre.
The Curse of the Ring
  • Click on the chest (white square). Put the key on the slot on top of the chest. When the chest opens, take the pirate portrait.
The Curse of the Ring
  • Put the pirate portrait on the wall. Click on the area that opens up. Close the window. A hunt for castle pieces is triggered.
The Curse of the Ring
  • Take the six items, then click on the chest (white square).
The Curse of the Ring
  • Take the ship. Click on the wall (white square). Recreate the castle (match the pieces to their corresponding numbers).
The Curse of the Ring
  • Close the window.
The Curse of the Ring
  • Click on the schema on the windowsill (right). Take note of the directions the ships are pointing. Close the schema and click on the wall again.
The Curse of the Ring
  • Mini-puzzle: Rotate the ships so they are pointing in the same directions as shown on the captain’s schema. Clicking ship 1 rotates all three, ship 2 rotates itself and ship 3 rotates ships 2 and 3. There are many ways to solve this puzzle. One way is to position ship 1, then position ship 3 and then ship 2. When a ship is in its correct position, fireworks will go off over the ship.
The Curse of the Ring
  • Take the logbook. Return to the boat (south three times, then up the ladder), then enter the cabin.
The Curse of the Ring
  • Place the logbook on the table. Mini-puzzle: Rotate the discs to complete the image. It’s a skull so position the nose (centre) and then work your way out. Solution:
The Curse of the Ring
  • Take the logbook that appears. Watch the cut scene.

Peru

The Curse of the Ring
  • Click the three numbered areas to trigger hunts. Take the gem and pickaxe. Use the pickaxe on the wall (1). Once the wall breaks down, click in the doorway. Click to close the window and another hunt is triggered.
The Curse of the Ring
  • Take the ten mosaic pieces. Click the white circled area to examine closer.
The Curse of the Ring
  • Take the four mosaic pieces.
The Curse of the Ring
  • Click the cave doorway (white circle).
The Curse of the Ring
  • Place the mosaic pieces on the puzzle. Reassemble them to recreate the design. Click a piece to select it, then click again to release it. Once it’s in its correct position, it locks and can’t be removed. Start by position the centre piece, then it’s easy to place the rest. Solution:
The Curse of the Ring
The Curse of the Ring
  • Go through the newly opened gate.
The Curse of the Ring
  • Click the altar in the middle of the room (white circle). Mini-puzzle: Rotate the rings to complete the image. Solution:
The Curse of the Ring
  • This starts another hunt.
The Curse of the Ring
  • Click the back wall (1) to start another hunt, then go out the left door to a hidden object hunt.
The Curse of the Ring
  • Find all the objects. A shovel is added to your inventory. Leave the scene (south).
The Curse of the Ring
  • Take the seven statues and four figures. Click on the white circled area to explore further.
The Curse of the Ring
  • Take the two statues and two figures.
The Curse of the Ring
  • Use the shovel on the pile of sand (white circle), then enter the newly exposed area.
The Curse of the Ring
  • Take the four statues and two figures. Go up the stairs and into the room.
The Curse of the Ring
  • Click the altar in the middle of the room (white circle).
The Curse of the Ring
  • Place the statues and figures on the altar. Mini-puzzle: Place each statue and figure in its appropriate slot. To place a statue/figure, click and drag it. You can’t rotate the items so match each statue/figure to its angled position. A statue/figure can only be placed in its correct slot. Solution:
The Curse of the Ring
  • Take the gem that appears in the centre. Close the window and leave the scene (south).
The Curse of the Ring
  • Place the gems on the carving (white circle), then click on the open mouth (small white circle). Click through the dialogue, then close the window. A new hunt is triggered. Take the four masks, then click on the wall (white square). Take the two masks. Click on the mouth on the wall (right, small white circle).
  • Place the masks on the area.
The Curse of the Ring
  • Mini-puzzle: Place the masks in their proper position. To determine each mask’s proper position, first match the symbol on the top of the mask to the red symbols in the centre of the disc, then match the symbols on its cheeks to the blue symbols between each slot. Solution:
The Curse of the Ring
  • Close the window. Enter the room at the top of the stairs.
The Curse of the Ring
  • Click on the man to trigger a hunt. Click on the door (1) to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. A peace pipe is added to your inventory. Give the peace pipe to the man and he gives you a key. Leave the scene (south).
The Curse of the Ring
  • Click on the mouth on the wall (white circle). Put the key in the slot, then take the pyramid. Enter the room at the top of the stairs.
The Curse of the Ring
  • Click on the altar in the middle of the room (white circle). Place the pyramid in the centre. Click through the dialogue and a new hunt is triggered. Click the gate behind the seated man.
  • Mini-puzzle: Fill the grid with tiles, ensuring each row and column has four different tiles. Click on a tile and four options appear, click on the tile you wish to place in the slot.
The Curse of the Ring
  • One possible solution:
The Curse of the Ring
  • Enter the open gate.
The Curse of the Ring
  • Take the armour pieces. Click the tile on the floor to trigger another hunt. Place all the armour pieces on the mannequin (white circle). Once you’ve done this, you realize you are missing pieces so you automatically use the magic loupe you were given by Captain Flint. Move it around the scene to find the seals. The seals will be glowing. When you see a seal, click on it. The screenshot below shows where all five seals are located.
The Curse of the Ring
The Curse of the Ring
  • Take the armour piece. Place the armour piece on the mannequin. Take the medal that appears in its chest. The Magic Armour treasure is acquired. Click to move through the text.
The Curse of the Ring
  • Click on the tile on the floor. Place the medal on the tile. Go down the stairs that appear.
The Curse of the Ring
  • Take the shield. Leave the scene (south).
The Curse of the Ring
  • Click on the back wall. Place the shield in the slot. Another hunt is triggered.
The Curse of the Ring
  • Take the five mosaic pieces. Put the mosaic pieces on the back wall to start another hunt. Go through the gate (right).
The Curse of the Ring
  • Go down the stairs. Take the mould and bar.
The Curse of the Ring
  • Open the grate below the oven (white square) to trigger a hunt. Take a torch. Click on the coal, then take the scoop. Use the scoop to take some coal.
  • In the grate below the oven, add the coal, then add the torch. Go down the stairs.
The Curse of the Ring
  • Take the bellows.
The Curse of the Ring
  • Use the bellows on the grate (white square). Put the ingot (bar) on the fire. Then click on the shelves (white circle) for a hidden object hunt.
The Curse of the Ring
  • Find all the items. The tongs are added to your inventory.
The Curse of the Ring
  • Use the tongs to take the ingot (bar) from the fire, then place it on the anvil (white circle). Tip: Have your cursor directly in the middle of the hot bar. If you can’t pick up the bar with the tongs, keep trying. Now take the sledgehammer.
The Curse of the Ring
  • Use the sledgehammer on the ingot (bar) to make the flat metal. Place the mould on the forge (white square). Then place the flat metal on the forge. Click on the forge (move your cursor around until it turns into a hand, then click). Use the tongs to take the hot casting.
The Curse of the Ring
  • Put the hot casting in the water to cool, then take the mosaic piece. Leave the room (south).
The Curse of the Ring
  • Place the mosaic piece on the wall. Mini-puzzle: Rotate the tiles to complete the design. Click on a tile to rotate it. Tip: The design is in a circle. Start at the top left tile and ensure that the curve goes inward, into a circle. Solution:
The Curse of the Ring
The Curse of the Ring
  • Click on the back wall to start another hunt. Go through the gate (right).
The Curse of the Ring
  • Click on the back wall to start a hidden object hunt. Find all the items. A palette is added to your inventory. Leave the scene (south), then click on the wall. Add the palette to the wall. Mini-puzzle: Paint the picture. The symbols at the top represent a colour. Dip the paintbrush in a colour and then colour in the corresponding colours. Solution:
The Curse of the Ring
  • Go through the newly exposed area.
The Curse of the Ring
  • Take four scrolls. Click on the back wall (white circle) to examine the area.
The Curse of the Ring
  • Take two scrolls. Go into the area on the left (white arrow from screenshot above).
The Curse of the Ring
  • Take three scrolls. Click on the area where the pigeons are perched (1), then click the fountain (2), then the aquifier (3), then the straw (4) to start a new hunt. Leave the scene.
The Curse of the Ring
  • Take the fountain’s valve. Click on the table to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. A rake is added to your inventory. Go back into the room with the fountain (white arrow in screenshot above).
The Curse of the Ring
  • Use the rake on the two straw piles (1) to get two scrolls. Put the fountain’s valve on the aquifier (2) and click to pump it. Then click on the tablet below the fountain (white square). Mini-puzzle: Rearrange the pipes so the water has one direct path. Once you’ve arranged the pipes, click the valve at the top to run the water. Solution:
The Curse of the Ring
The Curse of the Ring
  • Take the scroll from the pigeon at the fountain. Click through the dialogue. Mini-puzzle: Use the arrows to move the coin out of one of the maze’s exits. You can’t go through the skull and crossbones (pirates). Solution:
The Curse of the Ring

Island

The Curse of the Ring
  • Click on the shipwreck to start a hunt. Take the six sign pieces (game calls them mosaic pieces), then put them back on the ship. Mini-puzzle: Rearrange the sign pieces to spell the name of the boat. Click and drag the pieces. Solution:
The Curse of the Ring
  • Enter the boat. Click through the dialogue.
The Curse of the Ring
  • Click on the skeleton to start a hunt. Click on the barrels at the back (white arrow) to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. A sledgehammer is added to your inventory. Use the sledgehammer on the barrel the skeleton is holding. Click on the box.
  • Mini-puzzle: Turn the levers so the entire painting is lit up.
The Curse of the Ring
  • The painting is broken up into 9 sections (3 in each row and column). Each lever lights up different sections of the painting. First determine which lever lights up which part of the painting.
  • A lights 1, 3, 7, 9
  • B lights 1, 5, 9
  • C lights 2, 4, 6
  • D lights 5, 8
  • B is the only lever who’s numbers appear in all the other levers, therefore the solution is A-C-D.
The Curse of the Ring
  • Click on the map. Click through the dialogue and then close the window.
The Curse of the Ring
  • Click the back curtain (white square) to start a hunt. Take the four dies. Click on the skeleton’s treasure box and take the die. Place the dies on the back door (white square).
  • Mini-puzzle:
The Curse of the Ring
  • Move the dies into their proper order. Take note of the design on the sides of each die (highlighted in screenshot above) and move it so it exposes the openings. A die can only move one spot into an empty spot, or it can jump over one die into an empty spot. Unlike the fish puzzle earlier, the dies can move in any direction.
  • The screenshot above indicates which dies should be matched with each other. Solution:
The Curse of the Ring
The Curse of the Ring
  • Click on the barrels in the back (white circle) to start another hidden object hunt.
The Curse of the Ring
  • Find all the items. A die is added to your inventory. Click on the door and add the die to the empty slot.
The Curse of the Ring
  • Take the Pirate’s Luck treasure. Click through the dialogue. Leave the ship (south) and on the beach, go east (right).
The Curse of the Ring
  • Click on the mechanism in the centre to start an object hunt. Take the winch and load stone. Click on the treasure pile (white circle).
The Curse of the Ring
  • Take the load stone, winch handle, crank handle and handle. Go to the beach (left).
The Curse of the Ring
  • Take the load stone. Go east. Place all the inventory items on the mechanism (it doesn’t matter where, just put the item on the mechanism and it will automatically go to the correct location). Another hunt is started.
The Curse of the Ring
  • Pick up the five gold items. Click on the treasure pile (white circle).
The Curse of the Ring
  • Take all the gold items.
The Curse of the Ring
  • Put the gold in the carrier (white circle), then turn the handle (white square). Another hunt is triggered. Go to the beach (1) to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. Six gears are added to your inventory.
The Curse of the Ring
  • Place the gears on the mechanism (white circle). Mini-puzzle: Arrange all the gears on the pegs so they all turn. Solution:
The Curse of the Ring
The Curse of the Ring
  • Turn the handle (1), then when the cart appears, click the basket (2) to drop the gold, then click the other handle (3) to move the cart. Click on the cave (4).
The Curse of the Ring
  • Click to remove the hanging rugs.
The Curse of the Ring
  • Click each mirror once to catch the prism’s reflection. A hunt is triggered. Take the torch. Close the window.
The Curse of the Ring
  • Click the beach (white circle) to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. A bomb is added to your inventory. Go back into the cave.
The Curse of the Ring
  • Place the bomb in front of the bolder. Use the torch to light the bomb. Go through the doorway.
The Curse of the Ring
  • Click on the window ledge. Mini-puzzle: Slider puzzle. Slide the tiles to recreate the image. The background has an indent of the tile that belongs there. There are many possible solutions to this puzzle so a step-by-step guide can’t be given. Once you’ve completed the puzzle, click the curtain hanging on the wall to start a hunt.
The Curse of the Ring
  • Take the four gems. Click on the opening (white arrow).
The Curse of the Ring
  • Take the four gems. Leave the scene (south) and click on the symbol on the back wall. Place the gems on the symbol. Mini-puzzle: Click and drag the gems in their matching coloured slot. When a gem is placed in its proper slot, it becomes locked and you can’t move it (there are also lights). Solution:
The Curse of the Ring
  • Click on the opening (right), then click on the centre of the screen to start a hidden object hunt.
The Curse of the Ring
  • Find all the items. A telescope is added to your inventory. Go south and click on the back wall.
The Curse of the Ring
  • Place the telescope.

Pirate’s Island

The Curse of the Ring
  • Click through the dialogue. Take the seven mosaic pieces.
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  • Click the stove and take two mosaic pieces. Click the chest and take a mosaic pieces. Mini-puzzle: Jigsaw puzzle. Click and drag the pieces to compete the puzzle. When a piece is in its proper position, it’s locked and can’t be moved. Start with the corners, do the border and then the interior. Solution:
The Curse of the Ring
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  • Give the mermaid picture to the pirates. Click on the curtain at the left (white rectangle). Watch the cut scene.
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  • Click the table on the right (white circle) to start a hidden object hunt.
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  • Find all the items. A key is added to your inventory. Use the key on the door at the left.
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  • Click on the globe. Mini-puzzle: Rotate the discs to complete the design. Click and drag the discs to move them quickly.
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  • Click on the scroll to read its message. Click through the dialogue and close the window. Click on the parrot’s cage. Mini-puzzle:
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  • Similar to other puzzles. Click the levers to move the spikes. See the instructions to the similar puzzles above. To open the cage, click the A and B levers (according to the screenshot above). Click on the parrot. Close the window. Click the bookshelf to start a hidden object hunt.
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  • Find all the items. A mirror is added to your inventory. Click on the parrot’s cage.
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  • Give it the mirror, then take the scroll it is holding. Click through the dialogue and close the window. Leave the room (south).
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  • Click on the centre door (white circle). Mini-puzzle: Rearrange the latch to unlock the door. Solution:
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  • Go through the door.
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  • Click on the back dock to start a hidden object hunt.
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  • Find all the items. A scoop is added to your inventory. Leave the scene (south) and click on the stove.
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  • Use the scoop to get the coal. Enter Flint’s cabin (left door) and click on the birdcage, then click on the scroll it is holding.
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  • Use the coal on the paper. Click and drag the coal, colouring in the entire paper. You will be automatically stopped once you have coloured in the entire page. Click through the dialogue. Leave the cabin (south) and return to the dock.
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  • Click on the boat to start a hunt. Take the four bottles of rum. Click on the water past the back dock (white arrow).
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  • Take the bottle of rum. Leave the scene (south).
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  • Take the six bottles of rum.
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  • Click on the chest and take the bottle of rum. Click on the stove and take the bottle of rum. Enter Flint’s cabin (left door).
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  • Take the seven bottles of rum. Return to the deck.
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  • Give the bottles of rum to the drunken pirate to start another hunt. Take the four bells. Click on the chest and take the bell. Leave the scene (south).
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  • Take the bells. Go back to the deck and click on the area past the back deck.
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  • Put the bells on the hooks. Mini-puzzles: Replay the bells’ chimes. Watch the bells that are played and then press them in the order played. Do this three times.
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  • Take the boat.
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  • To untangle the ropes, wave your cursor around the ropes until it turns into a hand, then click to remove a rope. Continue in this way until all the ropes are gone. Once you are finished, click on the compass to start a hunt. Take the two compass pieces.
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  • Take the three compass pieces. Click on the chest and take the two compass pieces. Return to Flint’s cabin and click on the bookshelf to start a hidden object hunt.
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  • Find all the items. The compass arrow is added to your inventory. Return to the dock and click on the boat.
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  • Put the compass pieces on the compass. Mini-puzzle: Click and drag the pieces to reassemble the compass. Solution:
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  • You received the Magic Compass treasure. Click through the text and dialogue.
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  • Take the four oars and the fish. Click the back dock to start a hidden object hunt.
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  • Find all the items. A waterskin is added to your inventory. Leave the scene (south).
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  • Take the fish and meat. Click in the barrel and take the meat. Once you’ve collected everything, another hunt starts. Take the bellows and click on the right table to start a hidden object hunt.
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  • Find all the items. A skewer is added to your inventory. Click on the oven.
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  • Place the skewer and meat (white circle) and use the bellows (white square) to get the fire going. Take the roasted meat. Return to the dock.
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  • Fill the waterskin from the barrel, then click to take the full waterskin. Click on the boat. Put all your inventory items on the boat (doesn’t matter where). Once finished, a cut scene begins.

Ship “Isabel”

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  • Take the nails and hammer, then go below deck.
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  • Click the brazier (white circle) and wooden box (white square) to start a hunt. Take the pot and oakum. Go back above deck (south) and go east.
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  • Click the front end of the ship to start a hidden object hunt.
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  • Find all the items. An axe is added to your inventory. Go down below deck (under the Isabel sign).
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  • Take the candle and resin. Use the candle on the lamp (white circle) to get the burning candle. Go up the stairs and then go south and go below deck.
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  • Use the axe on the wooden box (white square) and take the wood boards and the wood chips. On the brazier, place the pot, then the wood chips, then use the burning candle to light the wood chips. Place the resin in the pot. Once it heats, add the oakum, then take the tarred oakum.
  • Now add the wood boards to the gaping hole, use the hammer and nails, and then add the tarred oakum.
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  • Click on the pump (white circle) to start a hunt. Take the rocker. Return to the deck (south).
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  • Take the two pieces of hose. Go east.
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  • Take the axle and handles. Go south and go below deck.
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  • Put all your inventory items (except the candle) on the pump, then click to pump it. Return to the front of the ship.
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  • Click on the cannon to start a hunt. Take the three cannonballs. Click the front of the ship to start a hidden object.
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  • Find all the items. A ramrod is added to your inventory. Go below deck.
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  • Take the six cannonballs and the fuse. Go up the stairs and south.
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  • Take the chain and bolt. Go east and click on the cannon.
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  • Add the cannonballs (1), then the ramrod (1), then the fuse (2), then the bolt (1). Attach the chain (3). Close the window and go below deck.
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  • Click on the lantern/back wall (white circle), then click on the book to start a hunt.
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  • Take the five gems. Click on the lantern/back wall again. Place the gems on the book. Mini-puzzle: Place each gem in its matching coloured slot. There are many ways to solve this puzzle so a step-by-step guide cannot be given. Once complete, you get the gunpowder recipe.
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  • Take the sulphur, saltpetre and mortar. Go up the stairs.
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  • Take the bowl. Go south and below deck.
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  • Take the charcoal. Return to the scene to make the gunpowder. Click on the lantern/back wall.
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  • Place the gunpowder ingredients on the table. Add the ingredients by following the recipe shown. Use the long spoon (1) to put the charcoal (2) in the mortar (3), then take the pestle (4) and grind it and then pour it in the bowl (5). Put the sulphur (6) on the cutting board (7) and use the grater (8) to grate it, then put it in the bowl (5). Add the saltpetre (9) to the bowl (5). Use the spoon (1) to mix it. Use the spoon (1) to take some gunpowder and put it in the gold bowl (10) and use the burning candle to ignite it. Finally, add the poison (11) to the bowl (5). Take the gunpowder bag
  • Note: To add the spoonful of gunpowder, click on the gold bowl when the hand cursor is over it, not the bowl of the spoon).
  • Go up the stairs and click on the cannon.
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  • Add the gunpowder, then close the bolt. Take the dowel and use it on the bolt.
  • Close the window and go south. Click the steering wheel, then return to the cannon. Light the fuse with the burning candle.

The end!