Spirits of Mystery: Song of the Phoenix Walkthrough

Welcome to the Spirits of Mystery: Song of the Phoenix walkthrough on Gamezebo. Spirits of Mystery: Song of the Phoenix is a Hidden Object Game created by ERS Game Studios. This walkthrough includes tips and tricks, helpful hints and a strategy guide on how to complete Spirits of Mystery: Song of the Phoenix.

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Game Introduction – Spirits of Mystery: Song of the Phoenix

Welcome to the Spirits of Mystery: Song of the Phoenix walkthrough on Gamezebo. Spirits of Mystery: Song of the Phoenix is a Hidden Object Game created by ERS Game Studios. This walkthrough includes tips and tricks, helpful hints and a strategy guide on how to complete Spirits of Mystery: Song of the Phoenix.

General Tips

This hidden object game requires visiting several locations and using inventory items to advance play.

  • Play is mostly linear although there are some options for the order in which to explore locations.
  • Select Options to adjust the Music, Voice and Sound Effects Volume. You may also select or de-select Full or Wide Screen and Custom Cursor. You may also change the Difficulty level of play
  • Begin play by selecting a mode that suits your style of play: Casual, Advanced or Hard Core. The mode may be changed during game play by selection Menu, Options and Change Play Mode.
  • A Diary is kept to record story information and tips for solving puzzles.
  • There are two types of hidden object scenes:
    • Typical Hidden object scenes that contain a list of items to find. Items listed in yellow lettering require an extra step to find.
    • Find and placement scenes require finding silhouette items and placing them in the scene to find other items.
  • Extras bonus content in the Collector’s Edition includes Music, Concept Art, Wallpapers, Screensaver and Bonus Gameplay. These items may be accessed after completing the main game.
  • Always move the cursor around a scene. Watch the cursor to see if it changes into a hand or magnifying glass.

Walkthrough Tips

  • CAPITALIZED inventory items are meant to make it easier to find where this guide may deviate from your own play. Inventory items are highlighted in blue with a white border in the screenshots.
  • If you don’t have an item referenced in this guide, click and hold the “Ctrl” key and then press the “F” key. This opens a Find area in your web browser. Type in the name of the object as it appears in this guide to find where else it’s referenced.
  • To minimize back and forth moves, most available inventory items in a scene are picked up when first encountered.

Chapter 1: The Message

An optional interactive tutorial is available.

Watch the initial cutscenes.

 Song of the Phoenix

Sitting Room

  • Zoom in on the messenger collapsed on the bed (A). Take the letter (pink) to read about the Golden Phoenix; the document is added to the diary.
  • Remove the red cloth from the sewing basket and look inside (B). Take the BANDAGE. Click the wooden tray to move it to the left.
  • Put the ball of yarn (white) on the tray (C). Move the tray to the right.
  • Put the other ball of yarn (white) on the tray (D). Move the needlepoint to uncover a PUZZLE PIECE (1/4). Move the tray to the left again.
  • Move the objects in the bottom of the basket (F) to find the OWL BROACH.
  • Return to the messenger and BANDAGE his arm; he now needs water.
 Song of the Phoenix
  • Examine the items on the table (A).
  • Take the EMPTY GLASS and HONEY STICK.
  • Enter the hallway (B).
 Song of the Phoenix

Hallway

  • Look at the fountain (A). Take the WEIGHT; fill the EMPTY GLASS for a GLASS OF WATER.
  • Inspect the painting to the right of the fountain (B). Take the PUZZLE PIECE (2/4).
  • Go down once to return to the sitting room.
 Song of the Phoenix

Sitting Room

  • Return to the messenger; give him the GLASS OF WATER (A).
  • Listen to his message and receive the Golden Phoenix Amulet (B).
  • The Golden Phoenix Amulet is added to the game tools (C). Use it to detect light magic symbols to help destroy poisonous plants.

Chapter 2: Escaping the Castle

 Song of the Phoenix
  • Look closer at the potion-making table (A).
  • Insert the OWL BROACH in the center of the book (yellow).
  • Take the drawing of the dragon (B) for the diary.
  • Pick up the PUZZLE PIECE (3/4) hidden beneath the sketch (C).
  • Go forward to the hallway.
 Song of the Phoenix

Hallway

  • The Phoenix Amulet glows when it is required. It shows the number of light magic symbols present.
  • Move the amulet around the area to find the hidden symbols. Click when a symbol is centered in the amulet to collect it. The number of sapphires increase for each symbol collected and the number within in the icon decreases.
  • The fully-charged amulet kills the plant.
 Song of the Phoenix
  • Zoom in on the thorny door (A); Use the HONEY STICK to retrieve the PUZZLE PIECE (4/4).
  • Go to the door at the end of the hallway (B).
  • Place the four PUZZLE PIECES on the lock mechanism to open a puzzle.
 Song of the Phoenix
  • The goal is to rotate the pieces until the pattern resembles the dragon sketch saved in the diary.
  • Rotating a piece (A) into the correct position changes the background color of the piece but does not lock it into place.
  • To move pieces around on the board create different diamond shapes. Rotating diamond piece (B) moves the top part of the diamond into the correct position. Form a new diamond piece out of the bottom triangle of piece (B) and the triangle below it (C). Changing diamond parts allows swapping parts across the board.
  • The best strategy is to match the patterns in the puzzle with the outside border images. Match the inner pieces with those.
  • Solution:
 Song of the Phoenix
  • Enter the garden.
  • Zoom in on the glowing area at the base of the column with a dragon to open a hidden object placement scene.
 Song of the Phoenix

Garden

  • Find as many silhouetted items in the scene as possible.
  • Move the leaf (A) to find the Scissors. Pick up the highlighted Butterfly Net, Turtle and Cat.
 Song of the Phoenix
  • Use the Butterfly Net to capture the butterfly (A). The net is replaced by a Butterfly silhouette in the item tray (B). Pick up the Butterfly.
  • Snip the thorns with the Scissors (C); uncover the Eagle. A Shark silhouette (D) replaces the scissors in the item tray.
 Song of the Phoenix
  • Feed the Butterfly to the frog (A); it hops off. Take the Shark (B).
  • A Ring silhouette replaces the Butterfly in the item tray (C).
  • Put the Turtle, Eagle, Cat and Shark in the insets on the panel to open a compartment (D).
  • A Candlestick silhouette replaces the animals.
  • Take the Diamond Ring hanging above the spider web.
 Song of the Phoenix
  • Use the Diamond Ring to cut the glass in the lantern (A).
  • Take the CANDLESTICK (B).
 Song of the Phoenix
  • Zoom in on the cactus patch (A). Take the SLEEPING FAIRY MOUSE and DREAM BERRY.
  • Go through the archway (B) to the back steps.
  • Pick up the POTION VESSEL (C).
  • Return to the sitting room (back three times).
  • Go to the potion-making table on the right.
 Song of the Phoenix
  • Follow the directions for producing the sleeping potion:

1. Put the DREAM BERRY in the crusher.

2. Press the crusher handle.

3. Put dream berry powder in the beaker.

4. Place the CANDLESTICK under the beaker.

5. Pull the dragon’s tail to light the candle.

6. Put the POTION VESSEL under the spigot. Turn to fill the vessel with SLEEPING POTION.

  • Return to the back steps.
 Song of the Phoenix

Back Steps

  • Pour the SLEEPING POTION into the panther’s water (A).
  • Move the paw of the sleeping panther (B). Take the DRAGON CREST (1/3).
  • Unbuckle and slip off the COLLAR.
  • Go through the passageway (C).
 Song of the Phoenix

Castle Close

  • Pick up the EMPTY BUCKET.
  • Zoom in on the covered wagon (A).
  • Unlace the covering. The order for withdrawing the laces is shown above.
  • Play the place the object scene.
 Song of the Phoenix
  • Pick up the HAMMER (A) and WEDGE (B).
  • Insert the wedge in the board behind the axe head (C). Use the hammer to drive in the wedge and free the AXE HEAD (D).
  • Attach the AXE HEAD to axe handle (E).
  • Open the visor (F). Take the OILER.
  • Squirt the oiler over the rusty parts (pink) on the mechanism.
  • Click an arm to use the axe to sever the rope on the trunk.
 Song of the Phoenix
  • Pick up the CORKSCREW from the post; use it on the barrel cork (A).
  • Take the KEY from the pile of sand that pours out of the barrel (B).
  • Insert the KEY in the trunk lock.
  • Receive the BELLOWS from the open chest (C).
  • Go back to the hallway.
 Song of the Phoenix

Hallway

  • Fill the EMPTY BUCKET from the fountain (A). Receive a BUCKET OF WATER.
  • Go forward to the garden.

Garden

  • Inspect the aquarium (B).
  • Pour the contents of the BUCKET OF WATER in the left opening (C).
  • Insert the BELLOWS in the right opening (D) and press twice to send the ship across the water.
  • Take the DRAGON CREST (2/3).
  • Play the object placement scene that is triggered at the column base (E).
 Song of the Phoenix
  • Pick up the BROOM (A) and WATERING CAN (B).
  • Use the watering can to revive the flower (C) and uncover the HORSE.
  • Brush away the cobwebs with the broom (D) to retrieve the RHINOCEROS.
  • Insert the horse and rhinoceros in the panel (E) to open a compartment.
 Song of the Phoenix
  • Take the SAW from the compartment (A).
  • Saw off the HANDLE of the butterfly net (B).
  • Use the handle to replace the broken handle on the SHOVEL (C).
  • Go forward to the back steps.
 Song of the Phoenix

Back Steps

  • Zoom in on the sand pit (A).
  • Use the SHOVEL to uncover the PICKAXE.
  • Go forward.
 Song of the Phoenix

Castle Close

  • Inspect the front wheel of the wagon (A).
  • Use the PICKAXE to remove the stone blocking the wheel.
  • Take the DRAGON CREST (3/3) that was under the wheel (B).
  • Look closer at the gatehouse door (C).
  • Place the three DRAGON CRESTS on the lock. Drag the outer ring around until the symbols on the dragons match the symbols on the inner circle.
 Song of the Phoenix

Gatehouse

  • Locate the seven symbols with the Golden Phoenix Amulet to kill the plant.
  • Pull the lever (A) to open the access to the crank mechanism (B); take the WEIGHT.
  • Exit the gatehouse; play the place the object scene on the wagon.
 Song of the Phoenix
  • Pick up the CRANK and SHIRT on the left (A).
  • Insert the crank in the mechanism (B); click the crank to rotate the device and chop through the barrel with the axe.
  • Take the MOON and insert it in the cover (C) to open a dusty mirror.
  • Use the shirt to clean the mirror (D) and illuminate the DECORATION behind the drape (E).
  • Remove the drape; take the decoration and put it in the center of the shield (F) to open a puzzle.
 Song of the Phoenix
  • Click each tile in the square (A) to form a CLUB, DIAMOND, SPADE and HEART (B).
  • Put the shapes in the insets in the trunk lid (C) to open a compartment (D); take the CROWBAR.
  • Go back once to the back stairs.
 Song of the Phoenix

Back Stairs

  • Zoom in on the wooden crate (A); open it with the CROWBAR.
  • Take the paper with the symbols (pink) for the diary; pick up the WEIGHT.
  • Go down once.
 Song of the Phoenix

Castle Close

  • Examine the panel on the on the tower. Place the three WEIGHTS on the panel to open a puzzle.
  • The goal is to move the weights into position to light up its same-shaped symbol on the left. Moving one weight affects one or more.
  • Solution. In this order: A down 2; B down 1; C down 2; D up two.

Chapter 3: Restoring the Waters

  • Speak to Isa to activate the scene.
 Song of the Phoenix

Crossroads

  • Examine the signpost (A); take the TASSELS.
  • Attempt to follow Isa to the right.
  • Pick up the BRANCH (B) and retreat.
 Song of the Phoenix
  • Inspect the trunk (A).
  • Use the BRANCH as leverage to lift the trunk; take the CHIPPED KNIFE.
  • Open the crumpled paper (C); take the MECHANISM PIECE.
  • Return to the castle close and enter the gatehouse.
 Song of the Phoenix

Gatehouse

  • Zoom in on the mace-looking device (A).
  • Attach the MECHANISM PIECE.
  • Consult the diary for the page containing the symbols removed from the wolf cub’s crate (B).
  • Drag the mechanism piece around the circle and click on the four symbols shown to release the device.
 Song of the Phoenix
  • Look closer at the sharpening apparatus (A).
  • Use the COLLAR to repair the machine (B).
  • Place the CHIPPED KNIFE on the grindstone; take the sharp KNIFE.
  • Return to the back steps (down two times).
 Song of the Phoenix

Back Steps

  • Use the KNIFE to remove the straps on the cage (A).
  • Take the WOLF PUP (B).
  • Return to the crossroad and go right.
  • Reunite the WOLF PUP with its parent; continue up the road.
  • Speak to the forest nymph to activate the scene.
 Song of the Phoenix

Enchanted Forest Clearing

  • Use the Amulet to find the symbols and clear the opening to the cave.
 Song of the Phoenix
  • Enter the cave (A); take the EMPTY JAR (1/3).
  • Examine the boat (B); move the brush and debris to find the EMPTY JAR (2/3) and SHARP SHELL. Note the crab (pink) is guarding something.
  • Continue up the path to the bridge (C).
 Song of the Phoenix

Destroyed Bridge

  • Speak to Isa again to activate the scene.
  • Examine the bush (A); pick up the PUZZLE PIECE.
  • Look at the former bridge support log (B).
  • Take the GOLDEN COAT OF ARMS. Use the SHARP SHELL to cut the knot securing the ROPE.
  • Return to the forest clearing.
 Song of the Phoenix

Enchanted Forest Clearing

  • Zoom in on the door in the old tree (A).
  • Add the PUZZLE PIECE to open a puzzle.
  • The goal is to rotate the outer rings so each symbol is complete (B). Every symbol contains a white outer ring and / or the color of a neighboring symbol to help complete it. A correctly completed circle lights up.
  • This puzzle does not contain a Reset button and exiting the puzzles does not reset it.
  • Use the adjoining rings to swap colors and move them around the board.
  • The best strategy is to solve the top and bottom rings first. Use the three center rings to align the neighboring colors in the correct order.
  • Solution:
 Song of the Phoenix
  • Completing the puzzle opens the door.
 Song of the Phoenix

Tree House

  • Inspect the trunk (A); take the GOLDEN KEY (1/3).
  • Look closer at the potion-making table (B). Pick up the TONGS and GOLDEN KEY (2/3).
  • Exit the tree.

Enchanted Forest Clearing

  • Return to the boat.
  • Use the TONGS to lift the GOLDEN KEY (3/3) from the claws of the crab.
  • Enter the tree house.
 Song of the Phoenix

Tree House

  • Zoom in on the book (A).
  • Insert the GOLDEN KEYS (3/3) in the empty slots (B) to start a three-round puzzle.
  • The goal is to uncover the GOLDEN KEY panels by rotating and / or flipping colored panels.
  • Panels rotate at 45 degrees clockwise. Flipping produces a mirror image of the panel. Panels may not overlap and existing piece or they revert to their original position. Use the Reset bubble as necessary.
  • Solutions:
 Song of the Phoenix

Round One

  • Drag the blue panel (A) to the rotate bubble. Click once; return it to the board as shown in inset (C).
  • Drag the green panel (B) to the rotate bubble. Click once; return it to the board as shown in inset (C).
  • Insert the key (white) in the key outline.
 Song of the Phoenix

Round Two

  • Inset (D) shows the final position of each panel. Here is one solution:
  • Flip the pink panel (B); replace on the right side.
  • Flip the blue panel (C); replace it on the bottom row.
  • Flip the green panel (A) and rotate twice. Replace it on the left.
  • Rotate panel (B) three times.
  • Insert the middle key.
 Song of the Phoenix

Round Three

  • Inset (D) shows the final position of each panel. Here is one solution:
  • Rotate panel (B) once; align along the left side.
  • Rotate panel (C) once; align between panels (B) and (A) at the bottom of the third column from the left.
  • Move Panel (B) down one row (see inset (D) for its position).
  • Flip panel (A); Rotate once and place along the top row (see inset (D) for its position).
  • Rotate panel (C) once and position it as shown in inset (D).
  • Insert the last key to open the book.
 Song of the Phoenix
  • Read the book to add to the story line.
  • Pick up the PHOENIX on the last page.
  • Zoom in on the door under the stairs (B); insert the PHOENIX in the lock inset.
  • Play the hidden object scene.
 Song of the Phoenix
  • Drag the clock hands to the clock face (A). Take the Cuckoo that pops out of the doors (B); it goes to inventory as a BIRD.
  • Dip the quill into the bottle of ink (C) to draw the Smile on the face (D).
  • Find the rest of the listed objects.
  • Exit the tree; pet the fox to activate the scene.
  • Go down once to the crossroads.
 Song of the Phoenix

Crossroads

  • Look inside the carriage (A). Read the note (pink); take the WHIP.
  • Move the carpet (B) to reveal a compartment door.
  • Place the BIRD in the empty slot to start a puzzle (C).
  • The goal is to slide the birds along the tracks to match the bird color and the egg color.
  • One order for moving the birds is shown above.
  • Take the EMPTY JAR (3/3) from the compartment.
  • Return to the destroyed bridge (right once, forward).
 Song of the Phoenix

Destroyed Bridge

  • Zoom in on the plant.
  • Use the TASSELS, WHIP and ROPE to seal the plant’s mouths shut (A).
  • Place the three EMPTY JARS below the feeding bowls (B). Tip each bowl to pour the contents into the empty jars. Cork the jars.
  • Pick up the jars (C) with LUMINOUS NECTARS (3/3).
  • Go down once. Enter the cave.
 Song of the Phoenix

Cave

  • Place the three LUMINOUS NECTARS jars on the first crystal (A) to distribute them.
  • Look at the each fish head. Take the GOLDEN CIRCLE (B), GOLDEN SQUARE (C) and GOLDEN POLYHEDRON (D). The symbols in the eyes are recorded in the diary.
  • Exit the cave.
 Song of the Phoenix

Tree House

  • Zoom in on the trunk (A). Place the GOLDEN SQUARE, CIRCLE and POLYHEDRON in the insets to open the shells.
  • Refer to the diary (B) for the symbols that match the shapes.
  • Swap the symbols (C) to open the center panel (D). Take the YELLOW, BLUE and VIOLET CRYSTALS.
  • Return to the cave.
 Song of the Phoenix

Cave

  • Zoom in on each head (A). Place the BLUE, YELLOW and VIOLET CRYSTALS in the tube for each fish.
  • The fish’s mouths open revealing three puzzles (B).
  • The goal for each puzzle is to remove all of the balls by rotating the boards and matching three of the same color.
  • Please view the videos for the solutions:
  • Left fish

  • Center fish

  • Right Fish

  • Solving all three puzzles releases the magic water.
  • Exit the cave.

Enchanted Forest Clearing

  • Take the MAGIC BEANS from the forest nymph.
  • Follow her to the destroyed bridge. Watch as she repairs it.

Chapter 4: Getting to the top of the Cliff

 Song of the Phoenix

Forest Bridge

  • Look at the snakes (A); take the EGG SHELLS.
  • Cross the bridge.
 Song of the Phoenix

Castle Path

  • Pet the fox to activate the scene.
  • Examine the living stone head (A); take the RAKE.
  • Look at the statue (B); pick up the BRUSH.
  • Go forward on the path.
 Song of the Phoenix

Cave Entrance

  • Use the Amulet to find the hidden magic symbols to remove the dark magic on the snail’s shell.
 Song of the Phoenix
  • Look at the fire ring (A); take the FISH BONES and COAL.
  • Examine the base of the giant’s head (B). Use the SHOVEL to uncover a SHIELD and COMB. Take the PITCHFORK.
  • Inspect the pond (C); pluck the LILY.
  • Return to the tree house (down three times); approach the potion-making table.
 Song of the Phoenix

Tree House

  • Place the LILY on the table (A); BRUSH out some pollen.
  • Put the pollen in the green box.
  • Use the mortar and pestle to crush the COAL, FISH BONES and EGG SHELLS (B).
  • Add the power of each to the box.
  • Put the SLEEPING FAIRY MOUSE on the table (C); COMB out some hairs for the box.
  • Taking the PTARMIC POWER box (D) triggers a hidden object scene.
 Song of the Phoenix
  • Put the string on the beads (A) to form a Necklace.
  • Place the weight on the scale pan (B) to find the Pyramid in the other pan.
  • Find the rest of the listed objects.
  • The ROPE goes to inventory.
  • Return to the start of the castle path.
 Song of the Phoenix

Castle Path

  • Stop at the sleeping giant’s head (A).
  • Place the box of PTARMIC POWER under its nose; take the JEWEL.

Cave Entrance

  • Repeat the process with the second head (B). Pick up another JEWEL.
  • Zoom in on the snail’s shell (C).
  • Insert the two JEWELS in the empty slots to open a puzzle.
  • The goal is to get all four snails to the center of the maze.
  • All four move simultaneously in the same direction. The snails move until they hit a barrier.
  • Please see the next two sets of screenshots for one solution.
 Song of the Phoenix
  • Inset (A) shows the first move using the green snail to negotiate the maze.
  • The results are shown in (B).
  • Now move the red snail (1) down and up.
  • Next move the blue snail (2) right and up.
 Song of the Phoenix
  • The results of the last two moves are shown in (C).
  • First move the red snail (1) right and up.
  • Finally, move the blue snail (2) left and up.
  • Inset (D) shows the result of all moves.
  • Enter the cave.
 Song of the Phoenix

Cave

  • Click the desiccated monster’s eye (A) to light up the cave.
  • Inspect the shield (B); put the GOLDEN COAT OF ARMS in the inset. Take the SHIELD.
  • Attempt to reach the gate. Or not.
  • Put the SHOVEL, PITCH FORK and both SHIELDS over the slab to create a ladder (C).
  • Examine the mechanism on the wall (D); take the CROWN.
  • Go down twice to return to the castle path.
 Song of the Phoenix

Castle Path

  • Zoom in on the statue (A); insert the CROWN in the center of the locket.
  • Take the DISK (B).

Cave

  • Examine the wall mechanism (C).
  • Insert the DISK in the empty slot.
  • Rotate the outer ring until the patterns match.
 Song of the Phoenix

Cavern

  • Look closer at the hook (A). Attach the ROPE; take the ROPE WITH HOOK.
  • Inspect the skeleton (B). Move the rock off of the chest; take the MACHETE.
  • Return to the cave entrance.
 Song of the Phoenix

Cave Entrance

  • Peer into the pond (A). Use the MACHETE to cut the roots holding the POT.
  • Go down once.

Castle Path

  • Throw the ROPE WITH HOOK onto the nest (B). The bird flies off.
  • Look into the nest. Take the OVEN FORK and GOLDEN HORSESHOE.
  • Return to the cavern.
 Song of the Phoenix

Cavern

  • Insert the OVEN FORK under the rock (A). Place the POT between the fork tines to catch water and work as a lever to move the rock.
  • Examine the soil that was under the rock (B). Dig a hole with the SHOVEL. Place the MAGIC BEANS in the hole and watch them grow.

Chapter 5: Entering the Castle

 Song of the Phoenix

Cliff Top

  • Use the Amulet to collect the symbols and destroy the evil plant.
 Song of the Phoenix
  • Peer through the door at the top of the stairs on the left (A). Take the KEY from the flooded laundry.
  • Examine the base of the gristmill (B); take the PUZZLE CHIP (1/4).
  • Look at the barred entry (C). Take the SAW and BLUE SHELL.
  • Go up the stairs on the right (D). Use the MACHETE to hack away the thorns; SAW through the wooden latch.
 Song of the Phoenix

Castle Approach

  • Tap the bird (A) to activate the scene.
  • Look in the nest (B); take the PUZZLE CHIP (2/4).
  • Use the KEY to open the door to the workshop (C).
 Song of the Phoenix

Workshop

  • Go down the steps to the well (A). Rotate the well cover until it matches the outline.
  • Take the PUZZLE CHIP (3/4) and BUCKET of water (B).
  • Look at the worktable (C). Pick up the WRENCH and STRIP OF LEATHER.
  • Exit the workshop.
 Song of the Phoenix

Castle Approach

  • Go down the steps on the right (A).

Cliff Cell

  • Pick up the COPPER HORSESHOE.
  • Zoom in on the cell door (B). Use the WRENCH to unbolt the chain.
  • Play the hidden object scene.
 Song of the Phoenix
  • Use the candle to light the wick to the torch.
  • Place the arrow on the bulls eye (B) to get a White Angel.
  • Find the rest of the listed objects.
  • The GAFF goes to inventory.
  • Go down two times. Enter the laundry room at the top of the left staircase.
 Song of the Phoenix

Laundry

  • Use the GAFF to unplug the drain (A).
  • Examine the washing wringer (B). Use the WRENCH on the two bolts; take the MECHANISM.
  • Pick up the SILVER HORSESHOE (C).
  • Look closer at the table (D); take the PLIERS.
  • Play the hidden object placement scene (E).
 Song of the Phoenix
  • Remove the cloth (A); take the COINS.
  • Get the COMB (B) from the coat.
  • COMB the doll’s hair (C); pick up the NEEDLE AND THREAD (D) that fall on the table.
  • Repair the torn cloth (E) with the NEEDLE AND THREAD.
 Song of the Phoenix
  • Take the MOP uncovered by the mended cloth (A).
  • Soak the water up with the MOP (B); discover GLASS BALLS (C).
  • Put the GLASS BALLS and COINS in the tube (D); take the KEY that rises to the top (E).
  • Use the KEY to unlock the drawer (F); receive the TIN WARE (G).
  • Exit.
 Song of the Phoenix
  • Look at the lower door on the left staircase (A).
  • Place the GOLDEN, SILVER and COPPER HORSESHOES on the board to open a puzzle.
  • The goal is to align the horseshoes so they are they match the shoes nailed on the left.
  • The above screenshot shows the solution.
  • Please view the video to see the moves:

 Song of the Phoenix

Blacksmith’s Shop

  • Zoom in on the barrel (A). Pour the water from the BUCKET into the barrel; take the CHIP that floats to the top in the paper boat.
  • Break the string on the harp (B); remove the broken HARP STRING with the PLIERS.
  • Exit; go through the right door.
 Song of the Phoenix

Castle Approach

  • Zoom in on the telescope (A); use the WRENCH to remove the SPYGLASS.
  • Enter the workshop (B).
 Song of the Phoenix

Workshop

  • Zoom in on the worktable.
  • Follow the directions (A) for assembling the CROSSBOW (B) using the HARP STRING (1), SPYGLASS (2), STRIP OF LEATHER (3) and the MECHANISM (4).
 Song of the Phoenix
  • Look at the small cabinet (A); insert the CHIP in the slot to open a puzzle.
  • The goal is to arrange the tool icons in the same order shown on the panel outside the lock.
  • Click a chip to send it along the upper or lower track to arrange them in the correct order.
  • Take the instructions (pink) for the diary. Pick up the RAY (1/5) and FORM FOR CROSSBOW BOLTS.
  • Return to the blacksmith’s shop.
 Song of the Phoenix

Blacksmith’s Shop

  • Zoom in on the forge.
  • Put the TIN WARE in the long-handled cup; stoke the embers with the bellows (A).
  • Place the FORM FOR CROSSBOW BOLTS on the edge of the hearth (B). Close the form. Pour the liquid tin in the form.
  • Dip the form in the water (C).
  • Open the cooled form (D); take the CROSSBOW BOLTS.
 Song of the Phoenix

Castle Approach

  • Place the CROSSBOW on the platform stand (A). Load the CROSSBOW BOLTS. Zoom in on the crossbow to open a puzzle.
  • Aim the crossbow site at a sandbag (B). Click to shoot the bolt. Shoot all three bags to lower the drawbridge.
  • Enter the castle grounds. Touch the fox to activate the scene.
  • Enter the castle.

Chapter 6: Finding Isa’s Lair

 Song of the Phoenix

Throne Room

  • Examine the base of the left statue (A); take the PUZZLE CHIP (4/4).
  • Look at the base of the right statue (B); pick up the SPOON AND FORK.
  • Exit the castle.
 Song of the Phoenix

Castle Grounds

  • Inspect the door on the lower left (A); insert the SPOON AND FORK in the lock.

Kitchen

  • Open the trapdoor (B) to activate a hidden object placement scene.
 Song of the Phoenix
  • Pick up the CUP (A) and KETTLE (B).
  • Zoom in on the table (C).
  • Place the CUP on the saucer and fill it from the KETTLE (D).
  • Note the symbols that form on the mirror (E). Press the symbol buttons on the box in the same sequence as on the mirror.
  • Take the HAIRPIN from the box (F).
  • Use the HAIRPIN to unlock the trunk (G). Take the CORSET (H).
 Song of the Phoenix
  • Remove the KNIFE from the pumpkin (A).
  • Repair the leaky pipe with the CORSET (B).
  • Take the PLIERS that were hidden by the smoke (C).
  • Remove the NAIL from the table with the PLIERS (D).
  • Insert the NAIL in the latch (E) to open the cupboard.
  • Use the KNIFE to slit the sack (F).
  • Receive the WHEAT (G).
  • Exit the castle grounds. Go right.
 Song of the Phoenix

Cliff Cave

  • Zoom in on the hand clutching the board. Add the four PUZZLE CHIPS to open a puzzle.
  • The goal is to slide the chains so the tiles match the pattern on the right.
  • Red means an overlapping or additional piece. A grooved blank indicates a missing piece.
  • The best strategy is to start with the bottom row. It has some overlapping pieces and missing areas.
  • Make moves based on the pattern and results on the right (double box).
  • This is the only row that does not have a solid center. There is also a “Z” shaped blank. Move tile (A) up one row and (B) down. See the result (1).
  • Now the left diagonal is missing and a red lien on the right. Move tile (E) down and F and G up. The result (3) shows no blank or red lines.
  • Use this strategy to complete the next two rows.
  • Please see the next screenshot for the solution.
 Song of the Phoenix
  • See the yellow inset for the puzzle solution.
  • Peer into the cave (A); take the SACK next to the entrance.
  • Back out to the cliff top.
 Song of the Phoenix

Cliff Top

  • Zoom in on the gristmill (A)
  • Put the WHEAT in the bowl on top of the mill; place the SACK at the base of the output shoot (B).
  • Push the lever (C) to process the wheat.
  • Take the BAG OF FLOUR (D).
  • Return to the castle grounds.
 Song of the Phoenix

Castle Grounds

  • Sprinkle the FLOUR over the area where the fox disappeared (A) to reveal the invisible bridge.

Chapter 7: Isa’s Secrets

 Song of the Phoenix

Estate Grounds

  • Use the Phoenix Amulet to find the good magic to kill the plant.
 Song of the Phoenix
  • Use the MACHETE to remove the thorns on the tree (A).
  • Peer inside the tree hollow (B). Move the objects around to recover four SYMBOLS.
  • Zoom in on the door (C).
  • Place the four SYMBOLS in their matching slots to open a puzzle.
  • The goal is to place the chameleons on the board.
  • The best strategy is to try matching the pattern on the chameleon to a similar pattern on the board. Correctly placed chameleons lock into place. Some require adjustment of heads or tails.
  • Solution:
 Song of the Phoenix
  • Match the letters on the side to their corresponding letters on the board to see where each chameleon is placed.
 Song of the Phoenix

Entry Hall

  • Look closer at the manhole cover (A); take the FEATHER (1/5).
  • Examine the cage under the stairs (B). Take the note for the diary. Pick up the RED SHELL.
  • Go through the arch on the left (C).
 Song of the Phoenix

Office

  • Open the bear’s mouth; take the HANDLE (A).
  • Examine the portrait (B); find the MOUSE and FEATHER (2/5).
  • Look at the desk (C); take the PAW KEY.

Entry Hall

  • Look again at the cage under the stairs.
  • Insert the PAW KEY in the paw impression; take the BACON.
  • Return to the castle kitchen (down twice; bottom door on left).
 Song of the Phoenix

Kitchen

  • Zoom in on the worktable (A).
  • Put the BACON on the cutting board; take the sliced BACON. Take the RAY (2/5) from the bowl.
  • Go to the stove (B).
  • Put the BACON in the pan. Pour off the BACON GREASE to the jar.
  • This triggers a hidden object placement scene (C).
 Song of the Phoenix
  • Take the TASSELS off the curtain (A). Pick up the LADLE in the chest (B).
  • Combine the TASSELS and twigs (C) to make a BROOM.
  • Sweep away the broken crockery with the BROOM (D) and retrieve the CROWBAR.
  • Use the CROWBAR to remove the lid on the barrel; LADLE out the contents (E). Take the HANDLE out of the empty barrel (F).
  • Look in the cupboard (G). Put the HANDLE on the grinder. Get an IRON ICON.
  • Go down to the laundry.
 Song of the Phoenix

Laundry

  • Zoom in on the table.
  • Place the IRON ICON in the cabinet door inset (A).
  • Take the FEATHER (3/5) from the top shelf (B) and the IRON HANDLE. Put the IRON HANDLE on the iron (C).
  • Play the hidden object placement scene that was triggered.
 Song of the Phoenix
  • Pick up the WEIGHT (A), SCISSORS (B) and BELLOWS (C).
  • Put the WEIGHT in the basket (D) to bring up another basket containing a HANDLE.
  • Insert the HANDLE in the clothesline mechanism (E) to reel in a pillow.
  • Cut open the pillow with the SCISSORS (F); blow away the feathers with the BELLOWS to uncover a DISK.
  • Zoom in on the hamper (G). Insert the DISK in the lock. Rotate the disk until it matches the pattern. Take the TAP.
  • Use the TAP to drain the water out of the barrel (H); receive the SCOOP for inventory.
  • Exit the laundry; enter the blacksmith’s shop.

Blacksmith’s Shop

  • Zoom in on the forge.
  • Use the SCOOP to get some HOT COALS.

Laundry

  • Zoom in on the table.
  • Place the HOT COALS in the top of the iron. Take the HOT IRON.
  • Go back across the bridge to Isa’s office (down once, up five times; left).
 Song of the Phoenix

Office

  • Use the HOT IRON to reveal the invisible writing in the book on the desk (A). Read the pages for more of the story. Note the animals on the last page (dashed yellow).
  • Look at the lock on the cabinet (B). Press the animals as shown.
 Song of the Phoenix
  • Look at the inner cabinet door.
  • Open all of the bat wing segments (A) to unlock the door.
  • Take the SCEPTER and GRAY SHELL (B).
 Song of the Phoenix

Entry Hall

  • Pour the HOT GREASE over the creature’s tentacles (A) to get the trunk.
  • Zoom in on the lock on the trunk. Place the GRAY, BLUE and RED shells on the board to start a puzzle.
  • The goal is to align the shells by shape in the rows and by color in the columns.
  • Shells can be swapped with neighboring shells horizontally, vertically or diagonally as long as the shapes or colors are the same.
  • Take the FEATHER (4/5), RAY (3/5) and REED PIPE from the chest (C).

Office

  • Look in the cabinet.
  • Insert the REED PIPE in the missing FLUTE slot.
  • Return to the cliff cell (down four times; right).
 Song of the Phoenix

Cliff Cell

  • Zoom in on the cave. Use the FLUTE to charm the snakes (A) and release their captive.
  • Take the scroll (B) for the diary.
  • Play the hidden object scene that is triggered (C).
 Song of the Phoenix
  • Use the chalk to add a line to five on the wall (A) and get six.
  • Put the ballast in the trebuchet (B); it fires and breaks the vase revealing a pelican.
  • Find the rest of the listed objects.
  • Receive a FEATHER (5/5).
  • Return to the castle grounds.
 Song of the Phoenix

Castle Grounds

  • Zoom in on the side gate (A).
  • Place the five FEATHERS on the gate lock to start a puzzle.
  • The goal is to find the correct arrangement for the feathers.
  • Use the center disk to align its spokes with those on the feathers. Placing the cursor over the feathers light up sets that can be swapped.
  • Arrange the feathers so the colored dots on the wings are in the same order as those on the board. The dots light up when the wings are in the correct location.

Chapter 8: The Temple of the Phoenix

 Song of the Phoenix

Garden

  • Look closer at the fountain (A).
  • Zoom in on the right edge (B) to find a RAY (4/5).
  • Play the hidden object scene in the gazebo (C).
 Song of the Phoenix
  • Drag the knitting needles to the ball of yarn (A) to knit a scarf.
  • Use the key to unlock the cage door (B) and get the empty jar.
  • Find the rest of the listed objects.
  • Receive an EMPTY JAR.
  • Examine the lock on the structure gates.
  • Use the HANDLE to open the gates.
 Song of the Phoenix

The Guardians

  • Use the Phoenix Amulet to find the good magic to kill the plant.
 Song of the Phoenix
  • Take the SCOOP NET.
  • Look at the white guardian (A); take the RAY (5/5).
 Song of the Phoenix

Garden

  • Look in the water at the fountain (A). Use the SCOOP NET to retrieve the SYMBOL OF EARTH.
  • Use the SCOOP NET to capture the blue BUTTERFLY.
  • Exit the garden. Cross the bridge to the estate grounds.
 Song of the Phoenix

Estate Grounds

  • Peer into the tree hollow (A). Use the EMPTY JAR to catch the MILLIPEDE.

Entry Hall

  • Zoom in on the stone cover (B). Place the five RAYS in the same shaped groove.
  • Take the SYMBOL OF AIR (C).
 Song of the Phoenix

The Guardians

  • Put the BUTTERFLY in the left guardian (A); insert the SYMBOL OF AIR in the slot of the cane that materializes (B).
  • Put the MILLIPEDE in the chest of the right guardian (C); insert the SYMBOL OF EARTH in the slot of the cane that materializes (D).
 Song of the Phoenix

Temple

  • Take the HORN (1/3) from under the wing of the left statue (A).
  • Take the COMB from under the wing of the right statue (B).
  • Return to the garden.
 Song of the Phoenix

Garden

  • Place the COMB on the fountain mermaid (A); take the BARRETTE.
  • Look at the beard on the male statue (B). Use the BARRETTE to tame his beard; take the MOON and SUN.
 Song of the Phoenix

Throne Room

  • Zoom in on the base of the left statue (A). Insert the MOON in the outline to open a compartment and reveal a puzzle.
  • The goal is to form a path between the like colored blocks. The lines cannot cross. The solution is shown above (B).
  • Zoom in on the base of the right statue (C). Insert the SUN in the outline to open a compartment and reveal a puzzle.
  • The goal and rules are the same for this puzzle. The solution is shown above (D).
  • After the crash, take the HORN (2/3) from the left statue and HORN (3/3) from the right statue (E).

Garden

  • Play the hidden object scene in the gazebo.
 Song of the Phoenix
  • Attach the wing to the horse; take Pegasus.
  • Use the paintbrush to draw rays on the Sun (B).
  • Find the rest of the listed objects.
  • Receive a DIAMOND SCEPTER.
 Song of the Phoenix

Temple

  • Add the three HORNS to the instrument.
  • The note compartment opens for a puzzle.
  • The goal is to swap the symbols so they match the document in the diary (A). A correctly placed symbol lights up. Completing this puzzle opens another puzzle.
  • The goal of this puzzle is to find the combination of symbols that match all neighboring polygons. The solution is shown above (B).
 Song of the Phoenix

Temple of Phoenix

  • Approach the altar (A).
  • Insert the SCEPTER in the outline (B) to open a compartment.
  • Take the document for the diary (C) and the PATTERN.
 Song of the Phoenix

Throne Room

  • Zoom in on the broken glass (A).
  • Place the PATTERN on a shard; use the DIAMOND SCEPTER to trace the pattern (B).
  • Take the BLUE, RED, GREEN and VIOLET GLASS pieces.
 Song of the Phoenix

Temple of Phoenix

  • Insert the GREEN, VIOLET, RED and BLUE GLASS pieces in the rings so the light shines through them (A).
  • Speak to the spirit of the mage (B); he opens the portal (C).

Chapter 9: Freeing Thyrian

 Song of the Phoenix
  • Passage through the portal requires solving a puzzle.
  • Use the three buttons to rotate and swap the tiles to form the image shown above.
 Song of the Phoenix

Forest Cabin

  • Use the Phoenix Amulet to capture the magic to destroy the plant.
  • Take the left path.
 Song of the Phoenix

Duel Site

  • Look at the ground in front of the statue of the witch (A); take the BRUSH.
  • Continue up the path.

The Abyss

  • Inspect the eyeless scorpion’s head (B). Take the PRUNING SHEARS.
 Song of the Phoenix

Duel Site

  • Examine the statue on the front left (A). Use the PRUNING SHEARS to remove the thorns. Unscrew the BOLT with the WRENCH.

The Abyss

  • Look at the broken saw (B). Insert the BOLT and tighten it with the WRENCH. Take the SAW. Pick up the FOX.
  • Return to the forest cabin (down two times).
 Song of the Phoenix

Forest Cabin

  • Use the PRUNING SHEARS to remove the thorns covering the tree (A).
  • Peer into the hollow. Use the BRUSH to remove the cobwebs from the MIRROR (1/3); pick up the WEIGHT.
  • SAW off the tree limb (B) to free the rope ladder.
  • Play the hidden object placement scene.
 Song of the Phoenix
  • Open the book (A) and take the BAT KEY. Pick up the TAIL (B).
  • Use the BAT KEY to open the cage (C); take the MOUSE.
  • Put the MOUSE in the wheel (D) to open the curtains.
  • Pull the lower cord (E) to change scenes; take the DRAGON HEAD. Pull the cord again to return to the original scene.
  • Put the DRAGON HEAD on the dragon (F); it starts a FIRE (G).
 Song of the Phoenix
  • Pull the top cord to change scenes. Put the FIRE on the logs (A) to summon a rhinoceros (B); take its HORN.
  • Pull the top cord again to return to the original scene. Turn the horse into a unicorn with the HORN (C); this summons a maiden.
  • Replace the maiden’s skirt with the TAIL to turn her into a MERMAID (D).
  • Put the MERMAID in the ocean scene to summon an OCTOPUS.
  • The OCTOPUS goes to inventory.
 Song of the Phoenix
  • Zoom in on the chimney (A); take the BONE.
  • Put the BONE in the doorknocker’s mouth (B). Knock to open the door.
 Song of the Phoenix

Cabin Interior

  • Pick up the MIRROR (2/3) from the table (A).
  • Look closer at the carpet (B). Attach the WEIGHT to the brush; take the SWEEP TOOL.
  • Exit the cabin.

Forest Cabin

  • Look at the chimney again.
  • Drop the SWEEP TOOL down the chimney to free the horn.
  • Reenter the cabin.
 Song of the Phoenix

Cabin Interior

  • Look at the contents of the fireplace (A).
  • Take the CROW and HORN.

Duel Site

  • Look again at the statue on the left.
  • Insert the HORN in its head; take the MIRROR (3/3).

Forest Cabin

  • Play the hidden object placement scene.
 Song of the Phoenix
  • Pick up the HAMMER HEAD (A); attach it to the handle (B). Take the HAMMER.
  • Crack the jar with the HAMMER to get the BANANA (C).
  • Give the BANANA to the monkey (D); get the KEY.
  • Insert the KEY in the lock on the chest (E); take the GOLD.
 Song of the Phoenix
  • Give the GOLD to the dragon (A); it retreats revealing the RAINBOW.
  • Place the RAINBOW in the top scene (B). The unicorn is replaced by a BUTTERFLY (C).
  • Feed the BUTTERFLY to the frog (D) to open the chest. Take the RAZOR from the chest (E) for inventory.
 Song of the Phoenix

Cabin Interior

  • Use the RAZOR to shave part of the boar (A). The numbers are recorded in the diary.
  • Examine the beams at the back (B).
  • Place the three MIRRORS under the beams to make a puzzle board available (C).
 Song of the Phoenix
  • The goal is to find all of the matching pairs; the tricky part? The chips rotate after every selection.
  • The key is the only chip that does not have a match.
  • Solving the puzzle opens a secret compartment.
 Song of the Phoenix
  • Zoom in on the compartment (A).
  • The information on the scroll (pink) is recorded in the diary.
  • Take the PANTHER and SPHERE.
 Song of the Phoenix

Duel Site

  • Inspect the chest statue on the right is holding (A).
  • Refer to the diary if needed to recall the numbers found on the boar’s hide. Use those to open the chest. Take the SNAKE and RAY.
  • Look at the base of the witch (B).
  • Place the FOX, CROW, PANTHER, RAY, SNAKE, MOUSE and OCTOPUS in the outlines around the bowl. Put the SPHERE in the center.
  • Pick up the RUBY (1/2) after the cut scene (C).
  • Go forward.
 Song of the Phoenix

The Abyss

  • Pick up the RUBY (2/2) the fox tossed to the path.
  • Insert both RUBIES in the scorpion’s eyes (B).
  • Zoom in on the compartment on its back (C) to open a puzzle.
 Song of the Phoenix
  • The goal is to swap tiles to form two pictures.
  • The tiles switch between two pictures every three moves. Correctly placed tiles lock into place.
  • The best strategy is to place the four filigree corner pieces first. Begin matching patterns from those locked pieces.
  • See above for the solutions.
  • Solving the puzzle lowers the scorpion’s tail over the abyss.
 Song of the Phoenix
  • Cross the abyss.
  • Use the WRENCH to free Thyrian (A).
  • Watch the final cut scenes.

Congratulations! You have completed the main game of Spirits of Mystery: Song of the Phoenix. If you are playing the Collector’s Edition, additional gameplay is now available from the “Extras” tab on the main menu.

Collector’s Edition Bonus Gameplay

 Song of the Phoenix

Temple of Phoenix

  • Speak to the spirit of the mage.
  • Pick up the MIRROR FRAGMENT (1/6).
  • Go through the mirror portal (B).

Cave Entry

  • Zoom in on the lantern (C); take the MIRROR FRAGMENT (2/6).
  • Go up the stairs (D).
 Song of the Phoenix

Library

  • Look at the low table (A). Open the case; take the PHOENIX FEATHER.
  • Examine the bookcase (B). Take the MIRROR FRAGMENT (3/6) and SCHEME FRAGMENT.
  • Take the MIRROR FRAGMENT (4/6) off the shelf (C).
 Song of the Phoenix

Cave Entry

  • Put the PHOENIX FEATHER in the lantern to illuminate the cave (A).
  • Open the book on the table (B) to read about dragons.
  • Take the PHOENIX ORIGAMI. Turn the page and take the BLUE PAPER (C).
  • Take the SCHEME FRAGMENT from the top of the box (D).
 Song of the Phoenix
  • Use the Phoenix Amulet to capture the magic to destroy the plant.
  • Return to the library.
 Song of the Phoenix

Library

  • Inspect the book on the shelf (A).
  • Add both of the SCHEME FRAGMENTS to the torn pages (B).
  • Place the BLUE PAPER in front of the book (C); click three times to make a DRAGON ORIGAMI object.
  • Exit the cave.
 Song of the Phoenix

Temple of Phoenix

  • Put the PHOENIX ORIGAMI figure in the left bowl of fire (A).
  • Put the DRAGON ORIGAMI figure in the right bowl of fire (B).
  • The symbols that appear above the bowls are recorded in the diary.
  • Return to the cave entry; go up the left stairs.
 Song of the Phoenix

Cave Entry

  • Zoom in on the rock pile (A).
  • Press the symbols on the stones in the order shown.
 Song of the Phoenix

Dragon Rocks

  • Look closer at the pulley mechanism on the left (A); take the MIRROR FRAGMENT (5/6).
  • Zoom in on the alcove (B). Pick up the MEDALLION (1/3) and the BOARD (1/3).
  • Look closer at the pulley mechanism on the right (C); take the MIRROR FRAGMENT (6/6).
  • Go down twice.

Temple of Phoenix

  • Inspect the broken mirror portal on the left wall.
  • Place the six MIRROR FRAGMENTS on the mirror to start a puzzle.
 Song of the Phoenix
  • Select a fragment; right click to rotate it and place it in the mirror.
  • See the completed mirror (pink) for the solution.
  • Go through the mirror portal.

Forest Cabin

  • Enter the cabin.
 Song of the Phoenix

Cabin Interior

  • Examine the fireplace (A); take the BOARD (2/3).
  • Look closer at the carpet (B); pick up the NAILS and HAMMER.
  • Play the hidden object scene (C).
 Song of the Phoenix
  • Turn the book page (A) to find the Swan.
  • Open the cabinet door (B) to find the Garlic and Spoon.
  • Drop the bottle onto the shelf (C) to uncover the Meat and the Tulip.
  • Lift the lid on the pot (D); take the Bun.
  • Open the drawer (E). Take the Mousetrap.
  • Open the lower right door (F) to find the Flask.
  • Receive the MEAT for inventory.
 Song of the Phoenix

Forest Cabin

  • Peer into the angry hedgehog’s lair (A); take the BOARD (3/3).
  • Give the MEAT to the panther (B); it drops the boot and a MEDALLION (2/3) falls out.
  • Examine the broken ladder (C). Place the three BOARDS and NAILS on the struts. Secure the rungs with the HAMMER. Take the LADDER.
  • Go forward
 Song of the Phoenix

Duel Site

  • Zoom in on the ground in front of the altar (A).
  • Pick up the PUZZLE PIECE (1/3); move the stones (pink) to find a MEDALLION (3/3).
  • Go forward.
 Song of the Phoenix

The Abyss

  • Take the WOODEN HANDLE on the sack (A).
  • Look at the broken pulley (B); pick up the SCISSORS HALF.
 Song of the Phoenix

Forest Cabin

  • Insert the WOODEN HANDLE in the pickaxe head embedded in the tree (A). Take the PICKAXE.

Cabin Interior

  • Look closer at the table (B). Place the SCISSORS HALF on the broken scissor half. Take the SCISSORS.
 Song of the Phoenix

Duel Site

  • Look at the second statue on the left.
  • Use the SCISSORS to cut the thorns. Click the feathers to make a FEATHER DUSTER; take the BLUE BAT BOTTLE.

Cabin Interior

  • Zoom in on the fireplace (B). Use the FEATHER DUSTER to uncover a PUZZLE PIECE (2/3) and a RED BAT BOTTLE.
 Song of the Phoenix

The Abyss

  • Use the PICKAXE to break up the stones on the upper wall (A) and uncover a puzzle board.
  • Place the three MEDALLIONS on the board to start the puzzle (B).
  • The goal is to place the correct picture in the correct location for each medallion.
  • Click a medallion to bring it to the center and open it (C). The left side shows the location and the animal that belongs there. Click the right picture to cycle through the pictures.
  • The best strategy is to open a medallion to see the animal icon on the left. Click the gold tab to close the medallion and return it to its space. Open the medallion in the location indicated in the first medallion and click until the right animal appears (D).
  • Solution: upper left – fox; lower left – eagle; upper right – cougar; lower right – bull.
 Song of the Phoenix

Bat Cave

  • Use the Phoenix Amulet to find the hidden symbols.
 Song of the Phoenix
  • Look closer at the pool (A). Take the WHEEL SEGMENT (1/3) and the PUZZLE PIECE (3/3).
  • Play the hidden object placement scene (B).
 Song of the Phoenix
  • Pick up the AXE (A) and EYE (B).
  • Smash the crate with the AXE (C); take the fishing ROPE.
  • Attach the fishing ROPE to the pole (D). Use the FISHING POLE to catch a FISH.
  • Put the EYE in the skull (E) and take the HANDLE.
  • Use the HANDLE on the well crank (F) to retrieve a bucket with a hungry fish (G); feed the FISH to the bigger fish.
  • Take the LADLE out of the bucket (H) for inventory.
  • Exit the cave. Continue down to the temple of phoenix and enter the right portal. Go up the stairs on the right to the library.

Library

  • Zoom in on the bookcase.
  • Place the LADDER against the shelves to reach the PLIERS.
  • Return to the cabin.
 Song of the Phoenix

Cabin Interior

  • Look at the carpet (A). Use the PLIERS to remove the nails holding the carpet in place.
  • Lift the carpet to find a decorative trapdoor cover (B).
  • Put the three PUZZLE PIECES on the cover to open a puzzle.
  • The goal is to slide the tiles around to match the face halves (C).
 Song of the Phoenix

Snake Cave

  • Pull in the rope stretching into the quicksand (A); take the ROPE WITH HOOK.
  • Zoom in on the well (B). LADLE out the water; take the YELLOW BAT BOTTLE.
 Song of the Phoenix

Bat Cave

  • Zoom in on the lab table (A).
  • Place the YELLOW, RED and BLUE BAT BOTTLES at the base of the tubes to open a puzzle.
  • The goal is to open the flow and heat levers to move the liquid from the top to the like colored bat bottle.
  • The color-coded solution is shown above.
  • Receive the JAR FLUID.
 Song of the Phoenix
  • Approach the altar and put the JAR FLUID in the bat grooves (A).
  • Return to the altar. Pick up the SNAKE (1/3) and the document (pink) for the journal. Uncover the doll (C); take the NEEDLE.
  • Play the hidden object placement scene that is triggered.
 Song of the Phoenix
  • Pick up the CLOVER (A), BUCKET (B) and KEY (C).
  • Open the visor (D) to find the SPIDER.
  • Put the CLOVER in the shield (E); take the SWORD (F).
  • Use the SWORD to cut the rope (G) to knock down the wasp’s nest.
  • Place the BUCKET over the nest (H) to get the BAT.
  • Use the KEY to shut off the water (I) and find the SNAKE.
  • Put the BAT, SPIDER and SNAKE in the stone outlines to find the SHOVEL for inventory.
 Song of the Phoenix

The Abyss

  • Look at the broken pulley mechanism at the top of the path (A). Attach the ROPE WITH HOOK to bring up the LEFT WHEEL.
  • Sew the torn BAG with the NEEDLE (B).
  • Look in the alcove (C). Put the BAG over the plant; take the SNAKE (2/3).

Duel Site

  • Zoom in on the base of the altar.
  • Use the SHOVEL to dig up the WORM.

Forest Cabin

  • Give the WORM to the angry hedgehog in the tree hollow.
  • Take the SNAKE (3/3).
  • Go back once and through the right mirror portal. Climb the stairs to the left.

Dragon Rocks

  • Put the LEFT WHEEL on the pulley mechanism to the left.
  • Cross to the floating island.
  • Take the CROWBAR from the stone slab on the left.
  • Get WHEEL SEGMENT (2/3) from the mechanism next to the statue.
  • Return to the cabin. Go through the trap door to the snake cave.
 Song of the Phoenix

Snake Cave

  • Zoom in on the panel on the left (A). Place the three SNAKES on the panel to open a puzzle.
  • The goal is to slide the pieces to clear a track for each snake to reach their same colored exit at the top of the board.
  • The solutions are outlined by snake color above.
  • Cross the snake bridge.
 Song of the Phoenix
  • Look at the snakes guarding the mirror (A). Swap the tiles on each neck, matching throat pattern and the bubbles on the outside. Correct symbols light up the snake’s eyes.
  • Putting the correct pattern on both snakes reveals a code in the steamy mirror.
  • Look at the box on the left (B).
  • Press the figures in the same order as shown on the mirror. Take the DISK.
  • Pick up the WHEEL FRAGMENT (3/3).
  • Cross back over the bridge.
 Song of the Phoenix
  • Look at the snake’s head (A). Place the DISK in the empty groove to start a puzzle.
  • Working from the very center outward, rotate each disk to match the pattern. Correctly aligned disks lock into place.
  • Take the BLUE and RED STONES from the snake’s mouth (B).
  • Go back across the bridge.
 Song of the Phoenix
  • Insert the RED STONE in the left bracelet (A) and the BLUE STONE in the right bracelet (B).
  • Take the EGG from the hands (C).
  • Go back through the trapdoor.
  • Play the hidden object scene in the cabin.
 Song of the Phoenix
  • Untie the sack (A) to find the Pinecone.
  • Open the door (B) to get the Glove.
  • Open the drawer (C) and take the Cheese.
  • Open the upper door (D) to find the Heart and Cork.
  • Find the rest of the listed objects.
  • Receive a CROWNED HEART for inventory.
  • Exit this portal. Enter the portal on the right and go up the right staircase to the library.

Library

  • Zoom in on the low table.
  • Place the three WHEEL FRAGMENTS on the table.
  • Snap the metal fasteners shut; take the RIGHT WHEEL.
  • Go down the stairs and up the left staircase.

Dragon Rocks

  • Put the RIGHT WHEEL on the pulley mechanism to the right.
  • Cross to the floating island.
 Song of the Phoenix
  • Use the Phoenix Amulet to find the hidden symbols.
 Song of the Phoenix
  • Look closer at the rock pile (A).
  • Use the CROWBAR to remove the two stones covering the STONE BOWL and SAW.
  • Return to the floating island on the left.
 Song of the Phoenix
  • Use the SAW to free the wheel on the winching mechanism (A). Pull the lever (yellow).
  • Take the DRAGON RING from the statue (B).
  • Click the chain to attach it to the slab (C). Pull the winch lever again to remove the slab.
  • Dip the STONE BOWL in the liquid (D). Receive a STONE BOWL WITH ACID.
  • Return to the right floating island.
  • Pour the contents of the STONE BOWL WITH ACID over the chains holding the PHOENIX RING.
  • Return to the cave entrance.
 Song of the Phoenix

Cave Entrance

  • Examine the box (A).
  • Place the DRAGON and PHOENIX RINGS in the grooves. Add the CROWNED HEART to the center to open the box.
  • Take the DRAGON HEART (B).
  • Return to the dragon rocks.
 Song of the Phoenix

Dragon Rocks

  • Zoom in on the dragon’s mouth (A).
  • Place the DRAGON HEART in the top inset. Put the EGG in the hole in the center.

Congratulations! You have completed the bonus chapter of Spirits of Mystery: Song of the Phoenix. Bonus content is now available from the “Extras” tab on the main menu.