Lost Chronicles: Salem Walkthrough

Welcome to the Lost Chronicles: Salem walkthrough on Gamezebo. Lost Chronicles: Salem is a hidden object adventure game played on the PC created by Vast Studios and Nat Geo Games. This walkthrough includes tips and tricks, helpful hints, and a strategy guide for how to complete Lost Chronicles: Salem.

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Lost Chronicles: Salem – Game Introduction

Welcome to the Lost Chronicles: Salem walkthrough on Gamezebo. Lost Chronicles: Salem is a hidden object adventure game played on the PC created by Vast Studios and Nat Geo Games. This walkthrough includes tips and tricks, helpful hints, and a strategy guide for how to complete Lost Chronicles: Salem.

General Tips

  • Game options can be accessed from the Main Menu.
  • During main gameplay, the Journal can be accessed. It is located at the bottom left corner of the screen. Inside the Journal, you will find How to Play, Clues, Map, Familiars, Events, Locations, and People. Clues will keep track of helpful hints you may need to solve puzzles later on. The Map will show you your current location and where you need to go. Familiar will keep track of all the animals you’ve met, and give helpful clues as to any you may still need to encounter. Events, Locations, and People will take you through the history of Salem and the inhabitants and places within.
  • Hints come in the form of Fireflies, and are kept within a jar which can be accessed at the bottom right corner of the screen. Hints are infinite, though they take a short while to recharge between use. Hints will show you where specific items or objects are hidden, or if you’re not sure where to go next, clicking on the hint button will tell you where you should go, without actually using a hint. Every time you find and successfully frighten off a Familiar, the time you must wait for hints to recharge decreases.
  • Throughout the game, you will encounter Familiars. Familiars are animals which flock towards witches, so you must frighten them off using the Family Heirloom. Click when the cursor and stones turn orange: doing this successfully for each stone will frighten the animal away. If you fail, not to worry: you can try again as many times as you need to. You can keep track of the Familiars you’ve encountered, and how many you still need to ward off, in the Familiars portion of your Journal.
  • Clicking too many times in the wrong locations will cause your cursor to momentarily turn red hot and become unusable.
  • It should be noted Lost Chronicles: Salem is not a strictly linear game: tasks and areas can be accomplished at different times and in different orders. The following strategy guide follows one of the most linear paths, while keeping items of importance to a specific area generally within a chapter. Key Items are capitalized and Locations are italicized.
  • Areas you should look at, Familiars, and general objects are circled in red in the guide below: key items are circled in blue.

Chapter 1: The Prison

Home

  • Collect 8 Fireflies. There are many flying outside the window, so clicking any eight will do.
 Salem
  • Acquiring all the Fireflies will reward you with the hint jar.
  • Take a closer look at the table on the right.
  • Pick up the Journal, then the Family Heirloom beneath it to add them to your inventory.
 Salem
  • Take a closer look at the hidden object area that appears over the bed in the background on the left side of the screen.
  • Find the items listed at the bottom of the screen: objects are randomized. Find any three objects and the scene will suddenly be cut short.
  • Open and enter the cellar hatch.
 Salem

Cellar

  • Take a closer look at the hidden object area that appears over the storage area on the left.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Cellar Key will be added to your inventory.
 Salem
  • Take a closer look at the cellar door on the far end of the room.
  • Use the Cellar Key on the cellar door to unlock it and escape outside.
 Salem

Back Yard

  • From here, continue forward down the road to the corn field.

Corn Field

  • Navigate the mazes without being seen by the men with torches. Fireflies will indicate where you can go: click on one to proceed forward.
 Salem
  • Once you’ve exited the maze, pick up the Small Stone to add it to your inventory, then click on the hidden object area near the scarecrow.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Scythe will be added to your inventory.
 Salem
  • Take a closer look at the yellow Bird that appears. Use the Family Heirloom on it to trigger a mini game.
 Salem
  • Click the mouse whenever the stones glow orange. If you fail, simply repeat until successful. Once successful, the Familiar will disappear.
  • Use the Scythe on the corn stalks in the background to cut them down and discover an escape route.
 Salem

Prison Lane North

  • Distract the guard by using the Small Stone on the sign ahead. Once distracted, proceed up the road to Salem Prison.
 Salem

Salem Prison

  • If you click on the rustling bushes at the bottom of the screen, you’ll notice a Squirrel. There’s nothing you can do about it yet, so proceed to the rear of the prison.
  • Talk to the woman in the window: she will tell you to visit Salem Common.

Chapter 2: Salem Common

 Salem
  • Return to Prison Lane North.

Prison Lane North

  • Take the road on the left to continue towards Prison Lane South.

Prison Lane South

  • Take a closer look at the water pump on the left: there’s nothing you can do here yet, but take not of its location.
  • Take a closer look at the stable on the right.
  • There’s something rustling in the hay, but there’s nothing you can do about it just yet. Instead, pick up the Ladder to add it to your inventory.
 Salem
  • Proceed up the road to Main Street.

Main Street

  • Click on the tree on the left near the gates: something will fall out of it. Click on the base of the tree for a closer look.
 Salem
  • Pick up the Acorn to add it to your inventory.
  • Continue down the road on the left to Main Street East.

Main Street East

  • Enter the burned down remains of Home on the left.

Home

  • Pick up the Bellows and the Dinner Knife to add them to your inventory.
 Salem
  • Exit back to Main Street East.

Main Street East

  • Take a closer look at the debris blocking the road.
  • Remove the pieces of debris in order from top to bottom to clear the road. The solution is shown below:
 Salem
  • Proceed up the road to Salem Common.

Salem Common

  • The gate is locked, and there’s a mini game to be explored in the upper left pillar, but you don’t have the pieces necessary yet.
  • Pick up the Shovel to add it to your inventory, then return to Prison Lane North.
 Salem

Prison Lane North

  • Use the Shovel on the mound of buried dirt in the middle of the road, then click on the hole for a closer look.
 Salem
  • Pick up the Common Key inside the hole to add it to your inventory.
  • Return to Salem Common.

Salem Common

  • Take a closer look at the gate. Use the Common Key on the lock to open it.
  • Proceed inside Salem Common Park.

Salem Common Park

  • Pick up the Shears to add them to your inventory, then click on the hidden object area in the gazebo.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Sapphire Gem will be added to your inventory.
 Salem
  • Back in the Park, click on the bell on the left: a Fox will appear. Use the Heirloom on the Fox to scare away the Familiar.
 Salem
  • Continue towards the right to Park East.

Park East

  • Use the Family Heirloom on the snake on the right to scare away the Familiar, then take a closer look at the garden plaque on the right.
 Salem
  • Click on the close up of the plaque to add the information to the Clues portion of your journal.
 Salem
  • Exit the close up of the plaque and click on the hidden object area over the garden.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Statuettes will be added to your inventory.
 Salem
  • Return to the gate of Salem Common.

Salem Common

  • Click on the top of the stone pillar on the left for a closer view.
  • Use the Statuettes on the close up, then match up each virtue properly, as well as to its proper sign. Refer to the Clues portion for your journal for the answers. An example and the answers are shown below:
 Salem
 Salem
  • Upon completing the puzzle, pick up the Ceremonial Beads and add them to your inventory.
 Salem
  • Return to Salem Prison.

Chapter 3: The Burying Ground

Salem Prison

  • Use the Acorn on the ground to lure the Squirrel into view without running away. Use the Family Heirloom on the Familiar to frighten it away.
 Salem
  • Take a closer look at the covered wagon on the right.
  • Pick up the Bucket inside to add it to your inventory.
  • Proceed around to the back of the prison.
  • Use the Ladder to gain access to Titubas Cell.
 Salem
  • Give the Ceremonial Beads to Titubas. In return, she will give you the Emerald Gem to be added to your inventory.
  • Take a closer look at the close stone at the base of the rear of the prison.
 Salem
  • Use the Dinner Knife on the stone to remove it from the wall and acquire the Ruby Gem to be added to your inventory.
 Salem
  • Return to Main Street.

Main Street

  • Take a closer look at the gates to the Burying Grounds.
  • Place each of the Gems into their proper slots in the gate. Next, rotate the panels so that they connect smoothly from the gems to the gate locks. Rotating the middle panel will rotate all three, while the middle rotates both itself and the outermost panel, and the outermost panel can be rotated by itself. The solution is shown below:
 Salem
  • Enter the Burying Ground.

Burying Ground

  • Use the Shears on the ivy covering each of the four gravestones to cut it away and find the unmarked grave.
 Salem
  • Upon using the Shears on the grave on the fair right, you will find both the unmarked grave and a hidden object area.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Bone Carving will be added to your inventory.
 Salem
  • Before leaving the Burying Ground, use the Bellows on the candles in front of the three named graves on the left, and a Frog will appear. Use the Family Heirloom on the Familiar to frighten it away.
 Salem
  • Return to Salem Prison.

Chapter 4: The Broken Cart

Salem Prison

  • Go around to the back of the prison, and climb the ladder to give Titubas the Bone Carving.
 Salem
  • In return, Titubas will give you some valuable information and reward you with the Servant Key to be added to your inventory.
  • Return to Main Street.

Main Street

  • Talk to the man whose cart is blocking the road: he needs a replacement wheel for his cart. You’ll have to find three broken wheels to assemble a new one.
  • Return to Main Street East.

Main Street East

  • Proceed up the road until you reach Park East.

Park East

  • Pick up the Broken Wheel and add it to your inventory.
 Salem
  • Backtrack and enter Home, going down into the Cellar to gain access to the Back Yard.

Back Yard

  • Note the Broken Wheel and the Axe here, but we’ll come right back to it. Instead, proceed forward into the Corn Field.

Corn Field

  • Pick up the Broken Wheel and add it to your inventory.
 Salem
  • Return to the Back Yard.

Back Yard

  • Now, pick up the final Broken Wheel.
 Salem
  • Now, just in front of the Broken Wheel you just picked up is a Chopping Stump. Use each of the Broken Wheels on the Chopping Stump, then click for a closer view.
  • Arrange and assemble the pieces so that you’ve got one complete Cart Wheel, the solution is shown below. Upon completion, it will be added to your inventory.
 Salem
  • Return to the Main Street.

Main Street

  • Take a closer look at the cart on the right. Use the Cart Wheel on the missing wheel location in the close up to replace it and send it on its way.
 Salem
  • Before you go, pick up the Pitchfork and add it to your inventory.
 Salem
  • Take the road on the right to Bridge Street.

Chapter 5: The Forest

Bridge Street

  • Use the Family Heirloom on the Owl perched on the fence to frighten the Familiar away.
 Salem
  • Take the road to the right.

Salem Bridge

  • Click on the stone on the left: it turns out to be a Turtle! Use the Family Heirloom on the Familiar to frighten it away, then enter the hidden object area on the right.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Hand Bore will be added to your inventory.
 Salem
  • Proceed forward to Gallow Hills Road.

Gallow Hills Road

  • Proceed up Gallows Hill.

Gallows Hill

  • Use the Family Heirloom on the Bat to scare away the Familiar.
 Salem
  • Return to Bridge Street.

Bridge Street

  • Take the road on the left to Mill Pond Farm.

Mill Pond Farm

  • Click on the sparkling area over the barn to enter a hidden object area.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Fire Rune will be added to your inventory.
 Salem
  • Proceed right to the Mill Pond.

Mill Pond

  • Use the Family Heirloom on the Beaver to scare away the Familiar, then click on the hidden object area.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Water Rune will be added to your inventory.
 Salem
  • Return to Mill Pond Farm.

Mill Pond Farm

  • Proceed forward to the Forest Path.

Forest Path

  • Use the Family Heirloom on the Possum to scare the Familiar away, then click on the hidden object area.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Wind Rune will be added to your inventory.
 Salem
  • Take a closer look at the enchanted wall in the distance.
  • Click the bricks in the correct order so that each and every one is pushed in. The solution is shown below:
 Salem
  • Proceed forward to the Forest Grove.

Forest Grove

  • Use the Bucket on the water on the right, then use the Bucket of Water on the fire on the altar.
 Salem
  • Click on the extinguished altar to trigger a puzzle.
  • Place the Runes from your inventory into the three empty slots, then drag lines from one Rune to another so they’re all connected, but no lines overlap. The solution is shown below:
 Salem
  • Upon completing the puzzle, the Town Key will be added to your inventory.
  • Return to Bridge Street.

Chapter 6: The Village of Salem

Bridge Street

  • Take a closer look at the town gate. Use the Town Key to unlock the gate and gain access to the town of Salem.
 Salem

Salem Road

  • There’s a Wolf blocking the road! Use the Family Heirloom to scare away the Familiar, then continue on your way.
 Salem

Salem Village

  • Take the road to the left to Parris Home Front.

Parris Home Front

  • Uh-oh, there’s people here. You won’t be able to gain access to the Servant Quarters just yet.
  • Return to Salem Village.

Salem Village

  • Take the road to the right to Village North.

Village North

  • Click on the hidden object area over the quarry to enter.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Sharpening Stone will be added to your inventory.
 Salem
  • Go back to Salem Village and proceed up the road to the Village Center.

Village Center

  • Notice the Bald Eagle perched on the well. Use the Family Heirloom to frighten the Familiar away, then pick up the Water Pump Handle to add it to your inventory.
 Salem
  • Enter the tavern on the right.

Ingersolls Tavern

  • Try to go upstairs. After no luck, talk to the bar keeper: he’ll mention his affinity towards cleanliness in the tavern. There’s nothing left to do here at the moment, and you can’t use the Family Heirloom on the skiddish cat just yet, so go back outside.

Village Center

  • Use the Bucket on the muddy puddle near the well to obtain the Bucket of Mud, then use it on the tavern windows.
 Salem
  • Once both the large windows are caked in mud, enter the tavern again.

Ingersolls Tavern

  • The bar keeper noticed the muddy mess and has run off to clean it, leaving the bar unattended and revealing a hidden object area. Click on it to enter.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Room Key will be added to your inventory.
 Salem
  • Proceed upstairs.

Upstairs Hallway

  • Take a closer look at the guest suite at the far end of the hall.
  • Use the Room Key on the door to open it and proceed inside.
 Salem

Guest Suite

  • Pick up the Dull Knife lying on the bed to add it to your inventory.
 Salem
  • There’s ropes holding the wardrobe shut, but they can’t be cut with a dull knife.
  • Exit the tavern and backtrack all the way back to Prison Lane South.

Prison Lane South

  • First off, take a closer look at the stable on the right. Use the Pitchfork on the moving hay to reveal a Raccoon.
  • Use the Family Heirloom on the Familiar to frighten it away, then take a closer look at the water pump on the left.
 Salem
  • Use the Water Pump Handle and the Sharpening Stone on the water pump, then click it to pump water. Use the Dull Knife on the sharpening stone to obtain the Sharp Knife, which will be added to your inventory.
 Salem
  • Now we can open the wardrobe. Return to Salem Village, enter the tavern, and proceed to the Guest Suite.

Guest Suite

  • Use the Sharp Knife on the wardrobe to cut the ropes off the handles, then click on it to open it. Click on the inside of the wardrobe to enter a puzzle.
  • Remove the objects inside the wardrobe, removing the topmost objects before the ones beneath it. Once the wardrobe is empty, click on it again to move it to the side.
  • Click on the hole revealed in the wall to listen in on an important conversation.
 Salem
  • Exit the tavern back to Village Center.

Chapter 7: Evidence and Backtracking

Village Center

  • Enter the Salem Meeting House on the left.

Salem Meeting House

  • Talk to Judge Sewall: he’s looking for some court documents.
  • Notice the Spider in the upper left hand corner of the screen. Use the Family Heirloom on the Familiar to scare it away, then take a closer look at the hidden object area above the desk.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Court Document will be added to your inventory.
 Salem
  • Give the Court Document to Judge Sewall: he’ll thank you and ask if you could sort some scrolls for him. Take a closer look at the shelf: it’s located right above the previous hidden object area location.
  • Arrange the scrolls so that the numbers on them add up to the goal numbers both horizontally and vertically. The solution is shown below:
 Salem
  • Upon completing the task, the Judge suggests you return home to look for more clues and evidence.
  • Return Home.

Home

  • Take a closer look at the Family Chest located near the back of the ruined house: it requires some sort of tiles to open.
  • Proceed down to the Cellar.

Cellar

  • Take a closer look at the sparkling hidden object area over the storage area to enter.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Lock Tiles will be added to your inventory.
 Salem
  • Go back up to the main Home area.

Home

  • Use the Lock Tiles on the family chest to enter a puzzle.
 Salem
  • Click on a tile to slide it into an adjacent space. You want to rearrange them so that they form a picture with the bottom right tile missing. The solution is shown below:
 Salem
  • Upon completing the puzzle, the Property Deed will be added to your inventory.
  • Now before we return to the Judge, it’s time for a bit of backtracking. Return to Salem Prison.

Salem Prison

  • Go around to the back of the prison.
  • Take a closer look at the barrel on the left.
  • In the close up, use the Hand Bore on the barrel to drain out all the water.
  • Take a closer look at the barrel again.
  • Pick up the Bone inside the barrel to add it to your inventory.
 Salem
  • Now return to Main Street.

Main Street

  • Give the Bone to the Dog to calm him down, then use the Family Heirloom to frighten the Familiar away.
 Salem
  • We’ll be returning to this area later, but for now go to Mill Pond Farm.

Mill Pond Farm

  • Take a closer look at the barn to enter a hidden object area.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Fresh Milk will be added to your inventory.
 Salem
  • Return to the Village Center and enter the tavern.

Ingersolls Tavern

  • Use the Fresh Milk on the space of counter to the left of the Cat to distract it, then use the Family Heirloom to frighten the Familiar away.
 Salem
  • Exit the tavern and return to the meeting hall.

Salem Meeting House

  • Give the Property Deed to Judge Sewall. He may be able to help you, afterall.
  • Click on the hidden object area that appears over the desk.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Model Meeting House will be added to your inventory.
 Salem
  • What could this little model be for? You’ll see soon enough! For now, the Servant Quarters are finally accessible, so return to the Parris Home Front.

Chapter 8: The Parris Home

Parris Home Front

  • Take a closer look at the Servant Quarters entrance on the left. Use the Servant Key to unlock the door and enter.
 Salem

Servant Quarters

  • Immediately pick up the Yellow Feather and the Green Feather in plain view to add to your inventory, then take a closer look under the bed.
 Salem
  • Pick up the Orange Feather and the Red Feather under the bed to add them to your inventory as well.
 Salem
  • Take a closer look at the Doll lying on the bench between the Shrine and the window.
  • Use the Feathers on the doll to complete it and add the Doll to your inventory.
 Salem
  • Use the Doll on the Shrine on the right: this will activate a hidden object area. Click on it to enter.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Jewel Eye will be added to your inventory.
 Salem
  • Take a closer look at the Animal Skull on the left side of the room.
  • Use the Jewel Eye on the eye socket on the right, then pick up the Parris Key that appears to add it to your inventory.
 Salem
  • Exit back to the Parris Home Front.

Parris Home Front

  • Take a closer look at the front door.
  • Use the Parris Key on the lock to open the door and enter the house.
 Salem

Parris Home

  • Use the Family Heirloom on the Lizard scurrying around the house (wait until it pauses for a moment) to scare away the Familiar, then talk to Betty Parris.
 Salem
  • Betty will request some flowers. Exit the the home and proceed to the Forest Path.

Forest Path

  • Take a closer look at the hidden object area on the left.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Flower Bouquet will be added to your inventory.
 Salem
  • Return to Betty at the Parris Home.

Parris Home

  • Give Betty the Flower Bouquet: she’ll let slip about a secret box on the shelf.
  • Take a closer look at the Picture Lock box in the corner of the room.
  • Solve the Picture Lock puzzle. You can slide tiles onto the rotating platforms. The bottom platform will allow you to switch the position of tiles. To transfer tiles from the top platform to the bottom, make both vertical and then slide the tile into an empty slot on the other platform. The puzzle solution is shown below:
 Salem
  • Completing the puzzle successfully will reward you with the Putnam Key to be added to your inventory.
  • Exit the Parris Home and go to Village North.

Chapter 9: Bridget Bishops House

Village North

  • Enter the hidden object area that’s reappeared over the quarry.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Divining Stone will be added to your inventory.
 Salem
  • Enter the ruined red home on the left.

Bridget Bishops House

  • Upon entering the home, use the Family Heirloom on the Skunk to frighten the Familiar away, then pick up the Broom and add it to your inventory.
 Salem
  • Use the Broom on the leaves and rubble on the floor to sweep it away.
  • Take a closer look at the fireplace on the right: pick up the Green Book, Pillow, and Bowl to add them to your inventory.
 Salem
  • Take a closer look at the bed: pick up the Pot and the Plate to add them to your inventory.
 Salem
  • Take a closer look at the shelf: pick up the Blanket and the Fork to add them to your inventory.
 Salem
  • Take a closer look at the dinner table: pick up the Red Book and the Poker to add them to your inventory.
 Salem
  • You can choose to look at the window, too, however there’s nothing to do or pick up here at the moment.
  • Return to the dinner table, placing the Plate, Bowl, and Fork in their proper locations:
 Salem
  • Return to the fireplace, placing the Poker and the Pot in their proper locations:
 Salem
  • Return to the bed, placing the Blanket and the Pillow in their proper locations:
 Salem
  • Return to the shelf, placing the Red Book and the Green Book in their proper locations:
 Salem
  • Suddenly, the window will break. Take a closer look at the window on the left.
  • Pick up the Model Bridge and add it to your inventory.
 Salem
  • Exit the house, then proceed up to the Putnam Home.

Chapter 10: The Putnam Home

Putnam Home (Outside)

  • Take a closer look at the front door of the home: use the Putnam Key to unlock it and continue inside.
 Salem

Putnam Home

  • Upon entering the home, use the Family Heirloom on the scurrying Rat to frighten the Familiar away, then click on the hidden object area.
 Salem
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Study Key will be added to your inventory.
 Salem
  • Use the Study Key on the door at the top of the stairs to enter the Study.

Study

  • There’s not a whole lot you can do here at the moment: there’s a Model Town on the desk with missing pieces, and a locked drawer beneath the globe, but we’ll revisit these soon. In the meantime, pick up the Falconers Glove lying on the chair to add it to your inventory.
 Salem
  • Exit the Putnam Home back to Village North.

Village North

  • Use the Falconers Glove on the Witch dummy on the left to coax the Falcon into landing, then use the Family Heirloom to frighten the Familiar away.
 Salem
  • Now it’s time to do some backtracking and obtain the final Model pieces we’re missing.
  • Return to Ingersolls Tavern.

Ingersolls Tavern

  • If you haven’t done so already, click on the reappeared hidden object area.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Model Tavern will be added to your inventory.
 Salem
  • Exit the Tavern and proceed back to the Burying Ground.

Burying Ground

  • If you haven’t done so already, click on the reappeared hidden object area over the unmarked grave.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Model Gate will be added to your inventory.
 Salem
  • Return to Mill Pond Farm.

Mill Pond Farm

  • The farmer here notices you have a Divining Stone, and asks if you’ll help search his field to find some things he’s lost. Take a closer look at the field on the right.
  • Move the shovel around the field until the Divining Stone shakes and starts to click, then dig a hole in that location. The solutions are shown below.
 Salem
  • Upon completing the puzzle, the Model Barn will be added to your inventory.
  • Now, backtrack all the way to the Corn Field behind your Home.

Corn Field

  • If you haven’t done so already, click on the reappeared hidden object area over the scarecrow.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Model Scarecrow will be added to your inventory.
 Salem
  • Now, return to the Study in the Putnam Home.

Study

  • Take a closer look at the Model Town on the table on the right: you should now have all the required pieces.
  • Use each of the Model pieces on the board, then place them in their proper locations. They’re shown and circled below:
 Salem
  • Upon completing the puzzle, a hidden object area will appear. Click on it to enter.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Desk Key will be added to your inventory.
 Salem
  • Take a closer look at the drawer near the globe.
  • Use the Desk Key on the drawer and collect the Incriminating Evidence inside.
 Salem
  • Now it’s time to return to Judge Sewall with the evidence.

Chapter 11: Accusations and Conclusions

Salem Meeting House

  • Enter the meeting house: Judge Sewall is nowhere to be found.
  • Exit the meeting house and proceed to Bridge Street.

Bridge Street

  • Uh-oh, an angry mob has appeared and they’re led by none other than the man responsible for accusing your mother of being a witch. Flee to the right, to Salem Bridge.

Salem Bridge

  • While it may not seem like a good moment for this, take a closer look at the hidden object area under the bridge.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Rope will be added to your inventory.
 Salem
  • Continue up the road to Gallows Hill.

Gallows Hill

  • Use the Rope on the tree branch, then click on it to climb up.
 Salem
  • A cutscene will ensue…

Jail Cell

  • Give the Incriminating Evidence to Putnam. At least now your mother should be safe!
  • Take a closer look at the hidden object area that appears to the right.
  • Find the items listed at the bottom of the screen: objects are randomized. The key item is circled in blue. Upon completing the area, the Pendant will be added to your inventory.
 Salem
  • Now, enjoy the remaining dialogue and cutscenes!

Congratulations! You’ve completed Lost Chronicles: Salem!