Lockover Weapons Tier List – Best Weapons

The best and worst weapons in Lockover.

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This Lockover Weapons Tier List ranks every obtainable weapon in the Blue Lock game from best to worst!

Take part in explosive matches in Lockover. Learn about each weapon in more detail with our Lockover Weapons guide, and while you’re here, take a look at our Lockover Playstyles guide too!

Lockover Weapons Tier List

Here is where I’ve ranked each obtainable weapon in Lockover!

S Tier

  • The Joker (Mythical)
    • You can directly aim at the goal with the King Shot and Killer Chop moves, the latter getting buffed by the Flow skill
    • Lion Devour allows you to teleport to the location of an opponent, with an automatical steal, guaranteeing that you get the ball
  • Perfect Ball Control (Legendary)
    • Allows you to summon traps on the pitch and in mid-air. One of the traps grants you an increased chance of scoring a goal!
    • The Flow skill helps to aim the ball directly at the goal

A Tier

  • 44 Red Panther (Mythical)
    • This weapon comes with a fast dash and a chance of performing the perfect curved shot. It’s all about speed! Sadly, that’s about it, and it’s certainly much weaker than the other Mythical weapon, The Joker
  • Monster Dribbling (Legendary)
    • Cause the ball to follow you by heel-flicking it
    • Dribble successfully to buff yourself
  • Explosive Acceleration (Rare)
    • Aim directly at the goal with a powerful kick, increasing your chances of scoring a goal
    • The Explosive Acceleration move makes you the fastest player in the match for a short while, which you can buff with the Flow skill

B Tier

  • Muscle Bullet (Common)
    • Ragdoll opponents by hitting them with your shoulder, which you can buff with the Flow skill
    • You can push opponents away
  • Smell Instinct (Rare)
    • You can stun opponents with an AoE
    • Block shots with mid-air headers
    • With the Flow skill, you are guaranteed to have the ball

C Tier

  • Total Defense (Legendary)
    • Perform Header Blocks to defend the ball
    • You gain the ability to teleport to the ball when it’s mid-air, increasing your chances of taking the ball

Editor
With experience working for GameRant and in SEO copywriting, Adele loves to combine her adoration for gaming with her writing craft. She'll talk your ear off about anything fantasy, and if she's not typing away at her desk, she's probably playing an RPG somewhere, watching anime, or reading a book.