Lights, Camera, Curses! Tips Walkthrough

Check out our strategy guide for Nancy Drew Dossier: Lights, Camera, Curses! HOW TO PLAY THE GAME In this game you will have to find random objects, without the help of a list, and pair 2 of those items together. You can identify objects that need to be picked up when you see a sparkle appear as you hover your cursor around different parts of a scene. Click on 2 items that belong together and they will both perform an action. You have to make sure that you click on 2 items that go to…

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Check out our strategy guide for Nancy Drew Dossier: Lights, Camera, Curses!

HOW TO PLAY THE GAME

  • In this game you will have to find random objects, without the help of a list, and pair 2 of those items together.
  • You can identify objects that need to be picked up when you see a sparkle appear as you hover your cursor around different parts of a scene.
  • Click on 2 items that belong together and they will both perform an action.
  • You have to make sure that you click on 2 items that go together one after the other or the 2 objects will not combine themselves.
  • If you click on two objects that do not belong together, there will be a small magnifying glass icon left on the object that you already found. This is a great tool because it keeps you from forgetting where you found certain items.
  • When you’re done with all your goals, you will see the words "DONE" stamped in red at the bottom of the page.
  • You get higher points when you do match several items in a row without any interruptions and you will earn some chaining bonuses.

HIDDEN OBJECTS

  • In this game you do not have list of hidden objects to find, it is up to you to figure out what you need.
  • If you look in the lower right corner you will see your goal for that mission.
  • The number that is in brown represents the amount of hidden objects left to find in the room.

ACTION BAR

  • There is a toolbar at the bottom of the page, that toolbar contains items that allow you to inspect or interact with items in the scene.
  • You can only use the items in the toolbar when it is blue.
  • There are 3 icons in the blue toolbar, each with a specific function.
  • Sleuth Eye
  • Click on the eyes when you need to read something on a page or a book. It allows you to take a closer look at an item.
  • Most of the time you will know that you need to use the Sleuth Eye when Nancy mentions that she needs to take a closer look at something.
  • Sleuth Flashlight
  • You can use the flashlight to help you look for items that are hidden in dark areas.
  • Once you obtain the flashlight in the second chapter, your cursor will light up any dark areas in the scene.
  • In order to use the flashlights throughout the game you will have to find batteries around the area and place them in the flashlight.
  • Hand Icon
  • The hand will allow you to pick up things, get things open etc., basically any kind of function that your hand could perform.
  • Bobby Pin/Lock Pick Icon
  • This icon will not show up until the second chapter in the game. You can use it to pick certain types of locks.

 


MAGNIFYING GLASS ICON

  • When you see a large magnifying glass icon over an object it means that you already found the object but that the item is not actively selected.
  • If you want to select the item again all you have to do is click on it again.

SELECT THE CORRECT RESPONSE

  • At certain parts of the game you will be asked to answer some questions correctly.
  • If you answer them correctly on the first guess you will earn a higher score.
  • If you get it wrong you will be given other chances to answer until you get it right.
  • The more guesses it takes for you to come up with the right answer the lower your score is going to be.


CHAPTER 1 – SOUND STAGE A

WORKING SOUND STAGE – TUTORIAL

 

  • In this stage you will be asked to familiarize yourself with the way the game is played.
  • The game will guide you through most of the steps in this level but for the purposes of this walkthrough we will go over everything again in detail.
  • Click on the "do not enter" sign and you will see a magnifying glass over the paper. The magnifying glass will highlight the part of the paper that is lifted in the corner.
  • Then click on the roll of tape that is on top of the generator.
  • Both items will automatically combine with each other and the piece of paper will no longer have a corner lifted.
  • Click on the flickering light that is on the top right side. The game tells you that the light is too high and the light cannot be reached.
  • Grab the golden scepter with the hand and it will be able to reach the bulb.
  • The action bar at the bottom of the page has turned blue. That means that you can use one of those icons to help you with the case.
  • In this case you want to click on the eye. When you get a closer look you will notice that one of the prongs on the light is bent.
  • Click on the pliers that are on the lower right side of the scene, on top of the gold, then click on the light that is on the ground and it will fix the prong.
  • Once the bulb is fixed, click on the scepter first and then on the light.
  • Mission Accomplished!

GOAL: FIND MOLLY MCKENNA

  • To accomplish this goal you must move to the next area. You can access this area by clicking on the red arrow that is acing towards the left.
  • Click on the paper that is next to the door and the action bar will light up, click on the eye.
  • It is an article about a stray black cat that has been wandering around the set.
  • Click on the oil can and then on the eye of Anubis and a key will appear in its mouth.
  • Click on the key and then on the red toolbox that is on the lower left side and then click on the flathead screwdriver that is inside.
  • Place the screwdriver on the intercom that is close to the door.


INTERCOM

  • Click on the intercom first and then on the eye that is in the action toolbar and you will get a closer view of the intercom.
  • Click on the first button "Stage A" and then click on the red button that says "Talk"
  • You will then hear a voice of someone over the intercom, they tell Nancy that they need her to start the generator.
  • Click on the red arrow to get to go back to the last location.

GOAL: START THE GENERATOR

  • Place the tape that sis sitting on top of the generator on the hose that is missing a piece.
  • Place the chain that is in the left side of the floor in the top left side, where you see the orange arrow.
  • Click on the wrench that is on the floor and place it on the cap that is on top of the generator.
  • Take the gas can and place it in the fuel tank. The cap will automatically go back on.
  • The bolt that is on the lower right side goes on the side of the generator where you see a panel that is loose.
  • Click on the buttons that are on the left side of the scene and then click on the hand icon at the bottom of the screen
  • Click on the pull start that is on the generator and then click on the hand icon that is on the action bar at the bottom of the screen.

SELECT THE CORRECT RESPONSE

  • Q: "Good to meet you too. I fixed the…
  • A: "Generator"
  • Q: "Because of the …."
  • A: "Creepy Accidents?"
  • Q: "I noticed something interesting on the wall next to the intercom. It was a um…"
  • A: "wanted poster of a black cat"

CHAPTER 2-THE VINTAGE-VILLE ATTRACTION

MAIN STREET NOIR

GOAL: FIND THE ANKH

  • Click on the trashcan and then on the packing peanuts that are on the lower left side, inside the box.
  • Once the peanuts are gone, there will be a set of batteries inside.
  • Click inside the box that had the packing peanuts and a note will appear inside. Click on the note and then click on the eye icon at the bottom of the page.
  • The letter says: "To interpret the stone, it will need to be shown. Who sat on a throne in a movie well known. At the bottom of the page you will see some symbols.
  • Click inside the box on the lower left side (the one that had the packing peanuts and a battery will be inside.
  • Click on the batteries and then on the flashlight icon that is at the bottom of the screen. Your cursor will now be able to light up the darker corners of the game.
  • Place your cursor in the lower left side, next to the trash can and a bobby pin will be on the ground.
  • Click behind the bobby pin and you will find a screwdriver. Place the screwdriver on the grate that is on the lower right side.

AUDIO DIARY

  • Inside the grate there will be a gramophone record, which you will be able to access from your journal under "Notes."

BOBBY PIN ADDED TO THE ACTION BAR

  • Click on the bobby pin and then click on the hand icon at the bottom of the page. A new bobby pin icon will be added to the action bar at the bottom of the page. You can use it to pick certain types of locks.
  • Click on the pawn Shop door and then click on the bobby pin icon at the bottom of the page, and then click on the pawn Shop door.


LOCK PICK MODE

  • You have to click on the right patterns with the colored lock tumblers in order to be able to access the pawn shop.
  • The pattern you need to duplicate is on the top left side of the page.
  • Click on the arrow that is on the top right side of the page and then click on the piece.
  • Placing your cursor over the barrel on top will move it around so you can make the shape that you need. When the barrel is in the right place, just left click your mouse and the barrel will drop to the ground.
  • Make sure that you place the objects in the correct side of the page or it will not count.


GAME CONTINUED-ANKH

  • Once you pick the lock, click inside of the door and a crate will appear.
  • Click on the crate and then on the hand icon that is at the bottom of the page.
  • The ankh that Molly wanted is inside the crate.

GOAL: FIGURE OUT HOW TO GET THE CAT DOWN


  • Click on the hedge clippers and then click on the vines that are on the side of the gate.
  • Click on the hedge clippers and then click on the vines that are on the side of the gate, an electrical box will appear.
  • Click on the fountain and then click on the eye icon and a coin will appear.
  • Click on the token machine and the coin will drop into the mechanism. You will be takes to a few short scenes and when you return there will be a live wire coming out of the fountain.
  • Nancy makes a comment that you need to turn off the power.
  • Click on the electrical box and then click on the hand icon at the bottom of the page. The power will then be cut off.
  • Click on the gate and then click on the bobby pin icon at the bottom of the page and you will be taken to another mini game in which you need to arrange the barrels.

LOCK PICK-2 COLORS

  • This is the same mini game as before but this time you have to arrange the barrels by colors.
  • The instructions tell you to keep building patterns until the meter is full.
  • Do not let the barrels fill the top of the page.
  • You can click on any piece and it will swap place with your active piece ( the one that is coming out of the right side).
  • You can right click to switch to the top piece in line.

PLIERS, ELECTRIC BOX AND TOKEN MACHINE

  • Once you’re done with the mini game the gates will open and you will find some pliers inside the gate.
  • Click on the pliers and then on the wire that is on the side of the fountain.
  • Click on the electric box and then on the hand so you can turn on the animatronics.
  • Click on the token machine and then on the fountain and a coin will appear, you will be taken to another brief scene.
  • The animatronics machine will shoot the gun and the cat will get off the billboard.
  • Click on the red arrow to go to another scene.

GOAL: FOLLOW THE CAT

  • If you look above the Pawn Shop sign you will see the cat in the window.
  • Click on the cat and them on the eye icon at the bottom of the page.

GOAL: HERE KITTY KITTY

  • Click on the vent and then in the Sleuth Eye, you will see some short clips of the cat in the vent. It also shows you that there’s a key inside the vent.
  • Click on the trashcan in front of the desk and then click on the trash that fell out of it.

GOAL: GET THE KEY

  • Click on the pocket of the coat that is hanging by the door and you’ll find some duct tape inside.
  • Click on the duct tape and then click on the wire that belongs to the fan.
  • Click on the fan that is on the top right side and then click on the hand icon.
  • Click on the powered fan and then click on the piece of paper that is on the ceiling and the piece of paper will fall to the ground.
  • Click on the paper once it falls to the ground and then click on the eye icon. The note says: "Unlock My Heart" by Charleena Purcell.
  • Click on the trashcan again and then click on the eye icon and a piece of gum will appear.
  • Click on the gum and then on the coffee mug that is on the desk.
  • Click on the mug on the desk and the gum inside will be all chewed up, then click on the pencil that is on the desk.
  • lastly, click n the pencil that has the gum on it and then on the vent.

GOAL: TIME TO SNOOP

  • When you click on the vent you will see a key inside, click on the lock that is on the file cabinet that is next to the window and the file cabinet will open up.
  • Click on the file cabinet and then on the eye icon and a gold emblem piece will appear.
  • Click on the gold emblem and then on the books that are under the safe, left side, and a gold key appears in a secret compartment.
  • Click on the key and then on the desk.
  • Click on the desk and then on the eye icon and a letter will appear.
  • The phone starts to ring at that point, click on the phone and then on the hand icon.

BONUS ROUND-FIND A MATCH

  • In this game you have to match like items before time runs out on you.
  • Your score for this mini game will be added to your total.
  • If you happen to match the badges successfully you will get a chance to earn extra points by having an extra round.

STAGE A-CHAPTER 3

SELECT THE CORRECT RESPONSE – Talk to Molly

  • Q: "I see. Well, when I was in the office, I got a strange call from…"
  • A: "a man with a deep voice."
  • Q: "And, he said,…"
  • A: "Get back to the sound stage."
  • Q: "Oh, I see! This whole set is sitting on an old theme park, then. That explains the…"
  • A: "old detective statue"
  • Q: "I tried putting a coin into the detective statue, and the first thing that happened was…"
  • A: "the detective’s eyes glowed.
  • Q: "But then, something went wrong, because…
  • A: "a puddle of water became electrified!"
  • Q: "So, regarding the latest accident, I’d really like to check out that collapsed…"
  • A: "scaffolding"


GOAL: GET UP ON THE SCAFFOLDING

  • Click on the black camera dolly that is in the far right side, then click on the eye icon. The message states: "The dolly’s track locations are pre-programmed for the day’s shooting schedule. Any deviations from this order will cause the system to reset! Molly"
  • Click on the shooting schedule that is on the lower right side and then click on the eye icon and you will see different spots in the scene that have been marked for you with the magnifying glass icons.
  • You have to get the shooting schedule correctly and the only way to do this is by clicking on each of the magnifying glass icons. Make sure that you use them up right away or you will not get bonuses for matching
  • The dolly has the "on and off switch"
  • Please look at the screenshot for the order in which you need to click on the dolly’s
  • Click on the number 37 and then on the dolly. The number 37 is on a stack of crates that are in the middle of the scene. the dolly will move up slightly.
  • Click on the # 2 first and then on the dolly. The #2 is next to the stacks of crates.
  • Click on the #45 first (the one next to the statues) and then on the dolly and the dolly will move to the end of the track.
  • Lastly, click on the #12 first and then on the dolly.

GOAL: PUT THE PIPES TOGETHER

  • There are 10 parts that need to be found in this scene. Once you find all the loose pieces, place them on the scaffolding.
  • It is best to find all the pieces first because when you click on them you can get a better view of what the pieces look like and where they belong.
  • Pay close attention to the ends because they have some metal pieces either sticking out the top or the bottom and some instances on both ends.

PIPES-PART 1

  • Please look at the screenshot for the solution.

PIPES PART 2

  • Please look at the screenshot for the solution.


PIPES PART 3

  • Please look at the screenshot for the solution.


PIPES PART 4-THE CAT

  • Click on the cat and then on the hand icon.

GOAL: LOOK FOR EVIDENCE

  • Click on the chair that is in the middle of the scene and then click on the hand icon.
  • Click on the piece of paper that is in front of the erect chair ad then click on the eye icon, read the note.
  • Click on the bolts that are in front of the chair and then click on the eye icon.
  • Click on the blue bead that is in front of the chair and then on the eye icon.


GOAL: CATCH THE CAT

  • Click on the cat and then the hand icon.

GOAL: BUILD A RAMP

  • Click on the cans of paint and then on the red paw prints.
  • Click on the lever and then on the hand icon.
  • There’s a note on top of the pile of wood that is on the right side, click on it and then click on the eye icon. You will see a closer view of the Set Manifest.
  • Click on the table saw and then on the pile of wood that is on the right side.
  • Click on the red paint can and then on the eye icon and you will see a red key.
  • Click on the key and then on the red and black cabinet that is on the lower left side.
  • Click on the open drawer that is on the lower left side and then click on the eye icon, inside the drawer there will be some nails.
  • There’s a hammer near the tall statue, click on it and then on the nail that is in the drawer.
  • Click on the saw table and then on the hand icon.
  • Click on the hammer and nails that are in the drawer that is on the lower left side and then click on the pile of wood that is on top of the table saw.
  • Click on the newly built ramp and then on the pulley that is in front of the statues.
  • Click on the lever and then on the hand icon.

CHAPTER 4 WARDROBE

GOAL: LOOK AROUND

  • Click on the paper that is on the director’s chair and then on the eye icon.
  • Click on the notice from Molly that is on the top right side, on the mirror and then click on the eye icon.


GOAL: CLEAN UP (AND LOOK FOR CLUES)

  • Click on the notice from Molly that is on the ground by the set of mannequins and then click on the eye icon.
  • Click on the note that is on the lower left side (by the gold dress) and then on the eye icon.
  • The locker on the left side of Nik’s Locker.
  • You cannot read the name of the plaque in the middle.
  • The one in the end is MT’s locker.
  • Click on the brown piece that is on the floor and then on Nik’s locker.
  • Click on the brown piece that is draped on the chair that is on the lower right side and then click on Nik’s locker.
  • Take the whip that is on the lower right side and click on all three heads that are in the back of the scene, on the shelf, above the mannequins.
  • As each whip touches the heads, it will fall to the ground.
  • The first head on the left, goes on MT’s locker
  • The middle head goes in Nik’s locker.
  • Place the tiara (in front of the mirror) on the head that is on the right, then click on that head again and then click on the scratched out locker.
  • The beaded piece that is close to the mirror goes in MT’s locker.
  • The piece that is on the director’s chair that is closest to the mannequins goes on the middle locker.
  • Click on the broom and then on the hand icon.
  • A bead falls to the ground after Nancy cleans up, it falls close to the director’s chair that is on the lower right side.
  • Click on the bead and then on the eye icon.
  • There’s a flathead screwdriver that is on the lower right side, on the floor, under the mirror. Click on it and them on the scratched nameplate in the middle locker. You will see the initials "MDA" appear.

LEARN ABOUT JOJO AND CREW

  • Q: "I saw Tatiana’s note…"
  • A: "and she was really scared because of the accidents
  • Q: "By any chance is your costume…."
  • A: "missing a bead?
  • Q: "Do you get upset when you read those tabloids articles by…"
  • A: "Lydia Linn?
  • Q: "How did the nameplate on your locker…"
  • A: "get all scratched up?
  • Q: "Were you on the set…"
  • A: "when the scaffolding collapsed?

CHAPTER 5 CLUB CASBAH

MAKE SOME SMOOTHIES WHILE LISTENING TO GOSSIP

  • The smoothie orders that you need to make are in the right side, they don’t have to be made in any particular order.
  • For this round you need to make 26 glasses.
  • To make the recipes on the right you have to click on the ingredients that are on top of the page.
  • Once you grab the ingredients click on them the amount of times that the recipe requires.
  • Try and fill the meter up before time runs out.
  • The faster you finish making the smoothies the faster you can listen to the gossip without distractions.

LEARN ABOUT JORGE AND CREW

  • Q: "I hear Arthur Hitchens is…"
  • A: "really making you angry these days.
  • Q: "I hear Eda…"
  • A: "can be hard to work with.
  • Q: "Why do you think this production of ‘Pharaoh’ is…"
  • A: "having so many accidents?
  • Q: "So you don’t believe …"
  • A: "in any ‘curse’?

CHAPTER 6 MAIN STREET OFFICE

GOAL: SNOOP AROUND THE OFFICE

  • Click on the box that is on the lower right side, on top of the desk and then click on the eye icon and you will see a button code.
  • Click on the hat that is on the coat rack and then click on the eye icon and a key will appear.
  • Click on the key and then in the file cabinet that is in the back of the room and the drawer will open.
  • Click on the open file cabinet drawer and then on the eye icon and a green bag will appear.
  • Click on the green bag and then on the hand icon, inside the bag you will find a shaving brush.
  • Click on the chalk outline that is on the floor and then on the shaving brush that is inside the file cabinet. The shaving brush will fall on the floor next to the chalk outline.
  • Click on the shaving brush and then on the box that is on the lower right side. You will see a closer view of the buttons and the fingerprints that are on them.
  • Click on the buttons as shown in the screenshot. You have to click on the one with the most chalk first and end with the one that has the least chalk.
  • Click on the box again and then on the eye icon and you will see another note from ZB.
  • Click on the book that is on the right side shelf, under the fan, then click on the eye icon, read the note.
  • Click on the screwdriver that is on the desk by the window and then click on a spot on the floor, in front of the desk and close to the trash can.
  • Click on the hole on the floor and then on the eye icon and you will find the decoder inside.

DECODE THE DECODER

  • You have to figure out each code by looking at the note above.
  • Match the letters with the hieroglyphs. Some letters will be repeated more than once and some letters will already be on the board.


FIRST CODE
PHARAOH




SECOND CODE
NEFERTITI




THIRD CODE
LOIS


MEET ARTHUR HITCHENS
SELECT THE CORRECT RESPONSE

  • Q: "I hear you intent to build…"
  • A: "another theme park right here."
  • Q: "When you said the ‘real’ reason I was hired…"
  • A: "it wasn’t to investigate all the accidents, was it?"
  • Q: "That director…was his name by any chance…"
  • A: "ZB Collingwood?"

CHAPTER 7-HOTEL LOBBY

GOAL: FIND MOLLY’S ROOM

  • Click on the piece of candy that is on the floor, next to the large chair, then click on the candy jar that is on the desk by the telephone.
  • Click on the candy jar again and then on the eye icon and you will see another note. It talks about the water fountain only being functional between the hours of 12 and 8 pm.
  • Click on the cane that is in the lower right side and then on the clock on the wall and the water fountain will be turned on and the water will start flowing.
  • Grab the watering can and place it on the water fountain, it will fill with water.
  • Click on the full water can and then on the plant.
  • Click on the plant again and you will see a glass eye. Then click on the fish picture that is on the wall behind the desk.
  • Click on the fish again and then on the eye icon.
  • Click on the open book that is on the desk and then on the eye icon and you will see the guest list.
  • Click on the magazine that is on the table and then on the eye icon and a key will appear,
  • Click on the key and then on the locked cabinet that is in the lower left side.
  • Click on the book again and you will see the guest list. Click on Molly McKenna’s name at the bottom of the page, then click on Kelly M. Conma’s name and it will show you that Molly is staying in room 614.
  • Click on the middle cushion of the sofa and then on the eye icon. An electronic key card will appear.
  • Click on the poster that is on the left side and then on the eye icon.
  • Click on the coat that is draped over the chair and then click on the hat that is inside the glass cabinet, lower left side.
  • Click on the electronic key card and then on the keypad that is next to the elevator.

PHARAOH POSTER

  • Match the letters that are in the side of the poster with the ones that are in the middle of the puzzle.
  • Click on the letters on the board and then click its match on the poster.
  • For each correct match that you make a letter will appear in the side of the poster.
  • If there is more than one of the same letters, you will have to click on each symbol and letter for it to appear on the poster.
  • You need to spell out: "FIND THE NAJAHAJE"

GOAL: TIME TO SNOOP PART 1

  • Click on the lock and then click on the lock pick kit icon that is at the bottom of the page.

GOAL: TIME TO SNOOP PART 2

  • Click on the electronic toothbrush that is on the left side and then click on the hand icon and you will receive some batteries.
  • Click on the batteries and then on the remote control that is on the bed.
  • Click on the remote control and then on the TV and the TV will turn on.
  • Click on the water bottles that are next to the bed and it will fill the iron with steam.
  • Click on the iron and then on the hand icon
  • Click on the steam iron and then on the letter that is on top of the brown bag, that is on top of the suitcase.
  • Click on the letter that is under the iron and then click on the eye icon.
  • Click on the laptop and then on the eye icon, it will ask you for a password.
  • Click on the boots that are on the floor and then on the eye and a card will fall to the ground.
  • click on the card and then on the eye icon.
  • Click on the TV and then on the eye icon.
  • Click on the pen that is on the floor and then on the eye icon and there will be a paper that is stuck inside the cap.
  • Click on the pen cap and then on the tweezers that are on the left side of the floor on top of the towel.
  • Click on the cap again and then the eye icon.
  • Click on the faucet and then on the hand icon and steam will come out and fog up the bathroom.
  • Click on the foggy bathroom mirror and you will see "ROLO" on it, click on the TV screen as well. The TV screen says "DEX"=ROLODEX.
  • Click on the computer and on the password paper that is sitting next to the laptop.

MAIN STREET OFFICE
SELECT THE CORRECT RESPONSE

  • Q: "You may be right about Molly McKenna. I checked out her laptop, and the last website Molly visited was …"
  • A: "Pharaoh Philes"
  • Q: "One other thing. In his letter, why did Jorge…"
  • A: "accuse you of lying?"


CHAPTER 8-SOUND STAGE

GOAL: GET TO MOLLY’S PROP ROOM PART 1

  • Click on the green paint bucket and then click on the eye icon and it will tell you that it is glow in the dark paint.
  • Click on the cabinet with the shattered glass and then on the eye icon and it tells you that the fire axe is missing.
  • Click on the light switch that is next to door and then on the hand icon, the lights will turn off.
  • Click on the letters that are on the door and then on the eye icon and the message will say "Key in Tut BASE"
  • Click on the light switch and then on the hand and the lights will come back on.
  • Click on the mallet that is on the side of the red cabinet that is on the wall and then click on the base of the King Tut statue and it will open up revealing a key.
  • Click on the key and then on the door to the editing room.
  • Once the editing room is open, click on the broom that is inside the door, then click on the broken glass that is on the floor.
  • Click on the red arrow that is on the left side of the scene.

GOAL: GET TO MOLLY’S PROP ROOM PART 2

  • Click on the broken apparatus that is on the left side of the floor and then click on the hand icon. You will see a data chip appear.
  • Click on the door handle and then on the hand icon and it will open up the prop room.

GOAL: CLEAN UP

  • Click on the mummy that is in the far left side and then click on sarcophagus and you will see a beetle emblem.
  • Click on the urn that is near the floor and then click on the plant that is in the back of the room.
  • Click on both ankhs at the same time.
  • Click on both staffs at the same time.
  • Click on the bird that is on the floor and then on the bird box that is in the top left side, on the shelf.
  • Click on the packing peanuts that are on the floor and then on the dustpan that is on the shelf that is on the right side.
  • Click on the spear that is in the back of the room and then on the snake that is on top of the shelf, right side, the snake will fall to the ground.
  • Click on the snake that is on the right side of the floor and then click on the snake prop box that is next to it.
  • Click on the snake box that is on the right side of the floor and then click on the eye icon and you will see a scepter of some kind.
  • Click on the scepter that is in the snake box and then click on the sarcophagus that is in the back of the room. The sarcophagus will open up.
  • Click on the open sarcophagus and then on the eye icon and a packing manifest will appear.
  • Click on the open crate with packing peanuts that are on the lower right side of the scene and place the packing peanuts that are on the dustpan in the crate.
  • Click on crate with the packing peanuts and then click on the eye icon and you will see a crowbar inside.
  • Click on the crowbar and then on the alligator that is on the lower left side and you will see a clipboard with a packing manifest on it.
  • Click on both packing manifests, there’s one in the sarcophagus and one in the alligator’s mouth.
  • Get the crowbar that is on top of the large crate and click on the side of the crate, where you see the picture of a bomb next to it.
  • Click on the flash boom icon on top of the crate and then click on the eye icon.

SELECT THE CORRECT RESPONSE
TALK TO MOLLY ABOUT PROP ROOM

  • Q: "If there’s nothing valuable in here…"
  • A: "why was the room locked?"
  • Q: "I saw a crate of Flash boom…"
  • A: "it was completely empty."
  • Q: "I checked out the scaffolding, I found…"
  • A: "a bolt that was shaved off and a bead from Eda’s costume."
  • Q: "The chip that was inside the camera…"
  • A: "is still intact."


GOAL: CHECK OUT THE EQUIPMENT

  • Click on the Digital Decrypter that is on the left side of the table and then click on the eye icon.
  • Click on the Digital Decrypter and then on the blue data chip that is on the right side of the desk.

DATA HACKING MODE

  • Your goal is to use the blocks on the left side of the screen and build one big block that does not have any spaces in between.
  • Start filling the gaps from the left side of the screen since those are the first ones to disappear.
  • If you get too many gaps in your block, you will get a red mark on the page, get too many red marks and you will have to start over.



CHAPTER 9-WARDROBE

GOAL: GET INTO EDA’S LOCKER

  • When you start this level, the magazine on the director’s chair has a magnifying glass icon on it, click on it and then on the eye icon.
  • Click on the pink puff that is on the right side and then click on the chained box that is on the top left side and some red beams will appear.
  • Click on the green box that is on the right side of the page and then click on the hand icon and you will find a mirror inside.
  • Click on the mirror and then on the screwdriver that is in the lower right side and the mirror will separate.
  • Click on the loose mirror and then on the chained box that is on the top left side. Now the red beam with the mirror is reflecting on the mirror that is on the right side of the room.
  • Click on the locked box that is on the top left side and there will be a note, click on the eye icon.
  • Click on all 4 of the dead bulbs that are on the mirror that is on the right and then click on the hand icon each time you do so.
  • Click on all 4 bulbs again and then click on the eye icon for each one. Each time you click on the eye icon, you will see a number appear in the socket. Each number will have a different color. You want to pair up the right bulb with the right button on the box that is on the top left side of the room.
  • The bulbs have to be clicked in that order.
  • B1 = The bulb that is on the lower left side of the mirror. Click on this bulb and then click on the blue button.
  • Y2 = The bulb on the top right side. Click on this bulb and then click on the yellow button.
  • R3 = The bulb that is on the top left side of the mirror. Click on this bulb and then click on the red button.
  • G4 = The bulb that is in between both mirrors. Click on this bulb and then click on the green button.
  • Once all the bulbs have been placed correctly, a snake will come out of the locker.

GOAL: WHAT’S EDA UP TO?

  • Click on the necklace and then on the hand icon.
  • Click on the lipstick and then on the hand icon.
  • Click on Eda’s forehead and then on the eye icon and you will see that the picture is signed by Lois Manson.
  • Click on the flower and then on the hand icon.
  • Click on the note, where the flower was and then on the eye icon.
  • Click on the book and then on the eye icon.
  • Click on the lockets and then on the eye icon.
  • Click on the paper that is on the lower right side and then on the eye icon again.
  • Click on the white glove that is on top of the book and then on the hand icon.
  • Click on the book "The jewel of Karnak" and then on the eye icon.

GOAL: CALM EDA DOWN
SELECT THE CORRECT RESPONSE

  • Q: "I’m not really a production assistant…"
  • A: "I’m a private detective.
  • Q: "Yeah. And I hate to tell you this, but…"
  • A: "that snake came from your locker.
  • Q: "I saw this book in your locker…"
  • A: "it’s about the Jewel of Karnak.

CHAPTER 10-REPTILE ROOM

GOAL: CATCH THE REPTILES

  • When you first enter the scene, a battery will be highlighted on the floor, click on it and then click on the flashlight icon. This will make your cursor into a flashlight so that you can see around the room.
  • Click on the snake wrangling cane that is on the top left side and the use it to get the snakes that are slithering all over the scene.
  • This is very important: In order to catch the snakes and the lizards you have to click on the cane before you click on a reptile.
  • In other words if you have to catch 8 snakes, then you have to click on the wrangler cane 8 separate times.

GOAL: LOOK FOR EVIDENCE

  • Click on the paper that is on the left side of the floor and then click on the eye icon.
  • Click on the cage that is on the top left side and then on the eye icon. It reads "Naja Haje" "Egyptian Cobra"
  • Click on the rattlesnake swizzle stick that is on the lower right side of the floor.
  • Click on the can and then on the eye icon, it turns out to be a ca of tune.

CHAPTER 11-HOTEL LOBBY

GOAL: DECODE THE NAJA HAJE

  • Click on the Pharaoh poster and then click on the eye icon. You will be taken to a map in which you can decode the Naja Haje.
  • Once the poster is opened, click on the snake that is on the lower right side of the poster and ten click on the eye icon and then you will see a snake that has some symbols on it.
  • The code is: "D E C D F A"

SELECT THE CORRECT RESPONSE

  • Q: "Someone put a snake…"
  • A: "in Eda’s locker."
  • Q: "When I was in the reptile room…"
  • A: " I found this swizzle stick."
  • Q: "What about the actress from the original ‘Pharaoh’ movie…"
  • A: "Lois Manson. How did she end up with a poisonous snake on the set?"
  • Q: "The prop room that Molly Mckenna keeps locked…"
  • A: "was broken into tonight."
  • Q: "No, but I do know the thief…"
  • A: "was wearing a hooded cloak."
  • Q: "How did you know…"
  • A: "the thief stole the Flash Boom?"


GOAL: Get to the penthouse

  • Click on the fountain and then on the eye icon, it tells you that Nancy needs to turn off the fountain.
  • Click on the cane that is on the lower right side and then click on the clock so you can turn the fountain off.
  • Click on the letter that is in the cubbyholes behind the desk and then click on the eye icon.
  • The light on the telephone comes on, click on the phone and then on the hand icon. A message comes on the screens asking you for a 5 digit employee access code.
  • Click on the fountain and then on the eye icon and you will find Riley’s employee card with the pin number 62629.
  • Click on the employee card and then on the telephone, listen to the message.
  • Click on the end of the carpet that is close to the counter and then click on the hand icon. Under the rug you will find a metal letter "N".
  • Click on the cone that has the letter "N" under the ‘Pharaoh’ poster and then click on the metal "N" that is under the rug. The cone will now have a red button attached to it.
  • Click on the red button and then on the hand icon and a panel opens up under the counter, facing the poster.
  • Click on the controls under the counter and then click on the hand icon.
  • Click on the security camera that is on the top right side and then click on the hand icon and you will see a blue chip appear,
  • Click on the blue chip first and then click on the decrypter icon.

GOAL: LOOK FOR CLUES (No Screenshot)

  • The room is dark when you enter it, click on the light switch that is on the top left side and then click on the hand icon. After Nancy finishes talking the lights blow out and the scene is automatically moved to the living room area.

GOAL: FIND A RED BULB AND SNOOP AROUND

  • Click on the boots that are on the right side of the floor and then click on the eye icon. You will see Arthur Hitcher’s credit card.
  • Click on the remote control and then the TV. The screen will ask you to enter your credit card number.
  • Click on the boots which contain the credit card and then click on the TV screen again and the screen will tell you that all services are now available.
  • Click on the mini bar that is next to the TV and then click on the hand icon and the mini bar will open up.
  • Once the mini bar is open, click on the batteries that are inside, then click on the camera that is on the lower right side.
  • Click on the grenadine and then on the coffee filters that are above the mini bar.
  • Click on the grenadine covered-coffee filters and then click on the lamp that is close to the window.
  • The scene will automatically move back to the bathroom.

GOAL: DEVELOP JORGE’S FILM

  • Click on the red bulb that is ion the bed, left side of the scene and then click on the back wall, (look for a sparkly light and then click) you will see a regular light bulb and then the lights will turn back on.
  • Click on the note that is in the back of the wall and then on the eye icon and you will see a step of instructions on how to develop film.
  • Click on the faucet and then on the wrench and the water will turn on.
  • Click on the negatives that are on the lower left side, on top of the suitcase. Then click on the bin that is under the sink.
  • Click on the bin under the sink and then click on the part that is on the sink.
  • Click on the washed negatives and then click on the white bin.
  • Click on the lens that is on the lower right side and then click on the enlarger that is on the top left side of the bathroom.
  • Click on the negatives and then on the enlarger and it gives you underdeveloped prints.
  • Click on the tray that is under the enlarger and you will see a piece of paper on there, click on it and then click on the tray that is under the sink.
  • Click on the paper that is under the sink and then click on the sink.
  • Click on the paper that is in the sink and then click on the paper that is on the floor in front of the bathtub.
  • Click on the white tray and then on the clothes pins that are on top of the bath tub.
  • Click on the papers that are on the clothes pins and then click on the blow dryer that is on the floor, under the sink.
  • Once the prints are dry click on the prints that are on the clothes pins and them click on the eye icon.

FIND OUT WHERE GEORGE IS
SELECT THE CORRECT RESPONSE

  • Q: "Do you have any idea why Jorge Jackson…"
  • A: "would be taking pictures of Eda on the sly?"
  • Q: "Is Jorge…"
  • A: ""still at the Casbah?"


CHAPTER 12-CLUB CASBAH MAKE SOME SMOOTHIES AND LISTEN TO GOSSIP

PREP SMOOTHIE BAR AND SNOOP

  • Combine the following items:
  • The dolly that is on the left side and the box that is on the right side.
  • The microphone that is on the lower left side and the wire that is on the lower right side.
  • The box that is on the right side with the hand icon and you will see a light bulb appear.
  • The blender container and the blender base that are on the counter.
  • The apple that is on the top right corner and the completed blender.
  • The blender and the hand icon.
  • The blender and the smoothie container that is behind the bar.
  • The hole that is on the stage, close to the mic and the open case that is on the counter.
  • The light bulb that is by the microphone with the light bulb that is on top of the box.
  • Click on the hole that is by the microphone again and then click on the eye icon. You will see a scratched up sign that says "Break at 25 hertz."
  • The microphone with with the hand icon.
  • The blue knob that is on the lower right side and the hand icon. That action breaks the glass bottle that is next to the smoothie machines.
  • Broken bottle with the towel that is on the stool and a key will appear.
  • The key and the paper that is on the lower right corner. The scene will move to the left.


GOAL: SNOOP!

  • Combine the following items:
  • The candle that is on the table and the matches that are on the table next to it. A roll of tape will appear on the table.
  • The couch and the cushion that is close by, a penny will appear.
  • The penny and the wishing fountain.
  • The wishing fountain and the eye icon and a tool will appear.
  • The tool and the front of the piano.
  • The tape dispenser that is on the table and the torn sheet music that is on the left side.
  • The fixed sheet music and the music sheet stand that is on top of the piano.
  • The piano keys and the sheet of music that is on top of the piano.
  • You will see a code appear on top of the piano, it says: " D E C D F A"


GOAL: PLAY THE PIANO

  • Follow the numbers in sequence (from the screenshot) on the piano and it will play a tune for you.


CHAPTER 13-MAIN STREET NOIR

GOAL: GET TO THE DOCKS

 

  • As you enter the scene a piece of paper falls on the right side of the ground.
  • Click on the paper in the ground and then click on the eye icon.
  • Click on the paper again and then click on the wall next to the pawn shop.
  • Click on the paper that is at the bottom of the wall and then on the eye icon.
  • Click on the fake wall again and then click on the hand icon, the scene will move again.


GOAL: GET TO THE DOCKS PART 2

  • Click on the car in front of the garage and then on the hand icon.
  • Click on the lock on the side of the door and then click on the lock pick icon.
  • You will play a mini game of picking the locks.
  • Click on the trunk of the car and then on the eye icon.
  • Click on the wrench that is in the red toolkit and then click on the hood of the car.
  • Click on the car one last time and then on the hand icon and the scene will start moving.

GOAL: GET TO THE DOCKS PART 3

  • Click on the fountain and then on the eye icon and a token will appear.
  • Click on the token and then on the token machine that is right next to it.
  • The scene will move again and the ca hits the wall.

GOAL: GET TO THE DOCKS PART 4

  • Click on the the red "Docks" sign that is above the car ad then click on the eye icon.


CHAPTER 14-THE DOCKS

GOAL: LOOK FOR EVIDENCE

  • When you first enter the scene, there will be some wires under the telephone that will have a magnifying glass icon under them. Click on the wires and then on the decrypter.
  • Play the blocks game.
  • Click on the box that is on the top right side and then click on the hand icon, a wrench icon will be inside.
  • Click on the rope that is on the dock and then click on the hand icon and a slingshot will appear.
  • Click on the paw prints that are on the dock and then click on the huge net that is close to it. Some fish will appear on the nets.
  • Click on the fish and then on the slingshot.
  • Click on the binoculars and then on the lamppost that is at the end of the dock.
  • Take the slingshot and click on the lamppost and the key ill fall to the ground.
  • Click on the bucket and then click on the water, near the yellow buoy.
  • Click on the hot key and then on the bucket of water and it will cool the key down.
  • Click on the key and then 0n the container that is on the lower left side of the scene.
  • Click on the same container and then click on the eye icon and a hook will appear.
  • Click on the hook and then on the pulley that is on the top right side.
  • Click on the wrench that is on top of the smallest crate (right side) and then click on the pulley.
  • From the rope that is holding the pulley, click on the center of the rope and then on the hand icon. Click on the same spot again and then click on the hand icon once more. A box will appear in the water.
  • Click on the crate and then on the hand icon and some plans will appear.
  • Click on the plans and then on the eye icon.
  • There is a colored bar at the bottom, that is your timer. The yellower the bar is the more time you have left on the clock.
  • Your goal is to pair up the crows with the amount of

GOAL: I NEED TO GET TO THE HOUSE ON MAIN STREET

  • Click on the paper on the side of the ship and then click on the binoculars that are on the lower right side.

CHAPTER 15-THE GARDEN

GOAL: GET RID OF THE CROWS

  • Click on the batteries that are on the left side of the scene and then click on the flashlight icon at the bottom
  • There is a colored bar at the bottom, that is your timer. The yellower the bar is the more time you have left on the clock.
  • Your goal is to pair up the crows with an object of the same color.
  • If you don’t make it on time you have to start all over again. You have to match 15 crows with 15 objects and then you have to match a black cat with a crow that is totally black.
  • If you look at the screenshot I provided, I only circled all the items of the same color and I did not number them on purpose. It doesn’t matter which red crow you mix with what red object as long as they are one and one of each.


GOAL: GET INTO THAT CELLAR

  • Click on the cellar door and then click on the lockpick icon.
  • Play the lockpick game and then the cellar door will open.


GOAL: LIGHT THE CANDLES/GOAL: CHECK OUT THE CELLAR

  • This is similar to the crows game in which you need to perform your actions within a limited amount of time.
  • Click on the coffin that is on top of the page and then click on the eye icon.
  • Click on the crate that is on the left side and then click on the eye icon.



SELECT THE CORRECT RESPONSE

  • Q: "Arthur sent me to look for you…"
  • A: "because you didn’t show up for your meeting at the Casbah."
  • Q: "I think I’ve discovered…"
  • A: "who has been spying on you."
  • Q: "Maybe he’s the reason for.."
  • A: "your premonition."
  • Q: "Do you think Jorge Jackson is…"
  • A: "responsible for the accidents?"

CHAPTER 16-MAIN STREET OFFICE

GOAL: SNOOP IN ARTHUR’S OFFICE

  • Click on the blinds and then on the hand icon and a card will be underneath. Click on the card and then on the eye icon.
  • Click on the envelope that is on the lower left side and then click on the eye icon and you’ll find a packing manifest.
  • Click on the airplane that is on the top right side and then click on the hand icon at the bottom and a secret panel will open up above the file cabinet.
  • Click on the compartment and then click on the eye icon, it’s a combination to a safe.
  • Click on the calendar that is next to the left window and then click on the eye icon.
  • Click on the coat that is hanging off the coat rack and then click on the eye icon.
  • Click on the green book and then click on the eye icon.
  • The following three events have to be done in the order below or it will not work.
  • 1-Click on the calendar and then on the safe.
  • 2-Click on the book and then on the safe.
  • 3-Click on the coat and then on the safe.
  • Once the safe is open click on it and then click on the eye icon.You get a closer view of the contents in the safe, click on the
  • Click on the phone and then on the hand icon.

CHAPTER 17-STAGE A

GOAL: LOOK FOR THE MANIFEST CRATE

  • Click on the monitor and then on the hand icon. You will see that the monitor says: "Scene: 73" and "Take 04"
  • Click on the storyboard and then on the monitor. You get moved to another scene.



LOOK FOR MANIFEST CRATE PART 2

  • Click on top of the pile of crates and you will see "prop tag #73" click on the eye icon.
  • Click on the crate again and then click on the hand icon and you will see some blueprints.

GOAL: FIND THE ARK

  • Click on the obelisk that is on the ground, in front of the pyramids.and then on the hand icon.
  • Click on the shovel that is on the right edge of the scene and then click on the pile of sand that in the top left corner. The golden ark will be exposed after you remove the sand.
  • Click on the ark and then on the eye icon and you will get a puzzle.

HIEROGLYPHIC PUZZLE

  • You have to uncover the word "EGYPTIAN COBRA". You have to click on the blue buttons in the right order until you spell out Egyptian Cobra.

OPEN THE ARK
SELECT THE CORRECT RESPONSE

  • Q: "Jorge, I saw…"
  • A: "your makeshift photo lab."
  • Q: "I was trying to calm her down after…"
  • A: "someone put that snake in her locker."
  • Q: "You knew the wardrobe room would be my next stop…"
  • A: "after I saw the cloak on the video chip.
  • Q: "She realized I actually knew what I was doing and was afraid I might somehow…"
  • A: "keep her from finding that lost footage."


CHAPTER 18-THE HIDDEN BASEMENT

GOAL: LIGHT THE CANDLES EVEN FASTER

Please look at the screenshot for the location of all the candles.

GOAL: WHAT IS INSIDE THE SARCOPHAGUS

  • Click on the coffin and then on the lock pick icon (last icon).
  • Play the lock pick game. Once you’re done click on the red arrow that is on the scene.

EXCAVATION MODE

  • Use flash bombs to blow away rubble until you have uncovered the old buried set


GOAL: MOVE THE REFLECTIVE SURFACES IN THE RIGHT ORDER

  • Click on the battery and then on the flashlight icon. The battery is at the end of the spotlight.
  • Click on the reflective surface that is at the end of the spotlight and then click on the hand icon.
  • All you basically have to do in this level is to click on the next place that the spotlight falls on.
  • Once you’re done with that game, click on the red arrow.


GOAL: REMOVE THE PILLARS

  • Click on the paper that is under the pillar that is on the ground and then click on the eye icon.
  • Your goal in here is to spell LOIS 4 times by selecting the right pillars.
  • You have to spell the names in the right sequence and starting with the right symbols.
  • The correct order is birds, rain, scorpion and pyramid
  • Please click on the symbols in the order shown in the screenshots. You HAVE to click on the hand icon after each item is selected.

FIRST SEQUENCE-BIRD

SECOND SEQUENCE-RAIN

THIRD SEQUENCE- SCORPION


FOURTH SEQUENCE-PYRAMID

GOAL: FIND WHAT ZBC WAS HIDING

  • Click on the film reel that is the Sphinx’s  mouth and then click on the hand icon.

SELECT THE CORRECT RESPONSE

  • Q:"By being…"
  • A:"the start of this movie,maybe?"

“;