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Ink Game Powers – Including Sharp Shooter!
How do you get Powers in Ink Game?

All Ink Game Powers are listed in this guide, with descriptions of each one and what their rarities are. Fan of Squid Game? Take a look at our Shrimp Game Glass Bridge guide, which is a similar title to Ink Game!
Ink Game Powers
Powers give you the upper hand in Ink Game, but it all depends on your gameplay style. For some players, they may prefer to be a Medic as they can replenish their own HP. For others, they may want to boost their strength in combat with the Sharp Shooter Power.
To get Powers in Ink Game, you must roll for them, although some are rewards! They all fall under rarity categories, which determine how likely or unlikely they are to drop.
Common Rarity
Common Powers have a 72% chance of dropping.
Medic
You drop a bandage on the ground every 20 seconds, which you or a teammate can use to replenish HP. When playing the Red Light, Green Light game, if a player on your team is shot, you can pick them up and carry them much faster.
Player 120
You unlock the Takedown ability, which is a move you can activate when attacking another player, causing them to ragdoll. Unfortunately, it doesn’t work with most of the games.
Rare
Rare Powers have a 17% chance of dropping.
Trickster
You can place a banana peel on the ground every 60 seconds, which ragdolls the player that steps on it. As a Trickster, you unlock an ability that allows you to trip other players, which has a longer ragdoll duration than a simple push.
Parkour Artist
You unlock a sliding move which you can activate while you run. Additionally, you can double jump! Plus, you obtain a Smokebomb, which blocks the vision of other players for a short duration.
Epic Rarity
Epic Powers have an 8% chance of dropping.
Sharp Shooter
Your MP5 transforms into a revolver, which boasts a high damage output. Additionally, you unlock access to the DEADEYE ability. This gives you the upper hand when it comes to combat, making you a powerful foe for any opponent.
Sharp Shooter is obtainable via limited-time rewards rather than rolling.
Super Strength
When you push another player, your knockback is boosted by 3x. However, the cooldown of your push ability increases by 3x.
The knockback determines how far you push the player back. Depending on the game you’re playing, you could push them into danger with just one swift move.
Blackflash
When you attack someone for the second time, you summon a black flash, which is a much more powerful hit. However, it has a 60-second cooldown.
Baseball Star
You start the game with a Baseball Bat, which you can use to knock back other players. You can also throw rocks at your opponents, causing them to ragdoll.
Legendary Rarity
Legendary Powers have a 2.9% chance of dropping.
Phantom Step
The Phantom Step ability allows you to perform 3 quick dashes in the direction you’re facing. This allows you to evade opponents or any oncoming danger quickly.
Weapon Smuggler
You can spawn a random weapon that you or your allies can pick up, but you cannot choose which weapon it is.
Hercules
You unlock the ability to pick up players and throw them, though you cannot use this in a variety of games.
Mythic Rarity
Mythic Powers have a 0.1% chance of dropping.
Lightning God
Whenever you attack a player and deal DMG to them, you summon lightning, which stuns enemies and deals additional DMG, whilst also replenishing 25% of your HP. If your HP is low, you activate Lightning Awakening Mode.
Quicksilver
You can charge up your speed by sprinting very slowly at first, before it increases to a speed that is much faster than any other player.
Time Stop
You gain the ability to freeze another player for a total of 3 seconds, though you cannot use this move during the final games.
The Doctor
As each new game starts, you gain a self-revive item. Plus, you can revive other players if you wish to do so. You also have the same abilities as the Medic Power, in which you have Bandages and can carry players.
Adele Wilson
Editor
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