Harry Potter: Wizards Unite Beginner’s Guide – Tips, Cheats and Strategies

By Edith King |

Harry Potter: Wizards Unite is finally out in the US for both iOS and Android! Made by the creators of Pokémon Go, this marries their iconic real-map gameplay with the world of Harry Potter. You’ve been recruited as a member of the Statute of Secrecy Task Force, with the goal of preventing a calamity from befalling the Wizarding World.

Your overall goal is to solve the mystery behind the magical items that have found themselves scattered among the Muggle world. As a SOS member, you’ll have to magick them away with your wand before it can do any harm to unsuspecting muggles. There is a lot to this game, but here’s the basics to get you started:

Foundables

Foundables are semi-random encounters that will appear on your map as you walk around. They consist of strange magical objects, creatures, or hazards that have found their way to the Muggle world. To defeat it, you’ll need to trace the symbol that appears on your screen to cast a spell with your wand. Doing this uses Spell Energy, which can be replenished at Inns or by using potions.

Once defeated, the Foundable is added to your Registry and you’ll be rewarded with different items. Some Foundables are split up into Fragments, meaning that you’ll have to defeat the same one multiple times before it gets added to the Registry.

What’s on the map?

Just like Pokémon GO, Wizards Unite has translated the real world into the world of Wizardry on your screen. Here are all the things you might find on your travels:

  • Foundables – as explained, encounter these to return them to the Registry, while earning XP and crafting items.
  • Inns – these give you free spell power every 5 minutes, so check in regularly. You can also use Dark Detectors here, which will reveal hidden Foundables which would otherwise be invisible. These are basically like Pokéstops from Pokémon GO.
  • Greenhouses – these give you ingredients for brewing potions every 5 minutes. You can also plant a seed to grow a specific ingredient.
  • Fortresses – Here you can take on a dungeon with up to 5 other players. The difficulty and rewards change depending on how many players you have with you.

Houses, Professions and Skills

Once you hit level 6, you’ll be able to think about which Hogwarts House you want to join. There’s no sorting hat or anything, so the choice is totally up to you. Way more important is your Profession, which will give you certain bonuses. While you may change your Profession later, unlocking skills takes up precious resources. So think wisely about your choice:

  • Auror – Offensive type, will allow you to do more damage. Strong against Dark Force type creatures, but weak to Beast types. Harry Potter leads the Aurors.
  • Magizoologist – Healer type, allows you to heal allies in battle and is strong against Beast types but weak to Curiosities types. Hagrid leads the Magizoologists.
  • Professor – Support type, with a host of abilities that buff allies while debuffing enemies. Strong against Curiosities, but weak to Dark Forces. Led by Professor McGonagall.

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