Harry Potter: Magic Awakened Legendary Cards – Best Legendary Cards

On the hunt for a Harry Potter: Magic Awakened Legendary Cards guide? You’ve come to the right place! Our guide contains all you need to know about each Legendary Card in the game so far. We’ll keep this guide updated …

By
Share this
  • Share this on Facebook
  • Share this on Twitter

On the hunt for a Harry Potter: Magic Awakened Legendary Cards guide? You’ve come to the right place! Our guide contains all you need to know about each Legendary Card in the game so far. We’ll keep this guide updated with each new card release.

Harry Potter: Magic Awakened is an exciting new gacha game based on the hit franchise. In the game, you’ll be tasked with collecting a wide range of spells. With them, take part in real-time multiplayer duels, and become an experienced witch or wizard.

You can learn more about it on the game’s official website. We’ve also put together a Harry Potter: Magic Awakened codes, Harry Potter: Magic Awakened tier list, and a Harry Potter: Magic Awakened best decks guide.

Harry Potter: Magic Awakened Legendary Cards Guide

Now, let’s move on to the guide!

Fiendfyre

Fiendfyre deals fire damage to enemies. The ability increases in size and gets an Attack buff when units are beaten. Fiendfyre can attack 3 enemies at once when 12 units have been defeated.

  • Cost – 7
  • Health – 566
  • Damage – 34
  • Attack Bonus – 5
  • DPS – 11.3
  • Damage Interval – 3
  • Attack Range – 30
  • Speed – Medium
  • Target – Ground and Air

Norwegian Ridgeback Egg

This ability summons a Norwegian Ridgeback Egg. A Norwegian Ridgeback will hatch from the egg once it reaches 100% health. This Ridgeback can deal fire damage to random enemies for a total of 3 times – this also deals AOE damage!

The egg regenerates 3% of its health per second, with the egg being at 40% health when first summoned. Once the egg takes 110% damage equal to its maximum HP, the egg will stop regenerating.

  • Cost – 7
  • Dragon Health – 604
  • Egg Health – 516
  • Damage – 93
  • Attack Range – 6
  • Damage Interval – 1.5
  • DPS – 62
  • Magical Damage – 3×140
  • Target – Ground
  • Speed – Rapid

Orb of Water

This ability pulls enemies in and provides a Damage Over Time attack. Once the cast is finished, the orb explodes and deals high damage to enemies. It’s important to note that Control Cards can prevent Orb of Water from casting.

  • Cost – 6
  • Damage – 7×43
  • Total Damage – 388
  • Secondary – 87
  • Target – Ground and Air
  • Control Duration – 8

Phoenix

This ability summons a Phoenix that heals teammates. However, this damages the overall HP of Phoenix. Once its HP reaches 0, it will disappear but will rise again after a period of time during battle – at the cost of its own HP, as it decreases by 10% each time it rises.

  • Cost – 7
  • Health – 413
  • Healing – 63
  • Heal Per Second – 21
  • Healing Interval – 3

Piertom Locomotor

This ability summons 2 Stone Soldiers that can taunt enemies during battle. Damage taken is reduced by a total of 99%.

  • Cost – 6
  • Health – 377
  • Damage – 55
  • DPS – 16
  • Damage Interval – 3
  • Attack Range – 20
  • Control Duration – 4
  • Effect Time – 4
  • Speed – Slow
  • Target – Ground

Protego Diabolica

This ability casts a ring of fire around the user. All enemies who enter this ring of fire will take damage. The more units are inside the ring of fire, the faster it will charge up.

Once it has fully charged a Fire Dragon will emerge and move towards the enemy that is furthest away – this then deals damage to all enemies that stand in its way.

  • Cost – 5
  • Damage – 10×21
  • Dragon Damage – 64
  • Duration – 18
  • Range – 35
  • Target – Ground and Air

Thunderstorm

This ability summons a Thunderbird that casts a thunderstorm during battle – this creates a total of 15 bolts of lightning. These bolts deal damage and give enemies a Heal Reduction debuff. The lightning’s damage is increased by 10% for every enemy that it defeats – this can stack up to 5 times.

  • Cost – 6
  • Damage – 27
  • Range – Entire Area
  • Reduction Duration – 3.75
  • Heal Reduction – -60%
  • Target – Ground and Air

The Best Legendary Cards

Please keep in mind that our top picks are our own opinion. You may think differently – which is fine! We personally believe that these Legendary Cards are the best in the game at the moment. 

  • The Norwegian Ridgeback Egg
  • Protego Diabolica
  • Thunderstorm

Editor
With experience writing for GameRant and in SEO copywriting, Adele loves to combine her adoration for gaming and writing. She'll talk your ear off about anything fantasy, and if she's not typing away at her desk, she's probably playing an RPG somewhere.