Flip Runner Guide: Tips, Cheats and Strategies

Flip Runner is an endless parkour simulator in which you try and help a parkour expert make a series of increasingly challenging tricks. All it requires of you is a series of well-timed tap and holds. In this guide, we’ll …

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Flip Runner is an endless parkour simulator in which you try and help a parkour expert make a series of increasingly challenging tricks. All it requires of you is a series of well-timed tap and holds.

In this guide, we’ll give you a few tips and tricks to help you nail the move every single time.

Flip Runner Tips and Tricks:

  • Pay attention to the arrow: The arrow is difficult to read, given the camera angle, but it does detail how far you’ll jump. Keep an eye on it. If it’s vertical, you’ll jump higher in the air. Nearly horizontal and you’ll jump far. Consider what you need to achieve with the next jump and use the arrow appropriately.
  • Save the adjustment to halfway: You can tap and hold to adjust your jump while in the air, and you’ll have to do this to ensure you land on your feet. In our experience, it helped to save your adjustment to halfway down the jump, when your feet were close to the floor.
  • Get your feet nearly straight, then let gravity sort the rest: You don’t want to straighten up entirely in the air, as gravity might still cause you to spin a bit before you land. Instead, get most of the way there and let your character naturally straighten as they land. It’s safer that way.
  • Perfects require you to land straight: Perfects are very difficult to pull off, but worth it if you want to achieve a high score. You’ll need to lang smack bang on your feet though, perfectly. That involves paying attention to all three points above to nail the timing.
  • Line up your next jump: Later levels require you to pull off multiple stunts in a row, occasionally on different-sized platforms. You’ll need to line up your next jumps to ensure you can make them safely, and with enough space.

Head of Editorial
Glen has over a decade's worth of experience in gaming journalism, writing for Pocket Gamer, Pocket Tactics, Nintendo Life, and Gfinity. When he's not badgering everyone about the dangers of passive text, you can probably find him playing Wild Rift.