Fix-it-Up 2: World Tour Walkthrough

By David Becker |

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Welcome to Gamezebo’s strategy guide for Fix-It-Up: World Adventure.

General Tips:

  • The game consists of 39 regular levels, 15 bonus levels, and 18 levels in the endless mode.
  • On the top of the screen you can always review your current amount of money and the rent you are currently getting. Your goals can be seen in the top left-hand corner of the screen. Be aware of the fact that new goals can appear throughout any level:


  • At the end of every stage in the story mode you will get to Kate’s mansion automatically. For each finished level in silver time you will earn one coin which you can invest in upgrading Kate’s mansion. Your current number of coins is displayed in the right-hand bottom corner, while your upgrade possibilities can be seen in the bottom row:


  • The more spare parts you purchase, the cheaper they are. However, if you already possess an upgraded disassembly, it sometimes can be cheaper to buy broken cars for a good offer. 
  • Special order cars like concept cars or the fire trucks do not provide any rent, nor do they cost anything. When you fulfill the special order for these cars, you will get a specific amount of money for once. 
  • You should always have in mind that hiring experts decreases the number of "normal" workers. 
  • It is not always a good idea to sell all your cars to finish a level quicker, because new goals might appear.


  • Cars only add green points if they are upgraded in an improved shop. If you click on a car and it says "paint" in a white font, the car does not add any green points:


  • If you paint a car, it is cleaned at the same time. This means that you don’t have to waste time to let a worker clean it manually if you plan to paint the car anyway.
  • The rent of any car is always a tenth of its value. 
  • Broken superbikes are considerably cheaper than working ones, especially compared to other car types, where the difference is not that big.
  • A green arrow above a plot or a building means that you can construct or upgrade it. Below you can see how many workers and money is required to do so. You never need any spare parts to construct or upgrade a building:


  • If you click and hold a car, you can see at each shop how many workers and spare parts are needed to perform these upgrades on the car. On the screenshot below you can see that 1 worker and 50 spare parts are required to repair it:


  • Broken cars cannot be upgraded in any other way and do not provide any income until they get repaired.
  • Dirty cars do not provide any income either, but you can perform any upgrade on them.
  • A car never gets dirty when you paint it, but it is very probable that it gets dirty while being modded, repaired, or tuned.
  • The difference in rent between a normally modded, painted or tuned car, and an ecologically modded, painted or tuned car is rather small. An ecology upgrade for an already upgraded car is only worthwhile if your goals for that level include a high amount of green points.
  • If you hover over a car and the cursor changes into blue bubbles this means that the car is dirty and can be cleaned by either double-clicking on it or dragging it to the carwash:



  • If you want to upgrade a building click it, and then click on the upgrade button if you have enough workers and money. Later on you can also hire experts by clicking on the button right beside the upgrade button:


  • The Paint Shop: An upgraded paint shop adds three green points to your overall amount of green points.
  • The Tuning Shop: This shop adds five green points if upgraded.
  • The Repair Shop: Here you can repair and insure broken cars. Repairing and insuring are two different actions, and even if a car is working it costs spare parts to insure it. 
  • The Disassembly: If you drag a car onto the disassembly, the car will be recycled and you will get spare points depending of which type of car it is. When you upgrade this building, it adds four green points and provides even more spare parts.
  • The Mod Shop: An upgraded mod shop adds five green points.
  • The Carwash: The carwash adds two green points if upgraded, and does not require any workers anymore. If you wax a car it won’t get dirty again, at least until you upgrade it.


  • Clients approach you in two different ways. Either they try to sell you their old cars, or they are interested in the cars you are currently offering for sale.
  • Sometimes clients have symbols above their head that indicate which car they prefer. If they want to buy a specific car, they won’t buy anything else. However, sometimes these symbols mean that the client wants a modded or a waxed car, and thus is willing to pay more for a car that fulfills this wish:


  • In general one can say that female clients prefer smaller cars like bees, while male clients usually want trucks or sport cars.
  • Clients offer you any type of car on a regular basis. Just click on the waiting cars on the street right beside your shop and you will get offers. The symbol in the left-hand bottom corner of the offer is either a green thumb, a yellow circle, or a red thumb. The green thumb means that it is a very good offer, the yellow circle means it is an okay offer, while the red thumb means that this would be a bad deal for you. You can click the check to accept the offer and drag the car to your plots, or you can click the "x" to refuse the offer. The client will drive away with his car then:


  • The same rule applies to cars that you offer for sale. If any client is interested in a car that you are offering for sale, an exclamation mark will appear above the worker who is advertising it. Then you can click the car and the offer from the client will pop up. Here the same symbols appear, either a green thumb, a yellow circle, or a red thumb:


Bonus Levels:

  • Bonus levels have limited time, too, and you have to finish them in the given time, else you will fail.
  • It is extremely helpful to play those bonus stages as soon as they are open to play. Each bonus stage consists of three levels, and those levels are quite similar to those of the story mode, except for that you have to construct special buildings. These buildings will give you bonuses in the story mode in turn. 
  • These bonus buildings include:
  1. The Refinery (Canada levels) : As soon as you have finished building the refinery, it will provide you with additional rent in every level.
  2. The Junkyard (Peru levels) : You will get additional spare parts on a regular basis.
  3. The Car Market (Sydney levels) : Sometimes you will get additional money for selling cars.
  4. The Logistics Center (Egypt levels) : This building cuts the time of acquiring spare parts.
  5. The Training Center (Poland levels) : The training center makes your employees run faster.

Endless Mode:

  • There are eighteen levels in the endless mode, one for each location you have visited previously. You can play these levels at your own pace, there is no further challenge in them.


  • Altogether there are fourteen trophies to obtain:


  1. Green Peas: For acquiring 50 Eco (means green points)
  2. Big Red Riding Hood: For buying 50 red cars
  3. Mini Me: For buying 10 minis
  4. Jingle Bells: For completing all winter locations (includes bonus levels)
  5. Hand Wash: For cleaning 5 cars
  6. To Bee Or Not To Bee: For upgrading 25 bees
  7. Fix-it-up: For fixing 100 cars
  8. It ain’t Chopper: For selling 15 bikes
  9. The Graduate: For hiring 50 experts
  10. Million Dollar Motel: For acquiring $1,000,000 rent
  11. Construct A Lot: For constructing 10 buildings
  12. That’s All Folks!: For completing all levels in gold time
  13. Be the Richest: For possessing $10,000,000 (in one level)
  14. Demolisher: For demolishing 75 cars
  • Most of these awards are easily obtainable throughout the story mode. However,  both "Be the Richest" and "Demolisher" might require a longer endless mode session to be obtained. 


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