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Fallen: The Flowers of Evil Walkthrough
Fallen: The Flowers of Evil is an interactive hidden object puzzle game created by Taba Games. You will move from location to location solving hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game. Gamezebo’s strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.
Fallen: The Flowers of Evil – Game Introduction
Fallen: The Flowers of Evil is an interactive hidden object puzzle game created by Taba Games. You will move from location to location solving hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game. Gamezebo’s strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.
General Tips
- This walkthrough is meant to be used as a guide to assist in solving mini-puzzles and acquiring all items in order to complete the game. You may explore locations in the order you wish, this walkthrough is written to take the most direct route to the game’s finish.
- Inventory objects will be written in CAPITALS and highlighted in yellow in the screenshots. The walkthrough will state, “Use the inventory item on the blah blah,” because it assumes you have the item. If you don’t have the item, on your keyboard, press CTRL+F (at the same time). In the text box, type the name of the item you are looking for and press ENTER. This will scan this page for the appearance of that word.
- Play the tutorial! It will explain gameplay elements. The tutorial is available in all difficulty modes.
- Often you need to perform an action (i.e., place or collect an inventory item) in order for the game to progress. Before assuming the game has a glitch, go through your inventory and see if you can place any of your items anywhere or look for an item to pick up, switch to flip, etc.
- The Menu button at the bottom left of the screen gives access to the options screen and can bring you back to the main menu.
- Items collected throughout the game go into your inventory, located at the bottom of your screen.
- Closing a window – To close the zoom-in windows, click Close. Tip: If you can zoom in on the area again, you likely haven’t found everything you needed to find.
Difficulty Modes
- There are three difficulty modes.
- Casual mode has faster filling Hint and Skip meters, no misclick penalties in hidden object scenes, and sparkles indicate all active areas.
- Advanced mode has slower filling Hint and Skip meters, misclick penalties in hidden object scenes, and there are no sparkles to indicate active areas.
- Hard mode has no Hint or Skip meter, misclick penalties in hidden object scenes, and there are no sparkles to indicate active areas.
- The tutorial is offered in all difficulty settings.
- You cannot change the difficulty setting during the game.
Cursors
- The default cursor looks like an arrow.
- A magnifying glass indicates you can inspect the area more closely or perform an action.
- A grabbing hand indicates you can pick up an item to add to your inventory.
- A pulsing arrow indicates you can move in that direction.
- Move your cursor over every aspect of a scene and watch for it to change, it’s the only way to find everything, especially if playing in Advanced and Hard mode.
Hidden Objects scenes (HOS) or Block Bounce puzzle
- You have the choice between playing a hidden object scene or a block bounce puzzle.
- The Find Items tab allows you to play the hidden object hunt.
- Hidden object scenes provide a list of items to find.
- In the screenshots, items circled in white are items you need to find. Items circled in yellow are the item that will go into your inventory.
- The Puzzle tab allows you to play the block bounce puzzle.
- Use the your cursor to guide the platform at the bottom of the scene and bounce the marble upwards to break the blocks. Break the flower blocks to remove an item from the list. There is no timer and no penalty in letting the marble fall below the platform.
- This walkthrough will show screenshots for the hidden object hunts only.
Journal and Map
- Your journal is located at the bottom left of the screen.
- The journal records your progress and contains clues to solve puzzles.
- Items collected that are added to your journal will be highlighted in white in the screenshots.
- The map is located in the journal.
- Areas available are indicated on the map by a tiny screenshot.
- Your current location’s screenshot glows red.
- You can use the map to jump from location to location.
- Elisabeth’s bedroom
- Mr. Fletcher’s study
- The street
- Town square
- Church exterior
- Cemetery gates
- Church
- The dock
- Hotel exterior
- Second floor of hotel
- Hotel lobby
- Kitchen
- Room #13
- Ship’s exterior
- Ship’s deck
- Ship’s cabin
- Ship’s hull
- Cobblestone street
- Exterior of the mansion
- Dining room
- Abandoned bedroom
- Second floor hallway
- Hallway
- Basement
- Lady Heartless’ bedroom
- Cemetery
- Mausoleum
- Lady Heartless’ lab
Hint and Skip
- The Hint and Skips options are only available in the Casual and Advanced modes.
- The Hint button is located at the bottom right of the screen. After using a hint, the meter will recharge.
- Hints used in hidden object scenes will point out an item to find.
- Hints used during the adventure mode will point out what to focus on in the scene or in what direction to move next.
- Skip allows you to skip mini-puzzles.
Chapter One
- From the main menu, press Play. Choose your difficulty setting (explained above).
- Watch the cutscene.
- Talk to Mr. Fletcher. Click through the dialogue.
- Talk to Elisabeth. Click through the dialogue.
- After the dialogue, click on Elisabeth.
- Take the TOY BOX KEY. Click anywhere outside the window to close it.
- Take the CURTAIN TIE.
- Use the CURTAIN TIE on the curtain.
- Click on the window sill.
- Take the SHEET MUSIC. Click anywhere outside the window to close it.
- Click on the toy box.
- Add the TOY BOX KEY.
- Open the toy box.
- Click on the toy box to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A KNOB is added to your inventory.
- Click on the lower half of the door.
- Add the KNOB.
- Put the two latches.
- Enter the study.
- Click on the fireplace.
- Take the MATCHES. Click anywhere outside the window to close it.
- Click on the desk.
- Take the PENDANT.
- Click on the book and read the entry. Click anywhere outside the window to close it.
- Return to the bedroom.
- Click on the Elisabeth.
- Add the PENDANT.
- Click through the dialogue.
- Mr. Fletcher gives you a BUNCH OF KEYS.
- Return to Mr. Fletcher’s study.
- Click on the door.
- Add the BUNCH OF KEYS.
- A mini-puzzle starts.
- Use the keys to open each padlock. There are nine keys and six locks so not all keys will be used. Pick up a key and note the shape of its teeth. Look for a padlock that matches the key’s teeth. Click on a padlock. If it’s the correct key, it will insert into the padlock. If it’s incorrect, it will return to the key ring.
- In the screenshot above, the keys are labelled 1-9 and the padlocks are labelled A-F. match up the following keys to the locks: 2-B, 3-A, 5-D, 6-C, 7-F, and 9-E.
- Go out to the street.
- Click on the poster on the lantern and read it. Click anywhere outside the window to close it.
- Click on the lantern on the right.
- Open the lantern and take the HOOK. Click anywhere outside the window to close it.
- Click on the gnome.
- Use the HOOK on the gnome’s eye to get the PUZZLE PART. Click anywhere outside the window to close it.
- Move forward to the town centre.
- Click on the flowers at the left.
- Move the leaf with the ladybug on it and take the DIAMOND. Click anywhere outside the window to close it.
- Click in front of the fountain to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BIRD FEEDER is added to your inventory.
- Move down the left street towards the church, then go down the right path to the cemetery gates.
- Click on the gate.
- Take the PUZZLE PART. Click anywhere outside the window to close it.
- Click on the area to the left of the gate to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A RAKE is added to your inventory.
- Move down.
- Use the RAKE on the pile of leaves.
- Take the PUZZLE PART.
- Click on the church door.
- Add the three PUZZLE PARTS.
- A mini-puzzle starts.
- Rearrange the tiles to recreate the image. Click on two tiles to swap their positions. When a tile is correctly placed, it will light up and lock in place.
- Solution:
- Enter the church.
- Click on the altar.
- Take the CANDLE. Click anywhere outside the window to close it.
- Click on the organ.
- Add the SHEET MUSIC.
- Take the TOY SABER.
- Move down three scenes to the street.
- Click on the lantern.
- Add the CANDLE, then light it with the MATCHES.
- Watch the cutscene.
- Click on the archway to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A SAW is added to your inventory.
- Return to Elisabeth’s bedroom.
- Click on the windowsill.
- Give the TOY SABER to the soldier.
- Take the VIOLET BALL. Click anywhere outside the window to close it.
- Click on the toy box to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. An OILER is added to your inventory.
- Return to the town square.
- Click on the street going right.
- Use the SAW to cut the fallen tree.
- Move forward to the dock.
- Watch the cutscene.
- Click on the crates.
- Take the WRENCH. Click anywhere outside the window to close it.
- Return to the town square.
- Click on the fountain.
- Use the WRENCH to remove the four nuts.
- Move down.
- Click on the area in front of the fountain to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A CHEST KEY is added to your inventory.
- Go right to the dock, then forward to the outside of the hotel.
- Click on the chest.
- Take the HAMMER HANDLE.
- Use the OILER to remove the rust.
- Insert the CHEST KEY and open the chest.
- Take the HOOK.
- Click on the bottom of the drainpipe.
- Click on the bottom of the drainpipe, then take the PIECE OF PIPE (bottom centre). Click anywhere outside the window to close it.
- Return to the church (you can use your map to jump to that area).
- Click on the water basin.
- Add the HAMMER HANDLE to the hammer head.
- Take the HAMMER. Click anywhere outside the window to close it.
- Return to the dock (you can use your map to jump to that area).
- Click on the notice board.
- Add the HOOK to the rope to get the GRAPPLING HOOK.
- Move forward to outside the hotel.
- Use the GRAPPLING HOOK on the upper window.
- Enter the house.
- Take the TWEEZERS.
- Move down.
- Click on the newspaper.
- Take the BRICK.
- Use the TWEEZERS to get the CHESS PIECE.
- Read the article. Click anywhere outside the window to close it.
- Hit the urn with the HAMMER.
- Take the WHITE BALL that rolls out.
- Move forward.
- Click on the door.
- Add the WHITE BALL and the VIOLET BALL.
- A mini-puzzle starts.
- Adjust the balls to match the diagram at the top left corner. Click between each disc to rotate it. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces.
- Solution:
- Enter the hotel lobby.
- Click on the stairway.
- Take the GLASS. Click anywhere outside the window to close it.
- Click on the table.
- Take the MUSHROOM. Click anywhere outside the window to close it.
- Click on the counter.
- Take the PIECE OF PIPE.
- Read the note behind the room key board.
- Use the BRICK to smash the glass.
- Take the ROOM KEY.
- Put the CHESS PIECE on the chess board.
- When the chess piece falls, take the DIAMOND.
- Click on the broken table to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BROOM is added to your inventory.
- Move down.
- Click on the bottom of the drainpipe.
- Remove the webs using the BROOM, then take the ROUND HANDLE.
- Return to the cemetery gates (you can use your map to jump to that area).
- Click on the hedgehog.
- Give the MUSHROOM to the hedgehog.
- When it disappears, take the PIECE OF PIPE and the OPENER.
- Return to the hotel lobby (you can use your map to jump to that area).
- Click on the table.
- Use the OPENER on the can, then take the DIAMOND.
- Return to the town square.
- Click on the fountain.
- Add the three PIECES OF PIPE.
- Take the ROUND CHIP. Click anywhere outside the window to close it.
- Move down one scene to return to the street.
- Click on the archway to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A LAMP HANDLE is added to your inventory.
- Return to the dock (you can use your map to jump to that area).
- Click on the cannon.
- Use the TWEEZERS to take the LAMPWICK. Click anywhere outside the window to close it.
- Click on the crates.
- Use the OILER on the lamp, then add the LAMPWICK, GLASS, LAMP HANDLE and then light it with the MATCHES.
- Take the LAMP. Click anywhere outside the window to close it.
- Move forward to the hotel, then climb up through the second floor window.
- Hang the LAMP on the wall.
- Take the MILK.
- Pick up the note that was under the milk and read it. Click anywhere outside the window to close it.
- Return to Mr. Fletcher’s study.
- Click on the desk.
- Add the ROUND HANDLE.
- Open the drawer and take the BOWL. Click anywhere outside the window to close it.
- Go into Elisabeth’s bedroom.
- Put the BOWL in front of the kitten, then add MILK.
- Take the LOCKBOX KEY that the kitten drops.
- Click on the toy box to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A MEDALLION is added to your inventory.
- Return to Mr. Fletcher’s study.
- Click on the desk.
- Put the LOCKBOX KEY in the small chest, then turn the key and take the DAGGER. Click anywhere outside the window to close it.
- Return to the second floor of the hotel.
- Click on the chair.
- Cut the chair open with the DAGGER and take the YARN.
- Return to Elisabeth’s bedroom.
- Give the YARN to the kitten so she gives you a BUTTON.
- Return to the dock.
- Click on the crates.
- Add the BUTTON to the small chest.
- Press the button to open the chest, then take the NEEDLE. Click anywhere outside the window to close it.
- Return to Elisabeth’s bedroom.
Chapter Two
- Watch the cutscene.
- Click on the windowsill.
- Add the NEEDLE to the thread, then take the NEEDLE AND THREAD. Click anywhere outside the window to close it.
- Return to the cemetery gates.
- Click on the statue on the left.
- Put the three DIAMONDS in the bracelet.
- Take the NUT. Click anywhere outside the window to close it.
- Return to the second floor of the hotel.
- Click on the table.
- Use the NEEDLE AND THREAD to sew up the bag, then take the BIRD SEED.
- Return to the hotel lobby.
- Give the NUT to the squirrel.
- Take the ROUND CHIP that it drops, then take the SQUIRREL.
- Return to the scene in front of the church.
- Hang the BIRD FEEDER on the tree, then add the BIRD SEED. You receive a MEDALLION.
- Click on the wall at the left of the church door.
- Add the two ROUND CHIPS.
- A mini-puzzle starts.
- Click on the chips to reveal matching pairs. Some are identical matches and some are similar. Click on two chips to reveal their symbols. If they match, they will remain uncovered, if not, they will remain covered.
- Solution:
- Take the NIPPERS.
- GLITCH??? In the version I played, the game board did not disappear so the nippers were not revealed. I clicked all over the game board, including trying to click and drag the board downwards and eventually the nippers were given to me.
- Return to the hotel lobby.
- Click on the stairway.
- Use the NIPPERS to take the MEDALLION.
- Return to the inside of the church.
- Click on the altar.
- Add the three MEDALLIONS.
- Take the WATERING CAN.
- Click on the pews to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. An EYE is added to your inventory.
- Return to the town square.
- Click on the fountain.
- Put the WATERING CAN under the water to get the WATERING CAN WITH WATER.
- Click on the flowers at left.
- Use the WATERING CAN WITH WATER on the dry flower.
- Take the SQUARE CHIP. Click anywhere outside the window to close it.
- Return to the street.
- Click on the gnome.
- Add the EYE to the empty socket.
- Take the SHOVEL.
- Return to the cemetery gates.
- Click on the small statue at right.
- Use the SHOVEL on the soil and take the CROWN.
- Click on the statue at left.
- Put the CROWN on the statue’s head.
- Take the SQUARE CHIP.
- Click on the area to the left of the gate to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A SQUARE CHIP is added to your inventory.
- Return to the second floor of the hotel.
- Click on the door on the right.
- Insert the ROOM KEY and turn it.
- Add the three SQUARE CHIPS.
- A mini-puzzle starts.
- Rearrange the red chips so it matches the diagram at the top right of the puzzle. Use the outer arrows to move the columns and rows of chips. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces.
- Solution:
- Enter room #13.
- Click on the small table at left.
- Open the chest and take the KEY. Click anywhere outside the window to close it.
- Click on the table.
- Take the BULLET.
- Note the instructions.
- Remove the broken glass from the lamp.
- Put the SQUIRREL in the wheel. Click anywhere outside the window to close it.
- Click on the broken window to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A POKER is added to your inventory.
- Return to the dock.
Chapter Three
- Watch the cutscene.
- Click on the crates.
- Open the rifle’s chamber, add the BULLET, then close the chamber and take the GUN.
- Return to the fountain.
- Click on the area in front of the fountain to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BLUE SHARD is added to your inventory.
- Use the GUN on the bats to scare them away.
- Click on the gate.
- Take the KNOB WHEEL. Click anywhere outside the window to close it.
- Return to the dock.
- Go right to the ship’s exterior.
- Click on the patch of grass at the end of the dock.
- Use the POKER on the burnt kettle and take the BURNER.
- Click on the broken rowboat to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A DOOR KNOB is added to your inventory.
- Return to the hotel lobby.
- Click on the door.
- Add the DOOR KNOB, then turn it and enter the kitchen.
- Click on the bottom cupboards at left.
- Use the DAGGER to cut the rope (two clicks).
- Open the cupboard and take the REEL WITH FISHING LINE and LADLE. Click anywhere outside the window to close it.
- Click on the stovetop.
- Put the BURNER on the empty slot, then move the pot to the new burner.
- Use the LADLE to take the CARROT from the pot. Click anywhere outside the window to close it.
- Click on the oven.
- A mini-puzzle starts.
- Slide the blocks so the hook can rise up. Blocks can only slide in one direction, vertical blocks can move up and down and horizontal blocks can move from side to side. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces.
- Solution:
- Click on the open oven and take the COLLAR. Click anywhere outside the window to close it.
- Return to the ship’s exterior.
- Click on the fishing line.
- Add the REEL WITH FISHING LINE to the rod, then take the KNOB WHEEL. Click anywhere outside the window to close it.
- Click on the donkey.
- Add the COLLAR and the CARROT to the front of its muzzle.
- Board the ship.
- Click on the centre post.
- Cut the net with the DAGGER and take the KNOB WHEEL.
- Click on the ship’s wheel.
- Turn the wheel, then take the GRIFFIN MEDALLION from where it falls. Click anywhere outside the window to close it.
- Click on the cabin door.
- Add the three KNOB WHEELS.
- Enter the ship’s cabin.
- Click on the cabinet.
- Take the METALLIC EYE. Click anywhere outside the window to close it.
- Click on the desk.
- Take the RED SHARD. Click anywhere outside the window to close it.
- Return to room #13.
- If you haven’t already, click on the table on the left.
- Open the chest and take the KEY. Click anywhere outside the window to close it.
- Click on the small chest on the floor.
- Unlock it with the KEY.
- Add the GRIFFIN MEDALLION to the top drawer, then take the GLASS CUTTER. Move down.
- Click on the large chest.
- Add the METALLIC EYE.
- A mini-puzzle starts.
- Open all the teeth by pushing the metallic eyes. Each eye controls several teeth.
- The screenshot above shows the eyes labelled A-E and the teeth are labelled 1-9. Eye A controls teeth 1, 2, 8, and 9. Eye B controls teeth 1, 2, 3 and 4. Eye C controls teeth 3, 4, 5, 8 and 9. Eye D control teeth 6 and 7. Eye E controls teeth 6, 7, 8 and 9. Only Eye C can move tooth 5 so you should start with tooth 5.
- There are many possible solutions to this puzzle but if you can start it with all the teeth closed, in the following order, press Eyes C-A-E.
- Take the ACID.
- Return to the ship’s deck.
- Click on the locked hatch.
- Pour ACID on the lock. The BOTTLE is returned to your inventory.
- Open the hatch and take the CHAIN and RASP.
- Enter the cabin.
- Click on the cabinet.
- Use the GLASS CUTTER on the glass, then take the MAGNET. Click anywhere outside the window to close it.
- Return to the street.
- Click on the grate.
- Use the RASP on the grate, then take the COIL.
- Enter the study.
- Click on the lamp on the left of the door.
- Add the BLUE SHARD and RED SHARD to the lamp.
- Take the UNICORN.
- Add the CHAIN, then pull it to turn off the light.
- Take the LIGHT BULB.
- Return to room #13.
- Click on the small chest on the floor.
- Add the UNICORN to the middle drawer, then take the CHISEL.
- Move down.
- Click on the table.
- If you haven’t already, remove the glass from the lamp.
- Put the LIGHT BULB in the lamp, put the SQUIRREL in the wheel (if you haven’t already), add the COIL, then the MAGNET.
- When the light turns on, take the HORN and BLUNT PENCIL. Read the entry in the book. Click anywhere outside the window to close it.
- Return to the kitchen.
- Click on the table.
- Put the HORN on the helmet.
- When it opens, use the DAGGER to cut the cheese, then take the CHEESE. Click anywhere outside the window to close it.
- Return to the ship’s deck.
- Click on the ship’s wheel.
- Give the CHEESE to the rat.
- Use the CHISEL to open the chest.
- Take the HAND FLARE. Click anywhere outside the window to close it.
- Click on the hatch.
- Throw in the HAND FLARE.
- Go down to the ship’s hull.
- Take the JIGSAW and the AXE.
- Click on the crates at right to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A KEY is added to your inventory.
- Use the KEY on the padlock on the floor.
- Take the BOAT HOOK.
- Return to the ship’s deck.
- Click on the centre post.
- Use the JIGSAW on the map of Africa to take AFRICA.
- Go into the ship’s cabin.
- Click on the globe.
- Add AFRICA.
- When the globe opens, take the BRUSH. Click anywhere outside the window to close it.
- Move down two scenes to the ship’s exterior.
- Click on the fishing rod.
- Use the BOAT HOOK to get the RESIN. Click anywhere outside the window to close it.
- Click on the patch of grass at the end of the dock.
- If you haven’t already, use the POKER on the burnt kettle to get the BURNER.
- Use the AXE on the log, then take the FIRE WOOD.
- Move down one to the dock.
- Click on the notice board.
- Dip the BRUSH in the glue, then take the GLUE. Click anywhere outside the window to close it.
- Return to the kitchen.
- Click on the oven.
- Add the FIRE WOOD, then light it with the MATCHES.
- Click on the stovetop.
- If you haven’t already, put the BURNER on the empty slot, then move the middle pot to it.
- Put the RESIN in the pot, then take the POT WITH RESIN.
- Move the empty pot over to the hot burner. Click anywhere outside the window to close it.
- Return to the ship’s exterior.
- Place the POT WITH RESIN in the bucket.
- Pick up the paddle, dip it in the resin, then add to the bucket.
- Take the BUCKET.
- Return to the town square.
- Click on the fountain.
- Put the BUCKET under the water to get the BUCKET WITH WATER.
- Return to Mr. Fletcher’s study.
- Click on the fireplace.
- Use the POKER on the fire, then use the BUCKET WITH WATER.
- Take the VALVE.
- Return to the church.
- Click on the broken water basin.
- Place the GLUE.
- Use the brush on the broken basin, then pick up the broken piece and place it on the broken basin.
- Add the VALVE, then turn it.
- Dip the BOTTLE in the basin to get the HOLY WATER.
- Return to the ship’s exterior.
- Click on the broken rowboat to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A PUMP HANDLE is added to your inventory.
- Return to the ship’s hull.
- Add the PUMP HANDLE to the pump.
- Press the pump, then take the SCREWDRIVER that falls.
- Use the AXE on the crate, then pour the HOLY WATER on the plant and take the GEAR.
- Return to Mr. Fletcher’s study.
- Click on the desk.
- Use the SCREWDRIVER on the gramophone to take the TRUMPET.
- Return to the kitchen.
- Click on the table.
- Use the SCREWDRIVER on the meat grinder to take the WINCH.
- Return to room #13.
- Click on the broken window to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BASILISK MEDALLION is added to your inventory.
- Click on the table at the left.
- Add the TRUMPET and WINCH.
- Take the COMPASS NEEDLE, then read the printout. Click anywhere outside the window to close it.
- Click on the small chest on the floor.
- Add the BASILISK MEDALLION to the bottom drawer, then take the SPIDER MEDALLION.
- Return to the ship’s deck.
- Click on the wheel.
- Add the SPIDER MEDALLION, then take the WHEEL.
- Enter the ship’s cabin.
- Click on the desk.
- Add the COMPASS NEEDLE to the book.
- A mini-puzzle starts.
- Press start, then watch the light sequence. Note which direction lights up blue and which lights up red. Click and drag the map so the coordinates match up to the sequence you saw.
- The above screenshot shows the first match. Then you will see another sequence. Redo the first match, then do the new sequence.
- The above screenshot shows the second match. hen you will see another sequence. Redo the first and second matches, then do the new sequence.
- Note the roman numerals, III-I-IV-II.
- Read the note. Click anywhere outside the window to close it.
- Click on the cabinet.
- Click on the books in the order you just saw, III-I-IV-II.
- Take the ASTROLABE.
- Click on the globe.
- Add the ASTROLABE, then click on it and take the HOURGLASS.
- Return to the hotel lobby.
- Click on the counter.
- Add the HOURGLASS to the Sphinx.
- Insert the BLUNT PENCIL, then take the SHARP PENCIL.
- Return to the ship’s cabin.
- Click on the desk.
- Use the SHARP PENCIL on the blank page. Note the combination #81360. click anywhere outside the window to close it.
- Click on the safe on the desk.
- Press the button’s you just saw on the desk, #81360.
- When the safe opens, take the RECIPE PART and the GEAR.
- Return to the town square.
- Click on the gate.
- Add the two GEARS and the WHEEL.
- Go through the gate to the cobblestone street.
Chapter Four
- Take the LADDER.
- Click on the house on the left.
- Take the HALF OF SHEARS.
- Return to the dock.
- Click on the cannon.
- Add the HALF OF SHEARS to the shear and take the GARDEN SHEARS.
- Return to the cobblestone street.
- Use the GARDEN SHEARS on the gate to get the HOPS.
- Click on the gate and take the TRIDENT. Click anywhere outside the window to close it.
- Return to the town square.
- Click on the flowers on the left.
- Use the GARDEN SHEARS to take the ROSE.
- Return to the kitchen.
- Click on the table.
- Put the TRIDENT on the decanter, then take the DEMON FACE.
- Click on the table to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A DEMON FACE is added to your inventory.
- Return to the cobblestone street.
- Add the two DEMON FACES.
- A mini-puzzle starts.
- Rearrange the faces so they are in their proper positions. Slide the faces along the rails. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces.
- Solution:
- Go through the gate to the mansion’s exterior.
- Watch the cutscene.
- Take the HOSE.
- Return to the ship’s hull.
- Add the HOSE to the pump, then pump the handle.
- Take the BOTTLE OF VALERIAN.
- Click on the crates to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A SHACKLE is added to your inventory.
- Return to the kitchen.
- Put the LADDER against the back wall.
- Take the LAVENDER.
- Click on the bottom cupboard at the left.
- Add the RECIPE PART, then read the recipe. Click anywhere outside the window to close it.
- Click on the stovetop.
- If you haven’t already, put the pot on the left onto the hot burner.
- To the pot, add the HOPS, ROSE, LAVENDER and BOTTLE OF VALERIAN.
- Put the meat in the pot, then use the LADLE in the pot to take the SLEEP-INDUCING MEAT.
- Return to the mansion’s exterior.
- Give the SLEEP-INDUCING MEAT to the watch dog.
- Click on the door.
- Take the HINGE from the knocker’s mouth. Click anywhere outside the window to close it.
- Click on the fountain to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BUSHING is added to your inventory.
- Move down to the cobblestone street.
- Click on the blacksmith’s house on the right.
- Read the instructions.
- Put the SHACKLE on the anvil, then add the BUSHING and HINGE.
- Use the hammer on the shackle (two clicks), then take the DOOR KNOCKER.
- Move forward.
- Click on the door.
- Add the DOOR KNOCKER.
- Click on the knocker.
- Watch the cutscene.
- Click through the dialogue.
- Use the knife and fork on the turkey.
- Click through the dialogue.
- Watch the cutscene.
- Take the BOARDS and the BROOM.
- Click on the dresser on the right.
- Take the NUT. Click anywhere outside the window to close it.
- Click on the bed to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A HAIRPIN is added to your inventory.
- Read the note on the floor.
- Use the HAIRPIN on the door.
- A mini-puzzle starts.
- Lift the pins in the correct sequence. Click all the pins until one remains raised. Then click another pin. If the first pin drops, click on it again and select another pin. Continue in this manner until all pins are raised.
- Using the screenshot above as a guide, click the pins in the order listed.
- Go out into the manner’s upstairs hallway.
- Click on the grandfather clock.
- Take the RAZOR HANDLE. Click anywhere outside the window to close it.
- Put the BOARDS on the gap, then go downstairs to the manor’s hallway.
- Take the WEDGE.
- Click on the basement door.
- Go right into the dining room.
- Click on the suit of armour on the right.
- Take the SNAKE KEY.
- Click below the table to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. An HOUR HAND is added to your inventory.
- Move down to the hallway.
- Click on the basement door.
- Use the BROOM to sweep away the cobwebs (three clicks) to get the PATTERNED SQUARE.
- Note the time etched on the door, 12:00.
- Add the SNAKE KEY, then turn it.
- Enter the basement.
- Take the MINUTE HAND.
- Return to the upstairs hallway.
- Click on the grandfather clock.
- Add the HOUR HAND and MINUTE HAND, then fasten with the NUT.
- Turn the hands so the clock reads 12:00.
- Take the PATTERNED SQUARE.
- Click on the painting.
- Take the PATTERNED SQUARE.
- Click on the door.
- Add the three PATTERNED SQUARES.
- A mini-puzzle starts.
- Flip the tiles so they all reveal shields. Each tile controls itself and its adjacent tiles. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces. If you can start the puzzle with all the skulls showing, press the tiles in the order shown in the screenshot below:
- Enter Lady Heartless’ bedroom.
- Click on the under the bed.
- Take the HAMMER. Click anywhere outside the window to close it.
- Click on the dressing table.
- Take the TEASPOON.
- Look at the book. Click anywhere outside the window to close it.
- Return to the dining room.
- Click on the chest.
- Add the WEDGE to the wall, then drive it in with the HAMMER.
- Take the COMB. Click anywhere outside the window to close it.
- Click on the table.
- Use the TEASPOON to break the egg, then take the BOLT.
- Return to Lady Heartless’ bedroom.
- Put the COMB on the wardrobe.
- Look inside the wardrobe.
- Read the note, then take the SOAP.
- Return to the abandoned bedroom.
- Click on the dresser on the right.
- Put the RAZOR HANDLE on the blade, then fasten with the BOLT.
- Take the RAZOR. Click anywhere outside the window to close it.
- Move down to the upstairs hallway.
- Click on the painting.
- Use the RAZOR on the painting to take the CLOTH.
- Return to the dining room.
- Click on the Lord Heartless.
- Read the journal.
- Use the RAZOR to cut the jacket’s stitches.
- Take the KEY. Click anywhere outside the window to close it.
- Return to the basement.
- Dip the CLOTH into the oil to get the CLOTH WITH OIL.
- Move down to the hallway.
- Put the CLOTH WITH OIL on the torch, then take the TORCH.
- Return to the basement.
- Put the TORCH in the holder, then light it with the MATCHES.
- Take the BOOMERANG.
- Click on the worktable.
- Take the PITCHER WITH WATER. Click anywhere outside the window to close it.
- Click on the archway to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A CROWBAR is added to your inventory.
- Move down to the hallway.
- Use the CROWBAR on the stairs, then take the PART OF THE PUZZLE.
- Return to the dining room.
- Use the BOOMERANG to get the SPONGE.
- Click under the table to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A PICK is added to your inventory.
- Return to the basement.
- Use the PICK on the brick wall.
- Click on the gate and take the SHACKLES KEY. Click anywhere outside the window to close it.
- Click on the worktable.
- Insert the SHACKLES KEY (match the shape) and take the DRILL BIT. Click anywhere outside the window to close it.
- Return to Lady Heartless’ bedroom.
- Click on the wardrobe.
- Add the DRILL BIT to the DRILL, then take it.
- Return to the basement.
- Click on the iron maiden.
- Use the DRILL on the lock.
- Open it and take the MASK.
- Return to the dining room.
- Click on the suit of armour on the right.
- Use the DRILL to remove the rivets on the shield, then take the PART OF THE PUZZLE.
- Return to the abandoned bedroom.
- Click on the dresser on the right.
- Pour the PITCHER WITH WATER in the basin, then add the SOAP, then the SPONGE to get the SOAPY SPONGE.
- Return to Lady Heartless’ bedroom.
- Click on the dressing table.
- Lift the cover to the mirror, then use the SOAPY SPONGE on the mirror.
- Take note of the masks. Click anywhere outside the window to close it.
- Click on the headboard.
- Add the MASK.
- Rearrange the masks to match the images seen on the mirror.
- Solution:
- Read the note.
- Take the SHACKLES KEY.
- Break the glass case with the HAMMER, then take the BAT FIGURINE. Click anywhere outside the window to close it.
- Return to the basement.
- Click on the worktable.
- Insert the SHACKLES KEY (match the shape) and take the HANDCUFFS. Click anywhere outside the window to close it.
- Click on the archway to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A BAT FIGURINE is added to your inventory.
- Return to the dining room.
- Click on the chest.
- Add the two BAT FIGURINES.
- Open the chest and take the ROPE LADDER.
- Return to the abandoned bedroom.
- Click on the dresser on the right.
- Put the HANDCUFFS on the statuette, then take the PART OF THE PUZZLE.
- Return to the second floor hallway.
- Click on the painting.
- Add the three PARTS OF THE PUZZLE.
- A mini-puzzle starts.
- Rotate the rings to recreate the puzzle. The inner ring rotates itself and the outer ring, the outer ring rotates itself and the middle ring and the middle ring rotates only itself. First match up the outer ring to the outer border of the puzzle (little red piece at the 10:00 position). Then rotate the inner ring, then outer ring, then middle ring.
- Solution:
- Take the IRON ROD.
- Return to the basement.
- Click on the worktable.
- Add the IRON ROD, then take the JACK.
- Return to the abandoned bedroom.
- Use the CROWBAR to remove the three boards on the window.
- Add the JACK, then lift the jack.
- Add the ROPE LADDER, then climb out the window.
- Click on the fountain to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. REPELLENT is added to your inventory.
- Return to the abandoned bedroom.
- Click on the bed to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A RING is added to your inventory.
- Return to Lady Heartless’ bedroom.
- Click under the bed.
- Use the REPELLENT.
- Take the BELT.
- Click on the headboard.
- Insert the RING into the chest, then take the PLATE WITH PICTURE.
- Return to the cemetery gates.
- Click on the gate.
- Insert the KEY, then turn it.
- Go through the gates to the cemetery.
- Watch the cutscene.
- Take the SCYTHE BLADE.
- Click on the right mausoleum.
- Take the GLASS SHARD. Click anywhere outside the window to close it.
- Click on the area to the left mausoleum to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A GLASS SHARD is added to your inventory.
- Click on the left mausoleum.
- Add the two GLASS SHARDS.
- Enter the mausoleum.
- Use the MATCHES to light the two torches.
- Take the PLATE WITH PICTURE.
- Move down to the cemetery.
- Click on the centre statue.
- Hit it with the HAMMER.
- Add the two PLATES WITH PICTURE.
- A mini-puzzle starts.
- Swap the positions of the plates so the red plates are all on the right and the blue plates are all on the left. Plates can only move in one direction and can only move into empty spaces. A plate can move one space over an opposite coloured plate only into an empty space.
- Using the screenshot above as a guide, assume each space is labelled 1-11, from the beginning (press Restart if necessary), click on the spaces in the following order: 7-5-4-6-8-9-7-5-3-2-4-6-8-10-11-9-7-5-3-1-2-4-6-8-10-9-7-5-3-4-6-8-7-5-6.
- Add the SCYTHE BLADE to the statue, then take the BLUNT SCYTHE.
- Return to the cobblestone street.
- Click on the house at the left.
- Add the BELT, then the BLUNT SCYTHE.
- Take the SHARP SCYTHE.
- Return to the cemetery.
- Click on the area to the left of the mausoleum to start a hidden object hunt.
- Select the Find Items tab to do a hidden object hunt or select the Puzzle tab to play the block bounce game.
- Find all the objects. A FLASK OF ALCOHOL is added to your inventory.
- Use the SHARP SCYTHE on the grass to get the ANGEL FIGURINE.
- Enter the left mausoleum.
- Click on the back door.
- Add the FLASK OF ALCOHOL, then light it with the MATCHES.
- Go through the doorway to Lady Heartless’ lab.
- Watch the cutscene.
- Take the DEVIL FIGURINE.
- Return to the cemetery.
- Click on the right mausoleum.
- Add the ANGEL FIGURINE.
- When the mausoleum opens further, add the DEVIL FIGURINE.
- Take the SQUARE CHIP.
- Return to Lady Heartless’ lab.
- Click on Lady Heartless.
- Add the SQUARE CHIP.
- A mini-puzzle starts.
- Rearrange the chips so each chip is in its proper row. Click on the circular arrows to rotate and move chips. As there is no reset button, a step-by-step solution cannot be provided as you may have already moved some pieces. To solve the puzzle, start at the top and work your way down to the bottom.
- Solution:
- Take the CRYSTAL.
- Put the CRYSTAL on Elisabeth’s pod.
- Watch the cutscene.
Congratulations! You have completed Gamezebo’s walkthrough for Fallen: The Flowers of Evil. Be sure to check back often for game updates, staff and user reviews, user tips, forums comments and much more here at Gamezebo!
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