Bottle Flip 3D! Guide: Tips, Cheats and Strategies

Bottle Flip 3D! is a lot like Flappy Bird but with a bottle rather than a heavy pixelated bird head. You’ll tap top flip a bottle, aiming to get it to land on the base using the power of gravity. …

By
Share this
  • Share this on Facebook
  • Share this on Twitter

Bottle Flip 3D! is a lot like Flappy Bird but with a bottle rather than a heavy pixelated bird head. You’ll tap top flip a bottle, aiming to get it to land on the base using the power of gravity.

In theory, it’s simple stuff but in practice, things get pretty tough. You’ll have to land on moving platforms, tapping once again in the air to ensure you land in the perfect spot.

In this guide, we’re going to provide you with a bunch of tips and tricks to help you nail the landing again and again. Enjoy!

Bottle Flip 3D! Tips and Tricks:

  • You can flip twice before landing: Nothing is really explained in the beginning but you can actually flip twice before landing: once to get off the ground and once again to get in the air. In many cases, it will be vital to flip twice but occasionally you can use it to correct a mistake.
  • Look out for visual clues: You’ll find a bunch of visual clues that will give you an idea of what will happen if you land on a specific thing. A fan will blow the bottle across the table, a bookshelf might collapse thanks to the added weight, or a skateboard will roll, carrying you to the end of the level.
  • Completing a level doesn’t have to look good: Though it’s nice to complete a level with style, making no mistakes whatsoever, it isn’t necessary. Just get to the end of the level any way you can – who cares if it looks good or not?
  • If you land on the bottle cap, you can only half flip: You actually can land on the bottle cap. It’s a difficult manoeuvre to pull off but it’s possible. It can put you at a bit of a disadvantage though, as you can only half flip to correct yourself.
  • Be wary of moving platforms: Platforms can move, break, bounce you automatically, and a myriad of other animations that can mess with your perfect run. Pay attention to how they move so you can predict what’s going to happen next time.

Head of Editorial
Glen has over a decade's worth of experience in gaming journalism, writing for Pocket Gamer, Pocket Tactics, Nintendo Life, and Gfinity. When he's not badgering everyone about the dangers of passive text, you can probably find him playing Wild Rift.