25th Jul 2012
When Zynga LA began work on Empires & Allies, they were looking to bring a hardcore game to a social platform.... When Zynga LA began work on Empires & Allies, they were looking to bring a hardcore game to a social platform. Nearly everyone at the studio had a pedigree in console games, and most of them worked primarily on real-time strategy (RTS) games in the past. But bringing that experience to the casual market proved to be a tough balancing act,...
4 minutes