To be more precise, it's not his own money, but the $6.5 million raised for his latest venture, If You Can Company. The startup's first title, If…, is an episodic RPG intended for kids ages nine to 11 that just hit the iOS App Store a few days ago.Hawkins has been somewhat under the radar since leaving another studio he created, Digital Chocolate, in 2012. His current project has apparently been in the works since then, and he obviously has high hopes for it, telling VentureBeat's Dean Takahashi that it will mean more to him than creating Madden NFL Football to see If… catch on.The game doesn't seem to be lacking in ambition, as If You Can co-founder Ben Geliher has named Pokemon, Animal Crossing and The Legend of Zelda as influences for its look and feel. Built on Unity, If… allows young gamers to design their own anthropomorphic animal characters and set them on the path to rebuild and restore peace to a town called Greenberry, with a heavy focus on making moral decisions and getting conflicting factions of dogs and cats to co-exist peacefully.
You know the famous saying: life in the social games business is like a box of digital chocolate; you never know what you're going to get. Or when you're going to canned, as the case may be. In an unsettling development for one of the space's hottest companies, we're getting wind of big shakeups at the studio founded by industry legend and EA mastermind Trip Hawkins. We're talking multinational closures big.