Soccer. Football. Fútbol. Magic Kicky-Ball Time. Whatever you want to call the sport, Soctics League for iOS and Mac OS X takes the traditional formula and turns it on its head by implementing turn-based mechanics. Turn-based battles: they're not just for slaying dragons anymore!
Ghost Recon Commander is a Facebook game developed by Ubisoft in which you and your elite team of 'Ghost Warriors' carry out missions in order to bring down the evil dictator Rivera. Gamezebo's Ghost Recon Commander strategy guide and walkthrough will provide you with a quick start guide, tips and tricks, hints and cheats to help you dominate in the battlefield of Ghost Recon Commander.
While the console gaming scene has fast become the domain of blockbuster-style action romps, social gaming platforms have seen a renaissance of the strategy genre. Never one to miss the bandwagon, Electronic Arts (EA) has readied its flagship tactical franchise for the freemium market, and we're delighted to report that Command & Conquer: Tiberium Alliances wins another victory for fans of more methodical gameplay.
In the world of sequel tropes, the wild west is an oft-ignored setting. More often than not we see a leap to space, or a trip to Manhattan - neither of which possess the same level of romance as the gun-totin' west. Does this mean SQUIDS Wild West, the upcoming sequel to the highly popular SQUIDS, will be the most romantic squid-based game of all time? One can only hope.
First things first: In videogame terms, "4X" does not mean "four times" but literally four Xes - explore, expand, exploit and exterminate - and is used to describe massive, sweeping strategy epics. The upcoming Empire of the Eclipse looks poised to bring that sort of heavyweight gameplay experience to iOS hardware, putting players in charge of a fledgling empire as it takes its first steps into the stars.
To put it bluntly, there's not much meat on the DragonCraft strategy bone. It's a pretty game, and at first glance it looks like there's a lot to do here, but it doesn't take long to realize that you're not the one giving the orders, you're following them.
The best thing I can say about The Last Stand: Dead Zone is that I was playing it at the very moment of Diablo III's long-anticipated release and found myself reluctant to stop. That's partly because there wasn't much point to trying to log in to Diablobecause of the server load, but also because ConArtist's fourth entry in their Last Stand series surprised me at every turn. It succeeds as both as a strategy game and a roleplaying game, and it's a gritty example of how to give aging social conventions new relevance. Perhaps most importantly, it's a game for people who doubt the legitimacy of Facebook as a gaming platform.
In some ways you could say Mighty Monsters is a game about reaching a pinnacle. Perhaps the pinnacle. In a way that no one else has. Because while on one hand your challenge is to capture monsters, you also have a deeper calling: to train them. In order to do so, you'll travel broad expanses in a fervent search - all the while looking for the mystical power both inside the monsters and in yourself. Also, so what if those were just rephrased lyrics of the Pokemon theme song.