7 Grand Steps is not your usual videogame. Inspired by old amusements in the Musee Mecanique, it's an unusual blend of strategy and board gaming, with a wee bit of an educational bent, that takes place on a slowly rotating virtual game board representing the inexorable passage of time. Players begin the game as a lowly peasant struggling to survive in a harsh environment, but by making a family, learning skills and passing them on to succeeding generations, they can lead their descendants to a better life, perhaps even as a great king of the ages.
Funded through Kickstarter, the team behind Sidius Nova made some grand promises. They told us it was going to be a translation of the epic and much-revered space-civilization genre to mobile phones, and that it would seamlessly combine real-time and turn-based strategy. Ambitious—some might say unlikely—but since the game is out and initially free we can all play it and make up our own minds.
I don't think any other Facebook game has thrown me into the action so quickly as Dominator. No tutorials pop up with cartoony military types barking out orders, no floating arrows indicating crucial actions mar the interface; instead, within seconds, Dominator tosses you into the gridded battlefield with soldiers on both sides already in place. It reveals its debts to turn-based games like Final Fantasy and Might & Magic as early as the first move, and it flaunts its focus on challenge as the opposing team starts to mow down your preset jarheads. It may even be possible to lose that first firefight.
The reasons why other animals don't drive cars are numerous. But if you looked at the very top of the list, it would say "complete and utter disregard for traffic laws." Such is the case with the creatures in Noble Nutlings. They're a rambunctious bunch of squirrel-things, driving around on jalopies made up of items like oranges, beach balls, and turtle shells. Although I can't say for certain, something tells me that's illegal. Awesome, but still illegal.
The casual market is so crammed with strategy games these days that the excitement surrounding a new release seems on par with switching out rolls of paper towels. Almost without fail, we can guess that the newest contender will have us stockpiling resources or tinkering with command centers to train new units, but occasionally a game comes along with enough innovation to recapture those first moments with Starcraft long ago. Battle Alert, alas, isn't one of those games.
RAD Soldiers is an offline and online turn-based strategy game developed by Splash Damage where players control soldiers, attack and defend targets and try to best both human and AI opponents. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.
Strap on your helmet, soldier, we're going to war! In RAD Soldiers, players are put in command of a tiny unit of recruits: to instruct them in battle, and lead the team on to victory in the Mysterious McGuffin Rockets war. The turn-based tactical action gameplay lends itself to some exciting confrontations and challenging standoffs, but a lack of heart and compelling multiplayer component prevent this title from firing on all cylinders.
American McGee is best known as the man behind the Alice games, dark re-imaginings of the Alice in Wonderland lore which offered a macabre twist on the well-known tale. McGee and his studio Spicy Horse Games are again mining the world of fairy tales for their latest game, Crazy Fairies, but this time around they're taking a much more lighthearted approach to the source material.