The whole idea of “being civilized” isn’t necessarily celebrated by all peoples everywhere. Being civilized requires us to be polite, considerate, and wear pants in public. Who needs that? Okay, well, civilization has its benefits. Indoor plumbing is nice, for …
My original intention for this article was going to be a "best of the bunch" summary to cover the seventy-five games recently Greenlit on Steam. However, as I sorted through the list I discovered that a good chunk of those games were pretty...unimpressive, to put it politely. Hardly any of the games jumped out at me as looking particularly fun, let alone something I'd spend money on. A few of the games are so debatably bad looking that it makes me think that Valve didn't even look these games over before they gave them the greenlight.For awhile now, Valve has been approving batches of seventy-five games, every two weeks. That's 300 games in two months. That's 300 games that will be released through Steam on top of the triple-A publisher-supported games that are lucky enough to bypass the Steam Greenlight toll booth.Recent batches have yielded some really great games, and there are a few really great looking games sprinkled within this latest batch. But for the first time in Greenlight's history, this time around I felt like the unimpressive outweighed the impressive.
On April 16th, Valve announced that they have selected a new batch of 75 games for Steam distribution through the Steam Greenlight system. As always, the batch included games of all types: from puzzlers and platformers, to a game about shark attacks, and a game about a pixel in an old TV.This latest group features some stand-out games in terms of visual presentation (as well as gameplay). These are the games sure to catch your eye, even before you see them in motion.
Every few weeks Valve will release a new list of games which have been approved through Steam Greenlight, their system for allowing the public to vote on which games achieve publishing deals with Valve. While the votes themselves are not the exclusive deciding factor, they certainly help Valve target which games to allow onto their platform. The lists of approved games often reflect the most popular titles which have attained large amounts of industry attention due to an exciting innovation or by sheer luck. However, not every game on Steam Greenlight gets approved and put on one of Valve's lists.After spending some time digging through the most recent games posted to Greenlight, I'd like to show you five of the weirdest games I came across.
By now, it's no longer a secret that Valve is thinking about killing off Steam Greenlight. Until it actually disappears though, it's still fertile ground for stories like the one you're about to read. Call it a tale of how social media can be a double-edged sword when trying to drum up support for your indie game.The game in question is called Zombies. The period is actually part of the name (hey, it did the job for fun.), though there are no actual zombies in it. Plus it's changing to Corporate Lifestyle Simulator anyway.Like many indie games, this pixelated action-shooter is a part of bundle deals on several popular sites. Some of them promised that buyers would receive Steam keys for the game if/when it was greenlit (or greenlighted, as I never know which way is proper) - a common though not universal feature of these bundles.The game was greenlit, but there was a bit of a catch: as explained by NeoGAF user chubigans, the developer had no intention of giving bundle buyers Steam keys, regardless of what the deals stated. At issue was his feeling that he should receive the customer data for everyone who purchased his game, unwilling to hand over "thousands of keys" to the bundle sites.
On January 21st, Valve announced that fifty more titles have been approved through their Greenlight program. Included in the fifty selected titles is Catlateral Damage (which we just covered last week) as well as Dungeonforge, No Photos, Please!, and Path to the Sky."These titles were selected on the same criteria we have been using in the past," Valve explains in the announcement post. "Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other similar platforms, and awards and contests to help form a more complete picture of community interest in each title."
Well you know what they say about all good things, right? They always come to an end eventually. And so seems to be the plan for Steam's beloved Greenlight program, which sought to help small-name developers get their games onto Steam through a community voting process. But during today's opening remarks at the Steam Dev Days - a conference held exclusively for developers - Valve's Gabe Newell has been reported as saying the company hopes to move away from Greenlight in the near future.While there's been no official reason given for Valve's eventual removal of the Steam Greenlight program just yet, Games Industry International has been compiling the tweets from game developers on the ground floor of the conference, like Dave Oshry of Hot Blooded Games, who quoted Newell in a tweet as saying: "Our goal is to make Greenlight go away. Not because it's not useful, but because we're evolving.""That statement certainly gives us a lot of food for thought. Steam Greenlight was first incorporated into the popular gaming client in August 2012, after which Valve had to quickly refine its rules and regulations due to an immense amount of "shovelware" titles popping up on the program. So in a way, Valve choosing to drop Greenlight might be a good way to keep their game catalogue both concise and focused on the very best gaming experiences around. But at the same time, it also opened up the doors for gamers to learn about amazing new titles that they may have never heard about before if not for Greenlight.This news also comes on the heels of Valve's recent announcement that the total number of Steam users had risen 15% over the holidays to a whopping 75 million, so you almost have to trust that Valve knows what they're doing. We'll be sure to keep you posted on any updates we hear regarding the final days of Greenlight as soon as we learn them. In the meantime, be sure to hit the comments and let us know what you think about this surprising decision!
Why have a stuffy, grid-based defense game when you can put all the action on back of a gigantic dinosaur-like creature? Roaming Fortress does precisely that, combining action and strategy elements in a 2D sidescrolling game of conquer and defend. Roaming Fortress features several dozen levels split between three unique maps, and several more are already in the works. The game is currently available for iPad 2 and Android tablets, but developer YETi CGI is promising some nice visual and interface upgrades for the PC release if the Greenlight project goes through.