In what they're calling the "first-ever report on tween girls' online gaming behavior," Spil Games recently released some hard numbers on just what's going on in cyberspace with female gamers age 8-12. Using as a sample the over 7.6-million strong U.S. audience from their popular Girlsgogames web portal, the Dutch social games giant performed a miracle. They dove into the minds of young women everywhere... and returned with facts.
Even though gaming has become more and more mainstream, there's still a perception that the general gamer population is comprised of little more than awkward teenage males. Over the past decade studies have shown that this just isn't the case, and the availability of games on mobile platforms have meant that the gamer population is getting even more diverse. MocoSpace, the self-proclaimed "largest mobile gaming community in North America," has just released the results of a new survey, and the results are pretty interesting.