Back in March, we announced the PerfMarks report that the iOSwas clearly faster than Android devices when it came to running HTML5 games. Today, spaceport.io announced a new test that compared mobile phones to a modern laptop. The results? Mobile still has a long way to go.
Thanks to a report published by spaceport.io recently, we have now discovered which mobile devices reign supreme when it comes to running HTML5 games and applications. The answer: Nothing comes close to iOS (and especially the iPad 2) in terms of performance.
Last week, when Adobe announced it was suspending further development on its mobile Flash plug-in, a lot of developers who work in Flash were left hanging. Nature abhors a vacuum, though, whether it's real or digital, and Sibblingz is already moving in to feel the gap.
Remember Sibblingz? Of course you do. They're the cross-platform solution that debuted last year allowing developers to develop for multiple platforms at once. Crowdstar made good use of the service, releasing games like Happy Island and It Girl on Facebook, iOS, and Android. Now they've announced version 2.0 of their platform, codenamed "Spaceport."