Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Haze Seas Accessories Tier List [Best Accessories to Equip]
By Adele Wilson
The accessories with the best stat buffs in Haze Seas.
Tag: Simulation
Deer Hunter 2014 Review
By Rob Rich
I've never been big on hunting games. It's not that I take issue with gunning down (mostly) defenseless virtual animals with ridiculously overpowered military hardware, although it is pretty ridiculous all things considered. It's just that I've never been able to get into them. And yet, oddly enough, I've found myself really getting into Deer Hunter 2014 and its simple yet oddly strategic gunplay.Deer Hunter 2014 is basically a collection of simple hunts for various types of wild animals. It's a bit less involved than most other hunting sims of course - most likely to cater to the pick-up-and-play mobile audience. Rather than tracking targets through the underbrush across acres of simulated woods, players simply strafe left and right across a limited area to get a better view of their prey. Instead of focusing on the chase, it's all about the kill shot. Where the animal is hit (head, heart, lungs, etc) can make all the difference."The money earned from each hunt can then be used to upgrade weapons or purchase new ones, which doesn't just make one a more efficient killing machine. Hunts have recommended loadouts (which can make success difficult if the advice isn't followed) and the occasional requirement that will prevent players from taking part until their gear is up to snuff, so no upgrades means no progress. Fortunately there are a number of different kinds of hunts to take on, including the more typical Hunting Series, the almost arcade-like Contract Hunt, and Trophy Hunts that can unlock new regions. There's almost always something to do to earn a bit of cash towards that next scope or rifle barrel.Deer Hunter 2014 Walkthrough
By Rob Rich
Deer Hunter 2014 is a simplified hunting simulation game created by Glu Games. It may not involve any stalking or coating yourself in animal fluids, but bagging the right animal can still be quite tricky if you aren't properly prepared. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."Pocket Trains Review
By Nadia Oxford
Open wide: Here comes the choo-choo train. In other words, clear your schedule because NimbleBit's done it again. Pocket Trains is the charming, highly addictive follow-up to last year's Pocket Planes. Like its predecessor, Pocket Trains is a lightweight simulation game that puts you in charge of heavy machinery and shipping routes. Admittedly, if you didn't enjoy Pocket Planes, nothing about Pocket Trains will appeal to you. Regardless of how you feel about NimbleBit's games, however, there's no denying the studio knows how to package freemium content fairly and compellingly.Pocket Trains puts you in charge of your very own railway (you don't get one of those cute engineer outfits, but you can pretend). You begin with a couple of engines and short shipping lines centered in Europe. If you stay vigilant, you'll have veins of rails reaching across Eurasia, Oceana, and even North America.True to NimbleBit tradition, however, you start small: all the better for showing you the ropes. The action in Pocket Trains revolves around making deliveries for cash (including cars filled with syrup and giant jars of pickles). The larger and longer your haul, the bigger your reward.Pocket Trains Walkthrough
Pocket Trains is a train simulation game from NimbleBit, in which you are the owner of your very own railroad company, set on dominating the world by delivering goods and passengers to their destinations. Keeping on the tracks while maintaining your successful business can be difficult, but with Gamezebo's quick start guide you'll have all of the tips, tricks, and walkthroughs you need to stay ahead of the game."CastleVille Legends Walkthrough
By Nadia Oxford
CastleVille Legends is a simulation/town building game created by Zynga. You play as the steward of a kingdom that's fallen under a wizard's evil spell. To restore the kingdom, you must grow crops, raise animals, send your heroes to explore ancient ruins, and sell whatever food and goods your kingdom produces. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to restore your kingdom's glory."SimpleRockets Walkthrough
SimpleRockets is a physics-based rocket-building sim developed by Andrew Garrison/Jundroo. In this game, you'll build operational spacecraft and launch them into orbit in either challenge or sandbox mode. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."SimpleRockets Review
In the deep reaches of space, no one can hear your spacecraft explode. Unless you're playing SimpleRockets: then it makes a very satisfying "bwoosh!" sound. Developer Andrew Garrison, of SimplePhysics, made this choice intentionally to improve the gameplay experience of his new space exploration sandbox game. Small details like this, coupled with smooth physics and an extremely accessible interface, make SimpleRockets an easy choice for aeronautical enthusiasts and anyone looking to dabble in rocket-building from the safety of their couch.If you've played Kerbal Space Program or Space Agency, the mechanics of SimpleRockets should be familiar: from construction to crash landing, you are in charge of launching rockets into space. On most stages, your first goal will be building a rocket from scratch using a variety of amply available parts. While the only thing each rocket technically needs is a command pod, to actually go anywhere you'll need to strap on fuel tanks, engines, and any extras—like a parachute—needed for your launch goals. Construction is managed on a very simple blueprint screen, where adding a section is as easy as dragging it from the parts list onto your in-progress ship. Once your rocket is pieced together, you'll need to assign stages to its active parts, known as gizmos. Gizmos include any part that can be activated during flight, such as engines, landing gear, or detachers. On the same blueprint screen, you can drag gizmos between stages to alter their order of operation. During a simple flight, for instance, you might place the starting engines in stage one, the detachment of those engines in stage two, and the secondary, orbiting engines in stage three. Although stages are often reordered randomly if changes are made to your rocket, the staging system in SimpleRockets is otherwise exceptionally player-friendly and makes planning out a multi-stage flight ridiculously easy.CastleVille Legends Review
By Jim Squires
While the original CastleVille fits snuggly in the history of Zynga's Ville games as the spiritual successor to The Pioneer Trail, CastleVille Legends sets out to be something ambitiously new. Designed from the ground up for mobile, Legends is more a game of trading and economics than it is a medieval life simulator.If that description scares you off, don't worry - much of Legends will feel like a familiar experience to the Zynga faithful. The nuts and bolts that bring the game together (crafting, quests, etc) are things that you're already doing in other games. The trick, though, is that these elements come together in Legends in a way that creates something we haven't seen before in a Zynga title.If we were to break CastleVille Legends down to its base mechanics, it would probably look something like this: creating resources, crafting those resources into products, and selling those products for fun and profit.On paper, I admit it sounds a little like FarmVille 2. But the execution here feels markedly different.