Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Haze Seas Accessories Tier List [Best Accessories to Equip]
By Adele Wilson
The accessories with the best stat buffs in Haze Seas.
Tag: Simulation
Star Wars: Tiny Death Star Walkthrough
By Nadia Oxford
Star Wars: Tiny Death Star is a building/simulation game created by Disney Mobile, LucasArts, and NimbleBit. You build up a Death Star level-by-level and gradually install stores, services, exercise clubs, and other amenities that are necessary on a giant laser-shooting space station. The more you build, the more products and services you are able to sell, allowing your profits to go back into improving the Death Star. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to build a machine of death that could never be mistaken for a moon."Star Wars: Tiny Death Star Review
By Nadia Oxford
Aw, lookit the tiny Empire and its widdle Death Star! Lookit the teensy aliens living inside! It's hard to believe something so adorable is still capable of turning teeming planets into asteroid fields with a single, well-focused laser shot. That's evil for you. Turn your back for a second, and bam. That doesn't mean you should stop the Empire's shenanigans. In fact, stifling the activity in Star Wars: Tiny Death Star would be like scolding a child for painting a picture. You don't want to smother blossoming talent, right? Of course you don't.Tiny Death Star is the latest in NimbleBit's Tiny series (which includes Tiny Tower, Pocket Trains, and Pocket Planes), with Disney Mobile taking over the developing duties on this one. As its name suggests, you're in charge of assembling a Death Star level-by-level. Forget innocent airlines and rail-based shipping routes. Now you're building for keeps."But despite the magnitude of building, y'know, an intergalactic weapon of immeasurable destruction (however tiny), Tiny Death Star is more or less Tiny Tower with a Star Wars skin. That's either good news or awful news depending on your outlook. Players desiring a unique new experience coupled with the chance to create some Empire-style mayhem will be disappointed. That said, Tiny Death Star's Star Wars references and themed Bitizens are pretty stinkin' adorable.If you've played Tiny Tower, firing up Tiny Death Star should feel like moving back home. You build up the Death Star level by level, complete with residential areas, restaurants, shops, and services. Yes, to build up funds and complete construction, the Emperor decided the Death Star should essentially become a condominium/shopping mall hybrid.Pocket Harvest Review
By Mike Rose
It's becoming more and more difficult to write about Kairosoft games. The main issue is that they all sort of blur into one after a while - go and read any other Kairosoft review on Gamezebo, and you'll already have a great idea of how Kairosoft's new game Pocket Harvest works. Just replace the theme of the review with farming, and you're away.Kairosoft used to have a great thing going for it, with charming, easy-to-understand management sims that were as expansive as they were exciting. All these years later, and Kairosoft still has the very same thing - except that the excitement has well and truly dropped off. When you've played the exact same game over and over again, simply with a new skin each time, enjoyment levels really start to wane."Pocket Harvest is the worst example yet. You're presented with an isometric grid, on which you can play with fields, paths, and buildings. By planting crops in the fields, filling the houses with workers, and placing down all sorts of tourist attractions, your goal is to build up your cash reserves, buy the surrounding land, and become the most lucrative farm in the world.Everything here is the hallmark of a great Kairosoft game. You've got workers who potter around, planting seeds and digging up tomatoes, carrots, and the like; There's tourists who can't wait to buy a fruit juice and see the sights and smells your farm has to offer; And fun little animations that play along the bottom of the screen to show how a worker is progressing towards all forms of expansion.King Arthur’s Gold Review
By Mike Rose
King Arthur's Gold is one of those strange indie titles that appears to be constantly in beta - i.e. not completely ready according to the developers, yet still available to purchase in its current state. The game was also in beta back when I played it more than two years ago as well, so it's anyone's guess when the "full release" will happen.Still, there's a lovely online multiplayer experience to be found in amongst all that treasure, especially if you can get a bunch of friends involved. It may be perhaps a little too "hardcore" for some players, but if you've enjoyed 2D sandbox-style games like Terraria and Junk Jack X, then King Arthur's Gold may well be up your street.You take control of a war-wager, part of a larger team that is looking to take out the opposing team by any means necessary and steal their flags. Everything provided is in a very medieval vein, from the classes you can select, to the machinery you can take control over. By working together with the rest of your team, it's possible to build up your castle's defenses, and then rain hell down on the opposition.The action takes place on a 2D Terraria-like plane, with each individual block in the world available for smashing up or building on top of. The Builder class is able to chop down trees and build grand-scale structures to keep the enemies out, while the Archers and Knights are tasked with keeping baddies at bay. It's all about balancing who takes what classes in your team of up to 16 bloodthirsty wretches.Strike Wing: Raptor Rising Review
By David Oxford
Strike Wing: Raptor Rising is the odd case of a pretty good game which just doesn't quite have all it needs to sink its hooks into you. It does have quite a bit going for it, as you are greeted with a choice of control style, ranging between touchscreen joystick and gyroscopic tilt steering; and what's more surprising than it should be in this business, the touchscreen controls are actually quite good. Accompanying the slick controls, which also include buttons for firing, boosting, and slowing down, are some very nice graphics and suitable (if not particularly catchy) music and sound effects for your space dogfight.And a dogfight is just what it is, as you engage the enemy in a full 360-degree field of battle, shooting at the enemy fighters with the help of your wingmen. There is also the boast of adaptable enemy AI, changing as you play, but it can be a bit difficult to notice, at least earlier on. Fortunately, locking on to enemies is pretty simple, as you don't need a precise lock on your targets to score hits: just getting them inside the wider targeting reticule is often enough to engage a small degree of auto-targeting from your guns, alleviating what could have been a rather frustrating experience."The game is broken up into missions, and this is where things begin to falter. Each mission contains a different scenario or end objective, but there isn't really anything to tie them together. It's essentially a high-score game, and while that's not bad—we're certainly not ones to say games must have a story—something about it just feels kind of lacking without one.Big Business Deluxe Review
By John Anthony
Big Business Deluxe is a follow-up to Game Insight's 2010 simulation title Big Business, a Facebook game that leaped to the mobile world with no shortage of applause. The sequel keeps the basic framework the same as the original, only now there's more of pretty much everything! And if you played Big Business, you know that's a very big deal.Big Business Deluxe can broadly be described as a city building game combined with Farm Frenzy and doled out in short, free-to-play doses. The game places heavy emphasis on creating structures that produce basic items that are then transformed into more complex (and more valuable) things. For example, growing grain on a farm, and then turning it into flour. Instead of simply tapping icons to make things and turn a profit, you have to concern yourself with all the little details of the city/business, such as where the warehouses are and what kind of trucks are running. It sounds like a mess, but it's strangely captivating once you get the hang of it."As you slowly gain money, unlock new buildings, and improve old ones, you get the wonderful honor of being able to expand your city's footprint by purchasing adjacent parcels of land. Not only does this give you additional space, but it can also uncover nice rewards in the form of new buildings, new quests, or other small rewards. It's a nice incentive to reach out and seize property as soon as you can!Big Business Deluxe Walkthrough
Big Business Deluxe is a city building simulation from Game Insight where you must build a city as best you can, promoting business owners in the community to build their businesses in your city. To make sure you know how to build your city in the proper way, Gamezebo's quick start guide has all of the tips, tricks, and walkthroughs you need to stay ahead of the game."Godus Preview
By Mike Rose
Peter Molyneux: the man who launched a million dreams. My early PC gaming days consisted of Theme Park, Theme Hospital, Populous, Black & White, and many more Molyneux classics. The British designer didn't just envision slick management titles, occasionally with a god-based twist - he created playgrounds for participants to explore, and play styles to evolve.The general consensus is that people have a lot less pleasant words to say about the veteran designer these days, following years of hollow promises. Godus is Molyneux's way back in - his first real release as part of an independent studio, his independent studio - since his Lionhead and Microsoft days. You can definitely still feel that classic Molyneux magic stored away somewhere in this god game, ready to burst forth and engulf many hours of your life... but in its current beta state, there's still a hell of a lot of work to be done."It's your classic "little people need your help, and you are a giant mouse pointer" scenario, as Molyneux himself set out so many years ago. The beginnings of a civilization are scattered across a small island, all looking for a means of survival - and you are that means. By terraforming the land, you're able to provide your people with resources to build up an empire, and spread far and wide.