Last October, shortly after the release of ZeptoLab's Cut the Rope, we had a chance to chat with the team's creative director Semyon Voinov. Since that time, the game has gone on to become a landmark release, attaining a level of success on the App Store only previously seen by Angry Birds. Now, nine months, multiple content updates and an Android release later, we've had a chance to catch up with Semyon. He tells us about how Cut the Rope's success has affected ZeptoLab, what he thinks of imitiators, and what's next for the burgeoning franchise.