As if internet users weren't paranoid enough about everything they do online being monitored by government officials, it was now revealed today that secret high-ranking government agencies have also been commissioning spies to infiltrate another place that hits a little too close to home: online fantasy games. That's right, according to several classified documents that were leaked by ex-NSA contractor, Edward J. Snowden, ProPublica and The New York Times are both reporting that even online games are no longer safe from the government's prying ears and eyes.The classified government documents claim that online gaming uses most of the technologies that criminals or terrorists would need to make their illegal transactions, such as fake names and voice chats: the idea being that these shady individuals could essentially use an online gaming server as a front to conduct their businesses, where no one would even expect it. So government officials from the C.I.A., F.B.I., and even the Pentagon began creating their own player avatars in games like World of Warcraft and Second Life to do some snooping of their own, through collecting player data, monitoring communications, and even trying to recruit informers. Seriously."And what did the government find out from all of their deeply classified gaming efforts? Well, not a whole lot it would seem. None of the reports seem to indicate that any potential terrorist threats had been squashed due to the online gaming surveillance. However, it was also briefly mentioned that the government found a benefit in being able to identify gamers with backgrounds in fields like engineering and science for potential future recruitment within their agencies. So the next time you find yourself in a strong leadership role in a World of Warcraft quest, keep in mind that a government agent might be sizing up your skills for possible real world recruitment!