Monster Galaxy on Facebook was a serviceable clone of Pokemon that brought the basic gameplay from Nintendo's wildly successful franchise and added in the pre-requisite social features. It wasn't perfect, but you could still catch 'em all. And it wasn't portable, which took away from some of the appeal. After all, one of the best parts of Pokemon is that you can play on the go. That's now changed with the release of the spin-off Monster Galaxy: The Zodiac Islands for iPhone, which provides a similar, less complex experience that you can put in your pocket.
Playing Hello Adventure makes you wonder why there aren't more dungeon crawling role playing games on Facebook. The game manages to capture those same qualities that have made games like Diablo and Torchlight such incredible time sinks, yet adapts the formula almost perfectly for Facebook. You'll still be fighting bad guys, crafting items, and collecting lots of loot, but you'll be able to do it while sneaking in some gaming time on your coffee break.
The D&D Heroes of Neverwinter Facebook page has been updated with some new details on how the game will play, as well as a trio of screenshots to give us a better look at the actual game. Expect some deep character customization and strategic combat as you explore the city of Neverwinter.
Magic Land is a city building simulation game on Facebook with a magical twist. This guide will help you familiarize yourself with the game and provide you with tips to maximize your time spent in the game.
Spandex Force: Superhero Uis a take on the curious match-3 RPG format thatPuzzle Questpioneered. The swords and sorcery are nixed in favor of superhero trappings, this time focusing on a school that trains photogenic teenagers up into the next wave of heroes.
Crime Story is coming to Android later this month, with a Facebook version to follow at some point afterwards. So with the release date imminent, there's really only one way to celebrate ... screenshots! We've got a whopping 10 new screens from the game that show of its gritty, urban world in all of its glory.
It's always interesting when Wooga decides to create its own take on some dominant Facebook genre, because the resulting game inevitably fails to feel like a clone. Wooga's not good at making boring games and tries to liven up whatever formula it tackles with fresh ideas. In the case of Magic Land, you have a game that probably began life as a simple FrontierVille clone before picking up elements of CityVille, Digital Chocolate's various city-building games, and classic single-player RPGs.
You wake up in your bedroom from one of the deepest sleeps you've ever known, head nestled safely in your trusty pillow. A soft blanket surrounds you with warmth and comfort. Only on this particular morning, you shake off the fog clouding your head to discover that your whole world was destroyed as you dreamt. You get up, walk through the door and are aren't quite sure if the dream has ended. The ground forms at your feet as you start out on the path to meet up at the Bastion. That's all you know you're supposed to do.