Released last August, the original Dragon Fantasy for iOS was met with a lot of positive reviews. Its quirky sense of humor and 8-bit appearance left many feeling nostalgic for a simpler time, back when you rarely (if ever) heard the word "polygonal". With Dragon Fantasy II, the upcoming sequel, developer Muteki Corporation is hoping to shift gears to the 16-bit era of gaming. So what's changed?
Epic Raiders is an RPG battle arena in which players form parties of up to four fantasy archetypes, then go head-to-head with monsters and each other on single-screen, 2D battlegrounds. It's cute, but it's not very engaging, and suffers from some pronounced control issues that are likely to leave players frustrated and bored in fairly short order.
Gamezebo has diligently followed Kickstarter projects for some time now, long before Double Fine's big splash with their multimillion dollar Double Fine Adventure project. By now, it's safe to say that Kickstarter has entrenched itself as an exciting new way for developers to make games. It's also an exciting new way for us gamers to directly support ideas we like. As for me, I like strategy games. I like role playing games with branching dialogue and open ended stories. I also like survival horror. That's why DoubleBear Productions' new Dead State has got me so excited.
It's a safe bet that you've probably heard of Game of Thrones. However, you might not know about the upcoming free-to-play, browser-based massively multiplayer game based on the books/HBO show. I wouldn't blame you for that -- I only found out about it today. In fact, it didn't even have a name until this week. Its shiny, newly minted title? Game of Thrones: Seven Kingdoms. And according to its website, it will be "playable soon."
Crystal Catacombs is a title we've been following very closely here at Gamezebo. We first wrote about it back in October for our Kickstarter Picks feature, and while it showed promise then, the game did not meet its funding goal.
Imagine, if you will, a Diablo game set with a sci-fi world, available on mobile devices worldwide. It's also free-to-play. Now before you start drooling to the point of flooding your home (like I did), let me bring you back down to earth: this is what Operation CrossCounter looked like at first glance.
It wasn't so long ago that the folks at Penny Arcade announced they wouldn't be pursuing a third game in the Adventures series, due to lackluster sales and then-developer Hothead Games being occupied with working on DeathSpank. But life found a way, and here we are with Episode 3. It may seem like quite the departure at first, but it maintains all of what made the first two games so great.
SQUIDS Wild West is worth the money. I don't really like evaluating games from the cost/benefit perspective, but SQUIDS Wild West is undeniably worth the budget price it costs in the App Store. This game could sell for $35 on the 3DS and it wouldn't be out of place next to the other pieces of software available for the system. Yet at launch, this game only costs 99 cents. Its artwork, its animations, its character -- almost everything about SQUIDS exudes warmth and attention to detail. It is a labor of love, not just a product. And, most importantly, it's fun.