If you're into fantasy, it's nearly guaranteed that you've run into the Warhammer universe at some point or another. The highly-regarded fantasy setting has permeated through tabletop and electronics games of several forms as far back as the 1980s. But along those years, there's one place Warhammer has yet to extend its reach: mobile devices. Until now.
There's something about navigating complex dungeons that gamers far and wide can't seem to get enough of. Perhaps it's the constant curiosity of what lies in the rooms ahead, or maybe it's the potential of picking up some sweet loot. While I could probably write an entire essay on the subject, I'd rather discuss Dwarf Quest, a dungeon crawler with a focus on retro and a main character named Morrin Firebeard. I can't decide which of these two things is more exciting.
Ostensibly because one is the loneliest number, Ubisoft went ahead and announced two different Might & Magic games at this year's Gamescom. The first, Might & Magic Heroes Online, we covered yesterday. And now that a brand new day has dawned, let's talk Might & Magic Raiders.
The Might and Magic IP has had its ups and downs throughout the years, but Ubisoft has managed to keep it afloat ever since they acquired it back in 2003. Since then, the company has proven themselves as not afraid to deviate from the framework of the original games, a decision that's delivered us some pretty fantastic titles. Now, with Might & Magic Heroes Online, the series will see its first foray into the free-to-play browser space. I have it on good authority that both magic and might will be present.
Stop me if you've heard any of this before. Elves, humans, and dwarves are in a life-or-death struggle against orcs, goblins and the undead. I assume you stopped me.Sarcasm aside, I should be fair. Faulting a high-fantasy game for having the trappings of high fantasy is like faulting a puzzle game for having puzzles in it. I for one like elves, dwarves, orcs and goblins. Like so many others, I grew up on a steady diet of fantasy. If it's wrong to battle skeletons with an elven mage, then I don't want to be right.
Kingdoms & Lords is a persistent city-building game developed by Gameloft where you build up a city, gather resources, and battle other players. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.
Gameloft has been riding the free-to-play game market like a medieval charger, and its latest offering, Kingdoms & Lords, is an interesting mix of strategy, simulation, and role-playing. There's a strong and engaging game at the core of Kingdoms & Lords, but unfortunately Gameloft's constant attempts to grab thy cash via in-app purchases sullies the experience like the stink of a drunk ogre.
Why do we play RPGs? Part of it comes from the ability to take control of a fantasy character (hence the term "role playing"). Part of it might come from an engaging plotline. But at its core, one of the most addictive parts of role playing games is the ability to constantly grow and expand your character. In this vein, Level Up! sounds like it already has its priorities in order.