For all of the allegations lobbed their ways about cloning and copying, Zynga sure knows how to be protective when it comes to their own material. Take the 'Ville branding, for example. You can dispute and debate all you want when it comes to how many "influences" went in to making games like FarmVille and CityVille - but there's no questioning that the 'Ville branding is distinctly Zynga's own.
You've visited FarmVille, and you've built a thing or two in CityVille. Think you might want to strip down to your loincloth and visit PyramidVille? Whoa, a word of warning. If you play PyramidVille on Facebook or mobile, you are exiting Zynga's territory and entering a digital country that's actually owned by French studio Kobojo. If you're confused, that's understandable: PyramidVille looks quite a bit like Zynga's handiwork, to say nothing of its name, which is why Zynga is taking Kobojo to court.
An older game by the name of PyramidVille has been seeing a bit of promotion in recent time on Facebook. A social city-building games, it whisks users back to the realm of ancient Egypt and tasks them with the construction of a thriving, ancient community. Filled with a variety of common social game mechanics, it is a game that involves its fair share of resource management, as well as several borrowed features.