It's been argued that an inability to do math somehow makes you a lesser person. If you've been on the receiving end of such insults, I'm here to tell you that it isn't true. But if that's not enough to make you feel better, and you really wish to improve your number skills, Mathfeud is the game for you.
PopCube is a simple game to come to grips with. It's the kind of experience that "does what it says on the tin," but does so in such a fine way that it becomes a bit more than the sum of its parts. In fact, it's one of the better puzzle games we've seen in a while.
It's a common developer mistake: thinking that a graphics upgrade is all a sequel needs. While improving the look of a game is certainly less risky than expanding upon its mechanics, most gamers are unlikely to appreciate paying twice (or in this case, three times) for the same game with a new coat of varnish. Regardless, Playrix Entertainment, the makers of the Fishdom series, have apparently gone that unsatisfying route with their latest aquatic match-three game, Fishdom 3.
Indie team mounting small projects meant to remind people of eras gone by are a dime a dozen in today's gaming landscape. But I'll be damned if I'm not some sort of nostalgia addict, because every single time I hear about another throwback title, I get excited. With that said, indie duo Pixel Sunrise just might have something special with their sophomore title The Flight of Tyto, which looks to put a new spin on the good old days.
When news broke over the weekend that Rovio had entered into a licensing partnership with the Star Wars franchise, it seemed cool - but not nearly as cool as an actual game would be. After all - who's really going to rush out and buy a stormtrooper piggy if you can't destroy thousands of them by blowing up the Death Star with your slingshot? Good news, folks: Rovio felt the same way we did.
Catch-22 has me mesmerized, and I can't figure out why. Part twitch arcade title, part puzzle, part Impressionist painting, it's caught somewhere between addictive and otherworldly. In fact, it's the kind of experience I don't even want to ruin by attempting to pigeonhole it into a rating, and a simplified list of pros and cons. I wish there was a phrase to describe this kind of predicament.
The Room is a puzzle-adventure game that will instantly remind you of the old Myst games - assuming you're as old as I am, that is. If it's before your time, keep it to yourself; I'm still trying to come to terms with the fact that The Princess Bride is 25 years old. Where were we? Ah yes, The Room. It's a riddle, wrapped in an enigma, wrapped in a box. A beautiful, devilish box.
Super Monsters Ate My Condo is the follow-up to Adult Swim Games's slightly less super Monsters Ate My Condo from 2011. At a glance, the two games are nearly identical: both throw you into a frenetic twist on the match-3 genre, in which you need to connect same-colored condos in a constantly growing high-rise tower, mid-monster attack. Beyond these similarities, players are treated to a smorgasbord of new and delicious content.