I've always been a sucker for a great platform adventure game, and when you throw eye-popping 3D graphics that are supposed to resemble paper into the mix, well then you might as well have reached into my pocket and emptied out my wallet because I'm already sold. Unfortunately for Paper Titans, while the game holds true on its promise of providing plenty of paper, there is not one sheet of fun adventuring gameplay to be found.
With the amazing success of King's Candy Crush Saga and Farm Heroes Saga, it's only natural to see other developers try their hand at a level-based match-three game on Facebook: and that's what gamers have been given with Jelly Glutton. Jelly Glutton follows a little monster named Jelly that wants nothing more than to eat all of the sweet treats in existence, one match-three level at a time. You'll be able to help him fill his belly, and while Jelly Glutton may not be the most original game in existence, it's still pretty fun to play.
Like every other form of creative expression, video games deserve to be rated according to the quality of their contents instead of their names. That said, when you title your game "Better than Portal," you're inviting weighty judgment against your work. Sure enough, Better than Portal is an empty boast. The game doesn't touch Valve's hallowed puzzle platformer, and in fact it's a dismal experience altogether.
When Fez first launched on Xbox LIVE Arcade in April 2012, hope for a PC release was low. Creator Phil Fish dubbed it a "console game" specifically, with an experience crafted by the way players ingest it. While this caused some PC gamers to close the window on Fish and Fez permanently, those who have patiently awaited a change of mind have finally been rewarded with a Steam release. Time may not heal the PC-spited's wounds, but giving into the joyful charm of Fez just might.
Bigger isn't always better, especially when it comes to mobile games. Sometimes all you need is a fun way to kill a little time, and Winning Blimp is hoping everyone will be doing that by playing Mosaique. This futuristic and classily named puzzler is coming soon to iOS and Android, and while it's not easy to explain, it still looks awfully intriguing.
Imagine you live in ancient Greece. The gods of Olympus have forsaken you along with the rest of humanity. War, darkness, and beasts stalk the land. You cry for mercy, but above the clouds, there is only silence. The gods are angry, and they must be appeased. You realize your destiny. You steel yourself with tales of Hercules' heroism before arming your body with holy weapons. Then you strike out into the deadly wilderness—and play some match-3 puzzles.
Sometimes a series of smaller niggles - niggles that on their own wouldn't be too great of a threat - can build up to the extent that they completely overshadow any of the good that a video game has to offer. A lot of the time it's silly little things that are easily solvable, but were simply overlooked.
Leaving a room is often a difficult task. I frequently find myself having to look for clues as to how I'm supposed to leave the house. Fortunately, when I get bored, I can just open the door and walk on out. In the world of videogames, you're not usually given such luxuries. Killer Escape is an example of how to leave a room with a sadistic murderer on the loose. And it won't take you too long, either.