Attempting to fit as many different types of match-3 and hidden object gameplay styles as possible into one package may sound like a recipe for disaster, but Cave Quest pulls it off wonderfully with no icy reception from us.
While the original JellyCar and its sequel have been tearing up the App Store charts for quite some time, only recently has Disney Mobile unleashed the third iteration. Taking the best from the last two should have been the developers' focus, and it seems that's exactly what they did.
JellyCar 3 is a puzzle platformer for the iPhone from Disney Mobile, where players must guide a jelly-like car through several hand-drawn levels. You'll need to use your brain to figure out what combination of quick manuvers you'll need to guide the Jelly Car to the finish line. With Gamezebo's quick start guide, you'll be zooming through each level in no time.
There's a lot of variety when it comes to puzzle platformers on the iPhone, but Disoriented! is one of the most unique ones to hit the App Store. As opposed to other such titles on Apple devices, this doesn't have players run, jump, or fly in order to get to their desired destination. Instead, it requires them to fall. In many ways the game is a triumph, but it isn't as much fun as it should be.
There are certain things within the world of video games that we've all become accustomed to. For one, EA will always manage to squeeze out more sports sims each and every year than there are actual sports. Secondly, none of our homes can ever hope to be as slick and sleek as the wonderfully white abodes depicted in Wii adverts. Thirdly, and perhaps most crucially, without several hundred new match three games on mobile a week, the world would implode.
Gravity gameplay and platforming seem to go together like peanut butter and jelly nowadays. Gravity Guy, Gravity Runner, VVVVVV - the list goes on and on. But all these games have one thing in common: they're all playing with fictional gravity. What if I told you there was a platformer coming that took the gravity play out of the digital world and put it in the palms of your hands? That's Disoriented.
At this point I shouldn't be, but I'm still surprised when a puzzle game comes along that has a fresh take on the genre. This expectation of mine probably stems from the fact that, for a very long time, puzzle game basically meant Tetris. Though it's true that I love Tetris, I also love variety. Lucky for me the iOS has almost provided us puzzle fans with a renaissance of the genre, with new territory being broken in every direction.
Nintendo equals Mario, Sega equals Sonic, and - for large portions of outsiders, at least - iPhone equals Angry Birds. As such, it's not hard to imagine that business bigwigs with a big film or TV license to flog have approached mobile developers aplenty and asked them to serve up something similar, albeit with their particular franchise attached. For large portions of its play, that's exactly what Monty Python's Cow Tossing feels like.