The Heist is a puzzle game from tap tap tap for the iPhone and iPod Touch. Using your instincts and safe-cracking abilities, you 'll need to open a very large vault. Some of the puzzles can be very difficult. Luckily Gamezebo's quick start guide is here to give you all the tricks, tips and solutions you'll need to stay ahead of the game.
Let's be honest about something: video game heroes are often larger-than-life individuals who are ready to take on whole armies by themselves. They are not, generally speaking, quivering little pieces of pudding who can be scared silly. However, in the upcoming Pudding Panic, the game's protagonist will be just that.
Anyone who played video games in the 1980s undoubtedly spent some time hooked on Tetris. Massive Finger, a studio out of Montreal, knows this and is about to release a new puzzle-shooter, Mecapix, that looks like it'll have a ton of appeal for Tetris lovers.
Puzzle compilations are a dime a dozen on the App Store. For every Angry Birds or Cut the Rope that hits the market, there must be a hundred simple puzzle packages out there. As such, it's pretty much impossible for any of them to stand out, let alone climb to the top of the sales list. But The Heist has managed to do just that, and with good reason.
Every now and then, we all have bad days. But all it takes to make things better is for someone to hold our hand. Developer 10 Tons Ltd knows this, which is why they're bring us Joining Hands, a new puzzle game for the iPhone that looks both smart and heart-warming.
If the best things in life are free, then that applies to A Monster Ate My Homework. The Mac, iPad, iPad Touch and iPhone game doesn't cost a cent, yet it has some of the most addictively simple, ingenious gameplay we've seen so far this year.
Ever since I watched the opening scene from Pee-Wee's Big Adventure (where the room sized mechanical something or other goes through the convoluted process of making him breakfast) I've been fascinated with Rube Goldberg machines. Of course outside the board game Mousetrap, most of us never get to indulge that urge to build overly complicated setups to achieve rudimentary tasks. Enter Casey's Contraptions.
Enigmo set the standard for object-catching physics puzzlers way back at the dawn of the App Store. It's since gone on to be one of the bigger titles in the history of the store (it was one of my first purchases). Ink Ball tries to do the same basic premise, with a nifty Asian flair. It mostly works, but may leave you feel a little wanting.