I've never wanted to torment an animal. That said, I feel a little bad now, since I just had a lot of fun abusing Yello. You see, Yello is the goldfish who stars in Saving Yello, a new physics puzzler from Tactile Entertainment. After flinging the little guy all over the place -as well as freezing him, setting him on fire, and blowing him up— I can safely say that this may be the only time that torturing a pet is acceptable entertainment.
The original Feevo managed to differentiate itself somewhat from the glut of match-3 games by not exactly being a match-3 game. Instead you had to match four or more pieces. But the recent Feevo Blaze falls much more snuggly into the niche created by Bejeweled Blitz. It's a match-3 game and you have one minute to rack up as many points as possible. It's certainly fun, with great visuals and explosive gameplay, but it also doesn't do much we haven't seen many, many times before.
There's a quiet relaxation to Rochard, both in the game and the character. Everything seems to be put together in a very well thought-out fashion that sometimes gets missed in these smaller indie titles but I'm getting a bit ahead of myself. It's not often that you find space mining at the center of a game, let alone one of the miners as your protagonist. Physics-based puzzle games seem to be a lot of the rage these days on certain platforms but rarely has a game used gravity as its main inspiration. Rochard is a game that combines both, often times in fantastic fashion.
Every so often a game comes along that is hard for us to put into a category, and Elementary, My Dear Majesty! by Dream Dale and Alawar Entertainment is one is those titles. It combines hidden object, adventure, and physics-based puzzle gameplay in unique and colorful 3D settings. Read on for our hands-on first impressions.
It's doubtful that anyone these days gets pumped upon hearing the words "match-3," but a handful of developers keep cranking them out for the genre's devoted fans. A couple of years ago, developer Wellore Games released Enchanted Cavern, a stolid match-three that while reasonably entertaining, did little to invigorate the genre. This month, they follow that title up with Enchanted Caverns 2 which sad to say, does even less.
Here's a pretty original title to check out on iOS: Amazing Breaker, from the developer Dekovir. A puzzle game that is deceptively simple looking, it is an app that easily satisfies the player's itch for a challenge. On top of this, its slick visuals and beautiful art style make for some gratifyingly high-quality destruction as users catapult bombs into various crystalline designs.
Social developer Pangalore has released an interesting new game on Facebook by the name of ArtFit. A puzzle game, it steers away from the more common trends of cards, mahjong, or match-3 Bejeweled clones and focuses on more unique mechanics. It's highly simplistic, yet the game is surprisingly enjoyable to play. Though it does tend to be a little bit too easy for a good while and is one of the many games that will have you reaching for the mute button.
I've said numerous times throughout my life that my ability to pack a suitcase or car so efficiently can be attributed to the thousands of hours I've spent playing Tetris. Filling every nook and cranny, rotating and sliding each piece just so. My skills are superhuman. So when presented with Bag It!, a game where the task at hand is to pack a bag of groceries by moving items around on a grid... well, I've been training for this my entire life.