Proper MMORPG reviews are difficult to do. Except for power levelers, the whole idea of playing a game in that genre is that it's a marathon, not a sprint. That doesn't mesh well with the concept of deadlines, which is what editors usually insist upon.
Proper MMORPG reviews are difficult to do. Except for power levelers, the whole idea of playing a game in that genre is that it's a marathon, not a sprint. That doesn't mesh well with the concept of deadlines, which is what editors usually insist upon.So for the recent release of Neverwinter, we're doing something a little different. I'll be spending my (mostly fictional) free time over the next five weeks exploring as much of Perfect World's free-to-play spin on the beloved D&D setting as possible, doing a sort of diary of what I find every week. Then I'll wrap it up with a more formal review, hopefully giving you a more complete picture of what to expect.