Since the explosion of mobile gaming in the last half-decade or so, it's developed an image as a "quick fix" medium full of bite-sized experiences meant to pass the time more than occupy it intelligently. And while I'd be out of a job if the opposite weren't also true, a recent survey by mobile game portal MocoSpace seems to prove that - as with all things - stereotypes exist for a reason.
IndustryGamers writer Mark Friedler recently took stock of what the developers of traditional games--previously the undisputed kings of the gaming landscape--have learned from social and mobile titles. It's an interesting read that outlines how much has changed in the industry over the past few years, and it gives you pause.