As the new generation of video game consoles is absorbed into households all around the world, millions of people are getting their first glimpse at the next generation of video games. Unquestionably, the majority of these gamers will gleefully murmur "it's so realistic" as they hack their way through Ryse, or blast their way to the frontlines in Killzone. Realism is what many developers aim for, and the easiest way to appear realistic is to simply look realistic.Realistic graphics go a long way towards helping to immerse the player into the game's story. However, that realism stops as soon as the battles begin. While some lucky few may make it through a battle, or even a war, unscathed, no one escapes the mental damage that being exposed to such carnage causes. Few games have ever stopped to take into consideration the psychological toll of battle on a character, let alone allow the player experience those side effects as part of the game.The game developers at Red Hook Studios have been itching to explore how players will handle heroes who are liable to suffer from the mental side effects of battle, in their upcoming game, Darkest Dungeon.