It isn't often that I call a gameplay experience relaxing. In fact, short of 2013's InFlux, I am hard-pressed to recall the last time I described a game as relaxing. For a game to be relaxing for me it needs to be easy to play, require minimal controls, and have a smooth soundtrack. But most importantly, it has to be engaging.I am happy to say that Speelbaars' Lumini, is all of the above. I played the game's pre-Alpha demo earlier in the week and, even so early on in the game's development, it is clear to me that Lumini is well on its way to being the most relaxing game of 2014.The Lumini demo has players guiding a flock(?) of creatures that resemble flying fish through a sunken cavern. Players familiar with the mobile hit Badland will feel right at home guiding the creatures through the game. But where Badland was full of shadows, sharp objects, and a sense of urgency, Lumini is full of color, rounded corners, and tranquility.