In a blow to the hopes of people who champion the cause of microconsoles, the OUYA hasn't exactly taken the gaming world by storm since its launch. The Android-based box became a Kickstarter sensation, but some PR missteps hurt its public perception, (though Gamezebo is still pretty smitten with how things turned out).Ah, but what if OUYA wasn't just a game machine, but a platform in and of itself? That surprising revelation came from an interview OUYA CEO Julie Uhrman recently gave to [a]listdaily, flat out telling people to look for OUYA on other devices."Here's the money quote:"We started with a $99 box, but we always wanted to create a console platform that can live on other people's devices. We just knew it was going to take us a little bit of time to get it ready. Now we think the software is good enough, it's ready to be embedded in other people's devices."
Since its explosive Kickstarter success, the OUYA - an upcoming, $99 Android console - has been everywhere. With nearly five million dollars raised in just over a week [at the time of writing], it's not hard to argue that people are excited about the prospect of changing the state of gaming on their TV. And yet, the purportedly disruptive product has its fair share of critics. Those who insist there are too many practical reasons preventing the console from attaining its price point, delivering consistent experiences, and proving secure for gamers and developers.
Amid talk of mobile's explosive growth and new forces entering the war for console supremacy, the hot button question always seems to be "when is Apple going to make a game system?" As if the answer will bring with it the revolution in home entertainment. Today, however, concrete news of a dirt cheap new machine hit the airwaves. And its makers? They seem to be betting on Android.