Remember the adventure game called Moebius that we first previewed way back in April of 2012? Well guess what: the game's release is finally coming up soon after a successfully funded Kickstarter campaign! So in celebration of the game nearing its completion, the team behind Moebius has unleashed a flurry of new assets for fans to feast their eyes on, and these run the gamut from screenshots and trailers, to movie posters and prequel comics. Because that's what we're all here for, right?Now in case you're new to the world of Moebius, the game is a third-person adventure from Jane Jensen - the same Jane Jensen who brought us the Gabriel Knight series all those years ago. In this new game, players will be introduced to an eccentric genius named Malachi Rector, who has been gifted with the uncanny ability to distinguish between genuine artifacts and cheap knock-off treasures. The adventure of Moebius begins when Malachi is enlisted by a secret government agency on a project that is brimming with all sorts of mystery and - what else? - danger."So to build up that hype for Moebius before the game gets released on PC and Mac in early 2014, you can keep scrolling down on this page to take a gander at a handful of new screenshots and the stylish movie poster. But wait, you didn't think that was everything, did you? I sure hope not, because you can also click here to view a glorious 10-page Moebius digital comic in full color that serves as a prologue to the events of the actual game, as well as here to view a brand new story trailer for the upcoming adventure.
The waiting is the hardest part of post-Kickstarter anticipations, especially when the game you're waiting for is the spiritual successor to a series left untouched for nearly fourteen years. Fans of Jane Jensen and her Gabriel Knight trilogy find consolation in knowing Moebius will be made, but an assured future existence does little to quell the hysteria-inducing impatience of "I want it now!" Luckily, a brand new trailer and website should help ease your Moebius anxiety. Or make it worse, but that's a risk worth taking.
There are only a handful of game designers who can really be called a master of their trade, but as the mind behind the classic Gabriel Knight graphic adventures in the 90's, Jane Jensen is unquestionably amongst them. Over the last decade she's spent a fair bit of time creating hidden object games with Oberon Media, a company she co-founded, but as of this morning Jensen has announced a plan to return to her roots.