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  • Unseen Liminality Walkthrough
    Walkthroughs
    • Android
    • iOS
    • PC
    June 8, 2026
    Unseen Liminality Walkthrough

    By Meriel Green

    Unseen Liminality is an unusual bit of Roblox horror, in that it actually got me once or twice. I’ve put some hours into this Kane Pixels’ Backrooms-themed horror title recently, and while it’s in its early stages of development, it …
  • Best Horror Games On Itch.io – June 2026
    Featured
    June 17, 2026
    Best Horror Games On Itch.io – June 2026

    By Adele Wilson

    Across a bounty of subgenres.
  • VV ULTIMATUM Weapons Tier List – All Faction Weapons Ranked!
    Featured
    • Android
    • iOS
    • PC
    June 11, 2026
    VV ULTIMATUM Weapons Tier List – All Faction Weapons Ranked!

    By Sho Roberts

    X to equip.
  • VV Ultimatum Spirit Alloy – Crafting Recipe Guide
    Featured
    • Android
    • iOS
    • PC
    June 9, 2026
    VV Ultimatum Spirit Alloy – Crafting Recipe Guide

    By Adele Wilson

    Crafting Spirit Alloys for crafting recipes.

Tag: interview

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  • Nothing ventured, nothing gained: Signia Venture Partners Jamil Moledina on innovation and emotion in social and mobile
    News
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    • PC
    August 3, 2012
    Nothing ventured, nothing gained: Signia Venture Partners Jamil Moledina on innovation and emotion in social and mobile

    By Eli Cymet

    You find the most amazing things in the most unexpected places. Like, say, a champion of independent creativity, genuine play, and real innovation... all in the social games space. Until recently, Jamil Moledina was responsible for managing platform and partner strategy at Funzio. $210M later, the company was acquired, and Moledina was invited to transition into a new and exciting role as Entrepreneur in Residence at Signia Venture Partners.
  • Waiting for an emotion: Double Down Interactive President Glenn Walcott on what drives people to virtually gamble
    News
    • Android
    • iOS
    August 3, 2012
    Waiting for an emotion: Double Down Interactive President Glenn Walcott on what drives people to virtually gamble

    By Eli Cymet

    When Double Down Interactive President Glenn Walcott gave a speech about building a successful business at this year's Casual Connect, he started it off by shooting 1,000 one-dollar bills into the audience. Judging him only on that impression, one might draw the conclusion that virtual gambling is all people make it out to be: a money-hungry space obsessed with the bottom line. 
  • From humble beginnings: The mythos of 5th Planet Games, and their quest to reinvent CCGs for the digital age
    News
    • PC
    August 1, 2012
    From humble beginnings: The mythos of 5th Planet Games, and their quest to reinvent CCGs for the digital age

    By Eli Cymet

    5th Planet Games create collectible card games full of high-fantasy, super powers, and deep narratives. Illustrated by famous comic book artists, packed with tons of story, and meant for players of classics. The only catch? For many of them, you'll never be able to touch the cards. They craft digital "CCGRPGs:" games that are looking to recapture the magic of things like, well, Magic, while adding flourishes for the modern era.
  • Different, but not better: David Edery explains how Spry Fox sees freemium, monetization, and the future of mobile.
    News
    • Android
    • iOS
    • PC
    August 1, 2012
    Different, but not better: David Edery explains how Spry Fox sees freemium, monetization, and the future of mobile.

    By Eli Cymet

    As a journalist, you often hear that industry events are epicentres for networking, meeting developers, and hearing interesting stories. Never more has this proven true for me than during the day before this year's Casual Connect, at a summit put on by the International Game Developer's Association. I went into the morning's first lecture - a unique one about learning from early failure - thinking I'd be covering the panel. Instead, I ended up digging deep with someone on it. 
  • The Game Graph: GREE’s Ethan Fassett on their publishing platform, our mobile future, and the real problem with app discovery
    News
    • Android
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    July 30, 2012
    The Game Graph: GREE’s Ethan Fassett on their publishing platform, our mobile future, and the real problem with app discovery

    By Eli Cymet

    When Gamezebo founder Joel Brodie and I went to meet with GREE's VP of Product Ethan Fassett at Casual Connect, I was under the impression that we'd be there to talk about the obvious: the "GREE Platform." The mega-dev's publishing platform has just entered open beta, and without sounding too jaded, events like Casual Connect often serve as soapboxes from which to chat about their latest initiatives, per the party line.
  • Backing from Notch, outside funding, and more: OUYA’s Julie Uhrman attempts to take on critics and set the record straight
    News
    • Android
    July 17, 2012
    Backing from Notch, outside funding, and more: OUYA’s Julie Uhrman attempts to take on critics and set the record straight

    By Eli Cymet

    Since its explosive Kickstarter success, the OUYA - an upcoming, $99 Android console - has been everywhere. With nearly five million dollars raised in just over a week [at the time of writing], it's not hard to argue that people are excited about the prospect of changing the state of gaming on their TV. And yet, the purportedly disruptive product has its fair share of critics. Those who insist there are too many practical reasons preventing the console from attaining its price point, delivering consistent experiences, and proving secure for gamers and developers.
  • Buzzing around: GameFly co-founder Sean Spector on digital, a post-console future, and how the company stays agile
    News
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    June 29, 2012
    Buzzing around: GameFly co-founder Sean Spector on digital, a post-console future, and how the company stays agile

    By Eli Cymet

    Recently, we were able to take a call with GameFly's founder and Senior Vice President Sean Spector to talk with him about the distribution service, its place in a changing industry, and his opinions on the trends affecting gaming at large. What follows is a conversation between Sean and myself on gaming today, and where it might be haded tomorrow.

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  • New Genre-defining Action-Healer, 3 Healers Fables The History of Three Influential Figureheads Without Combat
    News
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    May 30, 2026
    New Genre-defining Action-Healer, 3 Healers Fables The History of Three Influential Figureheads Without Combat

    By Johnny Peterson

    You've never played anything like this before...
  • Mobile MOBA Honor of Kings Drops Massive Update HOK Plus 2.0
    News
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    June 18, 2026
    Mobile MOBA Honor of Kings Drops Massive Update HOK Plus 2.0

    By Amrita Sankar

    Celebrating its second anniversary
  • Hand-Drawn Action-Puzzle Platformer The Rusted Drops a Demo on Steam
    News
    • PC
    June 18, 2026
    Hand-Drawn Action-Puzzle Platformer The Rusted Drops a Demo on Steam

    By Amrita Sankar

    High octane
  • A Deep Dive Into My Talking Angela 2’s New Nail Salon Feature
    Features
    • Android
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    June 18, 2026
    A Deep Dive Into My Talking Angela 2’s New Nail Salon Feature

    By Johnny Peterson

    Nail-ed it!
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