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  • Unseen Liminality Walkthrough
    Walkthroughs
    • Android
    • iOS
    • PC
    May 21, 2026
    Unseen Liminality Walkthrough

    By Meriel Green

    Unseen Liminality is an unusual bit of Roblox horror, in that it actually got me once or twice. I’ve put some hours into this Kane Pixels’ Backrooms-themed horror title recently, and while it’s in its early stages of development, it …
  • Best Horror Games On Itch.io – June 2026
    Featured
    June 2, 2026
    Best Horror Games On Itch.io – June 2026

    By Adele Wilson

    Across a bounty of subgenres.
  • Summon Heroes Tier List – Best Units
    Featured
    • Android
    • iOS
    • PC
    May 27, 2026
    Summon Heroes Tier List – Best Units

    By Adele Wilson

    Summon the best heroes.
  • Cursed Blade Races – Variants Ranked
    Featured
    • Android
    • iOS
    • PC
    May 22, 2026
    Cursed Blade Races – Variants Ranked

    By Adele Wilson

    Seven races with three variants each.

Tag: interview

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  • CocoaChina on resurrecting a legend with Contra: Evolution on iOS (sponsored feature)
    News
    • iOS
    June 26, 2013
    CocoaChina on resurrecting a legend with Contra: Evolution on iOS (sponsored feature)

    By Simon Reed

    Reviving the original hard-as-nails 2D shooter Contra on touchscreen devices is either a very brave or very foolish move, depending on your perspective.CocoaChina is the developer behind Contra: Evolution, and it is confident that it has made the game work on iOS devices. Foolhardy or brave? Let's find out...
  • Going Solo After Rovio: An Interview with Chestnut Games’ Marco Rapino
    News
    • Android
    • iOS
    June 10, 2013
    Going Solo After Rovio: An Interview with Chestnut Games’ Marco Rapino

    By Jim Squires

    A career at Rovio would be any programmer's dream. And being there when it was still a small company of a dozen or so people? That's a level of street cred few industry vets can claim. Yet Marco Rapino decided to leave that all behind. 
  • We talk pirates with a couple of Scurvy Scallywags: Ron Gilbert and Clayton Kauzlaric
    News
    • Android
    • iOS
    June 6, 2013
    We talk pirates with a couple of Scurvy Scallywags: Ron Gilbert and Clayton Kauzlaric

    By Nadia Oxford

    Once a pirate, always a pirate. Ron Gilbert, who created the much-loved Secret of Monkey Island and its first sequel, has returned to the high seas along with his accomplice, Clayton Kauzlaric. Their bounty is Scurvy Scallywags, a match-3 battle game for iOS and (eventually) Android. What kind of challenges did these buccaneers face on the open seas of mobile development? Read our Q&A to find out.
  • Mobile March of the Penguins: Chris Heatherly on Club Penguin’s first mobile migration
    News
    • iOS
    May 22, 2013
    Mobile March of the Penguins: Chris Heatherly on Club Penguin’s first mobile migration

    By Nick Tylwalk

    As the head man in charge of Club Penguin, Disney Interactive Worlds Vice President and General Manager Chris Heatherly has a problem many people would love to have.
  • Ruby Seven Studios bets big on casino games
    News
    • Android
    • iOS
    • PC
    May 17, 2013
    Ruby Seven Studios bets big on casino games

    By Joel Brodie

    Back in April, I had the good fortune of moderating a panel at the Social Casino Summit in San Francisco. The panel was about how to stand out in the crowded social casino marketplace.  It's a topic that Michael Carpenter, CEO of Ruby Seven Studios, knows all too well.
  • Playdom’s Rachel Nordquist: “Facebook gaming isn’t going anywhere anytime soon”
    News
    February 8, 2013
    Playdom’s Rachel Nordquist: “Facebook gaming isn’t going anywhere anytime soon”

    By Nick Tylwalk

    You've no doubt heard the refrain, because it's everywhere. Facebook has run its course as a gaming platform. Mobile is the way to go from here on out.
  • Building a Mystery: Big Fish’s journey to Shadow Lake [interview]
    News
    • iOS
    • PC
    December 6, 2012
    Building a Mystery: Big Fish’s journey to Shadow Lake [interview]

    By John Anthony

    After seven years and millions of copies sold, you can bet your missing Hope Diamond the Mystery Case Files series is here to stay. From Huntsville to Madame Fate to Ravenhearst, we've been through haunted mansions, deserted towns, dark carnivals and everything in-between, all while soaking in new and interesting puzzles that constantly stretch the boundaries of hidden object adventures. 
  • Through the Looking Glass: The making of Mirrors of Albion [interview]
    News
    • iOS
    November 21, 2012
    Through the Looking Glass: The making of Mirrors of Albion [interview]

    By Jim Squires

    Hidden object games are the old mainstay of casual games.  Free-to-play social is the new mainstay.  So how do you find a way to make these two magical formulas work together?  If you're Game Insight, you release an insanely popular hidden object hunt like Mystery Manor.  Following on that game's success, Game Insight recently published their second free-to-play hidden object game, Join Games' Mirrors of Albion.

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  • New Genre-defining Action-Healer, 3 Healers Fables The History of Three Influential Figureheads Without Combat
    News
    • Android
    • iOS
    May 30, 2026
    New Genre-defining Action-Healer, 3 Healers Fables The History of Three Influential Figureheads Without Combat

    By Johnny Peterson

    You've never played anything like this before...
  • Kopernicus: Extraction Is an Upcoming Incremental Horror Game with a Cosy/Gore Feel
    News
    • PC
    June 3, 2026
    Kopernicus: Extraction Is an Upcoming Incremental Horror Game with a Cosy/Gore Feel

    By Amrita Sankar

    Weird, right?
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    News
    • PC
    June 3, 2026
    Viva Piñata-Inspired Garden and a Goat Launches a Demo on Steam

    By Amrita Sankar

    Cute though!
  • The Best Game Key Deals on G2A.COM – June 2026
    Features
    • Android
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    June 3, 2026
    The Best Game Key Deals on G2A.COM – June 2026

    By Johnny Peterson

    In the summer time, when the discounts are high
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