Developer submissions have just been opened for the 16th annual Independent Games Festival, which is set to take place next March at GDC 2014 in San Francisco. Last year held one of the IGF's biggest showings yet, with a whopping 900 game entries, and the prize-winning emergence of such beloved titles as FTL: Faster Than Light and Kentucky Route Zero.
Being an indie developer grants you all sorts of artistic freedom, but you lose the financial backbone that comes from working with a publisher. In a move that potentially offers developers the best of both worlds, Steam and the Independent Games Festival (IGF) have struck a deal to provide all competition finalists with a Steam distribution deal.